Rhythm:Mashiro na Mirai

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Mashiro na Mirai's Jacket Art
Mashiro na Mirai's Jacket Art

This is the music detail page for Mashiro na Mirai (真っ白な未来), a song from Girlfriend Note. For a full list of songs, check the Song List or Song Gallery. For more information, check the help section below.

Basic Information

  • Title: Mashiro na Mirai | 真っ白な未来
  • Category: Limited (All Difficulties)
  • Color: Pink
  • First Appearance In-Game: 11 June 2016 till 30 June 2016
  • Album: Currently not released on any album
  • Lyrics: Takayuki Tonegawa | 利根川貴之
  • Composition: Takayuki Tonegawa/Kazuya Saka | 利根川貴之/坂和也
  • Arrangement: Kazuya Saka & Wicky.Recordings | 坂和也 & Wicky.Recordings
  • Vocals: Toko Mashiro (CV: Yui Horie) | 真白透子(CV:堀江由衣)
  • Advantage Center Girl: Miss Monochrome | ミス・モノクローム
  • Unlock Requirements: Only available for play between 11 June 2016 till 30 June 2016, as a Side-B Song and in the event pool at that time.
  • Difficulty Availability:
    • Easy: Limited (Only available for play between 11 June 2016 till 30 June 2016)
    • Normal: Limited (Only available for play between 11 June 2016 till 30 June 2016)
    • Hard: Limited (Only available for play between 11 June 2016 till 30 June 2016)
    • Expert (Very Hard): Limited (Only available for play between 11 June 2016 till 30 June 2016)


Audio




Difficulties

Below, we show the stamina requirements for each difficulty, as well as the exp gained.

For each difficulty, the requirements to achieve ranks and receive rank rewards for Score, Combo, Mirror Bonus, and Amount of Clears are shown below. When you achieve a certain rank for the first time, you receive the reward for that rank as well as any ranks below it that you have not previously received. For example, if you get a A for score on your first play of a song, you would get the score rewards for SCORE C, SCORE B, and SCORE A. All rewards can only obtained once.

Note that "gull" is the form of currency in the game (ガル). Friend points can be used on the friend gacha to obtain mostly N rarity cards, with a few R cards available.

50 Luck Stones is given after clearing the Easy, Normal, and Hard difficulty of a song for the first time. 50 Luck Stones are also given for clearing the Expert difficulty of a song for the first time.

Easy

  • Star Difficulty Rating: ?
  • Stamina Requirement: 5
  • Experience Gained: 13
  • Furu Furu Bonus: 10 Luck Stones

The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.

Score Goal

Score Rank Required Score Reward
SCORE SS 45,117 or more 7,500 Gull
SCORE S 37,598 or more 5,000 Gull
SCORE A 30,078 or more 2,500 Gull
SCORE B 22,559 or more 1,250 Gull
SCORE C 15,039 or more 1,000 Gull

Combo Goal

Combo Rank Required Combo Reward
COMBO S 114 10,000 Gull
COMBO A 80 or more 5,000 Gull
COMBO B 57 or more 2,500 Gull
COMBO C 34 or more 1,250 Gull

Mirror Bonus Goal

Mirror Bonus Rank Required Percentage Reward
MIRROR S 90% or more 100 Friend Points
MIRROR A 70% or more 75 Friend Points
MIRROR B 50% or more 50 Friend Points
MIRROR C 30% or more 25 Friend Points

Clear Goal

Clear Rank Required Number of Clears Reward
CLEAR S 20 or more 100 Friend Points
CLEAR A 10 or more 75 Friend Points
CLEAR B 5 or more 50 Friend Points
CLEAR C 1 or more 25 Friend Points

Normal

  • Star Difficulty Rating: ?
  • Stamina Requirement: 10
  • Experience Gained: 29
  • Furu Furu Bonus: 20 Luck Stones

The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.

Score Goal

Score Rank Required Score Reward
SCORE SS 122,808 or more 12,500 Gull
SCORE S 105,264 or more 10,000 Gull
SCORE A 87,720 or more 7,500 Gull
SCORE B 70,176 or more 5,000 Gull
SCORE C 35,088 or more 2,500 Gull

Combo Goal

Combo Rank Required Combo Reward
COMBO S 215 20,000 Gull
COMBO A 151 or more 10,000 Gull
COMBO B 108 or more 5,000 Gull
COMBO C 65 or more 2,500 Gull

Mirror Bonus Goal

Mirror Bonus Rank Required Percentage Reward
MIRROR S 90% or more 300 Friend Points
MIRROR A 70% or more 200 Friend Points
MIRROR B 50% or more 150 Friend Points
MIRROR C 30% or more 100 Friend Points

Clear Goal

Clear Rank Required Number of Clears Reward
CLEAR S 40 or more 300 Friend Points
CLEAR A 20 or more 200 Friend Points
CLEAR B 10 or more 150 Friend Points
CLEAR C 5 or more 100 Friend Points

Hard

  • Star Difficulty Rating: ?
  • Stamina Requirement: 15
  • Experience Gained: 51
  • Furu Furu Bonus: 50 Luck Stones

The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.

Score Goal

Score Rank Required Score Reward
SCORE SS 428,647 or more 50 Luck Stones
SCORE S 322,637 or more 15,000 Gull
SCORE A 276,546 or more 7,500 Gull
SCORE B 230,455 or more 5,000 Gull
SCORE C 92,182 or more 2,500 Gull

Combo Goal

Combo Rank Required Combo Reward
COMBO S 421 30,000 Gull
COMBO A 295 or more 20,000 Gull
COMBO B 211 or more 10,000 Gull
COMBO C 126 or more 5,000 Gull

Mirror Bonus Goal

Mirror Bonus Rank Required Percentage Reward
MIRROR S 90% or more 500 Friend Points
MIRROR A 70% or more 400 Friend Points
MIRROR B 50% or more 300 Friend Points
MIRROR C 30% or more 150 Friend Points

Clear Goal

Clear Rank Required Number of Clears Reward
CLEAR S 100 or more 50 Luck Stones
CLEAR A 40 or more 400 Friend Points
CLEAR B 20 or more 300 Friend Points
CLEAR C 10 or more 150 Friend Points

Expert

  • Star Difficulty Rating: 10
  • Stamina Requirement: 20
  • Experience Gained: 73
  • Furu Furu Bonus: 100 Luck Stones

The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.

Score Goal

Score Rank Required Score Reward
SCORE SS 970,115.55 or more Skill Trainer: 深見絵馬 (Fukami Ema) SRx1 (Pink)
SCORE S 678,038 or more 1,000 Friend Points
SCORE A 625,881 or more 1,000 Friend Points
SCORE B 573,725 or more 20,000 Gull
SCORE C 208,627 or more 10,000 Gull

Combo Goal

Combo Rank Required Combo Reward
COMBO S 691 50 Luck Stones
COMBO A 484 or more 30,000 Gull
COMBO B 346 or more 10,000 Gull
COMBO C 207 or more 5,000 Gull

Mirror Bonus Goal

Mirror Bonus Rank Required Percentage Reward
MIRROR S 90% or more 50 Luck Stones
MIRROR A 70% or more 500 Friend Points
MIRROR B 50% or more 300 Friend Points
MIRROR C 30% or more 200 Friend Points

Clear Goal

Clear Rank Required Number of Clears Reward
CLEAR S 150 or more 50 Luck Stones
CLEAR A 60 or more 500 Friend Points
CLEAR B 30 or more 300 Friend Points
CLEAR C 15 or more 200 Friend Points

Lyrics

Japanese

もう一人の私にまっすぐ向き合っていけば
また真っ白な未来 希望に染まり輝くはずさ

戸惑い 不安 隠せない気持ち
どこか目線がふわふわしてる
誰にも言えず 一人ぼっちじゃつまらない

落ち込むなんて慣れているよね
迷ってばかりはお別れだよね
踏み出すこと 新しい自分見つけること

楽しんでいい? 笑いかけてもいい?
心求める場所 未来 世界 胸いっぱい

舞い上がる花びらに 胸躍らせてもいいじゃない
夢みる舞台は今ここでしょ!?
もうひとりの私に負けない笑顔ではじけて
一瞬の青春(いま)を 一緒に感じて駆け抜けよう

心の奥 無色透明なキャンバス
二人で色付けて輝いて

もう一人の私も偽りない私だもの
すれ違うこともご愛嬌でしょ「でしょ?」

舞い上がる花びらに 胸躍らせてもいいじゃない
夢みる舞台は今ここでしょ!?
もうひとりの私に負けない笑顔ではじけて
一瞬の青春(いま)を 一緒に感じて駆け抜けよう

Romaji

Currently looking for romanizers, contact User:Erina if you'd like to help!

English

Currently looking for translators, contact User:Erina if you'd like to help!

Help

For help about the information on the page, try looking at the Walkthrough Project or the rhythm game mechanics pages, such as Rhythm:Play.

Regarding Difficulty Availability: A song's difficulty is considered "Limited" if it has appeared in the game for play at some point, but has since then disappeared. A song's difficulty is considered "Unreleased" if it has never yet appeared in the game in any form. Side-A are the songs that you can always play, Side-B are songs that you can only play on a rotating basis, and Special are songs under the "special" category that are usually unlocked by completing missions.

Total high score refers to the total score of all the highest scores you have obtained on all songs. This is essentially the sum of all high scores on each song you have played in the game. Note that for a song, it will only take your highest score from all four difficulties. For example, if you played a song on Easy with score 30,000, then played it on Hard with score: 150,000, then the only score counted for your total high score would be the 150,000.

The color of a song is the song's attribute. Teams that are composed of more members of the song's color (meaning, having a higher performance stat of the song's color) will perform better score-wise.

An "advantage center girl" is a center girl that provides a 10% clothing stat bonus for the song.

Note that "gull" is the form of currency in the game (ガル). Friend points can be used on the friend gacha to obtain mostly N rarity cards, with a few R cards available. Trainers can be used to increase the skill level of your girl, which allows them to improve their unique skills during gameplay (such as stamina recovery, score boost, and more).

Expert songs are never available in Side-A (normal play), these difficulties can only be found in Side-B (daily/weekly rotation), unless it's a special/limited edition song. Visit Rhythm:Side-B Songs for more information.

This page was generated with the Song Template (found at Template:Songs). For more information, check the documentation!