Difference between revisions of "Rhythm:Motto Motto JUMP!"
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|EnglishLyrics=Currently looking for translators, contact [[User:Erina]] if you'd like to help! | |EnglishLyrics=Currently looking for translators, contact [[User:Erina]] if you'd like to help! | ||
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Revision as of 03:23, 16 May 2016
This is the music detail page for Motto Motto JUMP! (もっともっとJUMP!), a song from Girlfriend Note. For a full list of songs, check the Song List or Song Gallery. For more information, check the help section below.
Contents
Basic Information
- Title: Motto Motto JUMP! | もっともっとJUMP!
- Alternate Titles: None
- Category: Side-B (Easy/Normal/Hard), Unclassified (Expert)
- Color: Yellow
- First Appearance In-Game: Prior to January 2016
- Album: Currently not released on any album
- Lyrics: Tonegawa Takayuki | 利根川貴之
- Composition: Dr.Usui
- Arrangement: Dr.Usui & Wicky.Recordings
- Vocals: Tsugumi Harumiya (CV: Ayahi Takagaki) | 春宮つぐみ(CV:高垣彩陽)
- Advantage Center Girl: Akane Sakurai, Tsugumi Harumiya | 櫻井明音, 春宮つぐみ
- Unlock Requirements: Side-B (Daily) Song, no level requirement
- Difficulty Availability:
- Easy: Side-B (check Side-B rotation schedule)
- Normal: Side-B (check Side-B rotation schedule)
- Hard: Side-B (check Side-B rotation schedule)
- Expert (Very Hard): Currently unavailable for normal play (Unclassified)
See the help section below for more information on the availability of difficulties for this song.
Audio
Difficulties
Below, we show the stamina requirements for each difficulty, as well as the exp gained.
For each difficulty, the requirements to achieve ranks and receive rank rewards for Score, Combo, Mirror Bonus, and Amount of Clears are shown below. When you achieve a certain rank for the first time, you receive the reward for that rank as well as any ranks below it that you have not previously received. For example, if you get a A for score on your first play of a song, you would get the score rewards for SCORE C, SCORE B, and SCORE A. All rewards can only obtained once.
Note that "gull" is the form of currency in the game (ガル). Friend points can be used on the friend gacha to obtain mostly N rarity cards, with a few R cards available.
50 Luck Stones is given after clearing the Easy, Normal, and Hard difficulty of a song for the first time. 50 Luck Stones are also given for clearing the Expert difficulty of a song for the first time.
Easy
- Star Difficulty Rating: {{{EasyStars}}}
- Stamina Requirement: 5
- Experience Gained: 13
- Furu Furu Bonus: 10 Luck Stones
The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.
Score Goal
Score Rank | Required Score | Reward |
---|---|---|
SCORE SS | 65,301 or more | 7,500 Gull |
SCORE S | 54,418 or more | 5,000 Gull |
SCORE A | 43,534 or more | 2,500 Gull |
SCORE B | 32,651 or more | 1,250 Gull |
SCORE C | 21,767 or more | 1,000 Gull |
Combo Goal
Combo Rank | Required Combo | Reward |
---|---|---|
COMBO S | 165 | 10,000 Gull |
COMBO A | 116 or more | 5,000 Gull |
COMBO B | 83 or more | 2,500 Gull |
COMBO C | 50 or more | 1,250 Gull |
Mirror Bonus Goal
Mirror Bonus Rank | Required Percentage | Reward |
---|---|---|
MIRROR S | 90% or more | 100 Friend Points |
MIRROR A | 70% or more | 75 Friend Points |
MIRROR B | 50% or more | 50 Friend Points |
MIRROR C | 30% or more | 25 Friend Points |
Clear Goal
Clear Rank | Required Number of Clears | Reward |
---|---|---|
CLEAR S | 20 or more | 100 Friend Points |
CLEAR A | 10 or more | 75 Friend Points |
CLEAR B | 5 or more | 50 Friend Points |
CLEAR C | 1 or more | 25 Friend Points |
Normal
- Star Difficulty Rating: {{{NormalStars}}}
- Stamina Requirement: 10
- Experience Gained: 29
- Furu Furu Bonus: 20 Luck Stones
The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.
Score Goal
Score Rank | Required Score | Reward |
---|---|---|
SCORE SS | 156,772 or more | 12,500 Gull |
SCORE S | 134,376 or more | 10,000 Gull |
SCORE A | 111,980 or more | 7,500 Gull |
SCORE B | 89,584 or more | 5,000 Gull |
SCORE C | 44,792 or more | 2,500 Gull |
Combo Goal
Combo Rank | Required Combo | Reward |
---|---|---|
COMBO S | 246 | 20,000 Gull |
COMBO A | 172 or more | 10,000 Gull |
COMBO B | 123 or more | 5,000 Gull |
COMBO C | 74 or more | 2,500 Gull |
Mirror Bonus Goal
Mirror Bonus Rank | Required Percentage | Reward |
---|---|---|
MIRROR S | 90% or more | 300 Friend Points |
MIRROR A | 70% or more | 200 Friend Points |
MIRROR B | 50% or more | 150 Friend Points |
MIRROR C | 30% or more | 100 Friend Points |
Clear Goal
Clear Rank | Required Number of Clears | Reward |
---|---|---|
CLEAR S | 40 or more | 300 Friend Points |
CLEAR A | 20 or more | 200 Friend Points |
CLEAR B | 10 or more | 150 Friend Points |
CLEAR C | 5 or more | 100 Friend Points |
Hard
- Star Difficulty Rating: {{{HardStars}}}
- Stamina Requirement: 15
- Experience Gained: 51
- Furu Furu Bonus: 50 Luck Stones
The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.
Score Goal
Score Rank | Required Score | Reward |
---|---|---|
SCORE SS | 437,231 or more | 50 Luck Stones |
SCORE S | 329,098 or more | 15,000 Gull |
SCORE A | 282,084 or more | 7,500 Gull |
SCORE B | 235,070 or more | 5,000 Gull |
SCORE C | 94,028 or more | 2,500 Gull |
Combo Goal
Combo Rank | Required Combo | Reward |
---|---|---|
COMBO S | 414 | 30,000 Gull |
COMBO A | 290 or more | 20,000 Gull |
COMBO B | 207 or more | 10,000 Gull |
COMBO C | 124 or more | 5,000 Gull |
Mirror Bonus Goal
Mirror Bonus Rank | Required Percentage | Reward |
---|---|---|
MIRROR S | 90% or more | 500 Friend Points |
MIRROR A | 70% or more | 400 Friend Points |
MIRROR B | 50% or more | 300 Friend Points |
MIRROR C | 30% or more | 150 Friend Points |
Clear Goal
Clear Rank | Required Number of Clears | Reward |
---|---|---|
CLEAR S | 100 or more | 50 Luck Stones |
CLEAR A | 40 or more | 400 Friend Points |
CLEAR B | 20 or more | 300 Friend Points |
CLEAR C | 10 or more | 150 Friend Points |
Expert
- Star Difficulty Rating: {{{ExpertStars}}}
- Stamina Requirement: 20
- Experience Gained: 73
- Furu Furu Bonus: 100 Luck Stones
The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.
Score Goal
Score Rank | Required Score | Reward |
---|---|---|
SCORE SS | 804450 or more | Skill Trainer: 深見絵馬 (Fukami Ema) SRx1 (Yellow) |
SCORE S | 562250 or more | 1,000 Friend Points |
SCORE A | 519000 or more | 1,000 Friend Points |
SCORE B | 475750 or more | 20,000 Gull |
SCORE C | 173000 or more | 10,000 Gull |
Combo Goal
Combo Rank | Required Combo | Reward |
---|---|---|
COMBO S | 573 | 50 Luck Stones |
COMBO A | 401 or more | 30,000 Gull |
COMBO B | 287 or more | 10,000 Gull |
COMBO C | 172 or more | 5,000 Gull |
Mirror Bonus Goal
Mirror Bonus Rank | Required Percentage | Reward |
---|---|---|
MIRROR S | 90% or more | 50 Luck Stones |
MIRROR A | 70% or more | 500 Friend Points |
MIRROR B | 50% or more | 300 Friend Points |
MIRROR C | 30% or more | 200 Friend Points |
Clear Goal
Clear Rank | Required Number of Clears | Reward |
---|---|---|
CLEAR S | 150 or more | 50 Luck Stones |
CLEAR A | 60 or more | 500 Friend Points |
CLEAR B | 30 or more | 300 Friend Points |
CLEAR C | 15 or more | 200 Friend Points |
Lyrics
Japanese
どこまでたどり着けるか 果てしなく続いていく
この道に名前 付けるのは誰?
無理はしなくていいんだ 前だけちゃんと見る事
真っすぐな気持ちブレずに進もう
飾らないその笑顔 時には不器用でも
この気持ち曲げられないよ 強く願うのは…
空を飛び越えて 夢を飛び越えて
その先にある 見た事の無い世界
もっともっと高く もっともっと強く
飛びたつのさ 楽しむことしか 見えないよ
誰もが抱えてる 心にささる切ない痛み
誰でも大丈夫 憧れ望み強くなれるから
想像を超えて ロマンス憧れ
夢見ちゃうんだ 間違ってないよね
もっともっと先に もっともっと深く
心震えるような そんな出会い あるかもね
Romaji
Currently looking for romanizers, contact User:Erina if you'd like to help!
English
Currently looking for translators, contact User:Erina if you'd like to help!
Help
For help about the information on the page, try looking at the Walkthrough Project or the rhythm game mechanics pages, such as Rhythm:Play.
Regarding Difficulty Availability: A song's difficulty is considered "Limited" if it has appeared in the game for play at some point, but has since then disappeared. A song's difficulty is considered "Unreleased" if it has never yet appeared in the game in any form. Side-A are the songs that you can always play, Side-B are songs that you can only play on a rotating basis, and Special are songs under the "special" category that are usually unlocked by completing missions.
Total high score refers to the total score of all the highest scores you have obtained on all songs. This is essentially the sum of all high scores on each song you have played in the game. Note that for a song, it will only take your highest score from all four difficulties. For example, if you played a song on Easy with score 30,000, then played it on Hard with score: 150,000, then the only score counted for your total high score would be the 150,000.
The color of a song is the song's attribute. Teams that are composed of more members of the song's color (meaning, having a higher performance stat of the song's color) will perform better score-wise.
An "advantage center girl" is a center girl that provides a 10% clothing stat bonus for the song.
Note that "gull" is the form of currency in the game (ガル). Friend points can be used on the friend gacha to obtain mostly N rarity cards, with a few R cards available. Trainers can be used to increase the skill level of your girl, which allows them to improve their unique skills during gameplay (such as stamina recovery, score boost, and more).
Expert songs are never available in Side-A (normal play), these difficulties can only be found in Side-B (daily/weekly rotation), unless it's a special/limited edition song. Visit Rhythm:Side-B Songs for more information.
This page was generated with the Song Template (found at Template:Songs). For more information, check the documentation!