Difference between revisions of "Template:Songs"

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*'''Arrangement:''' {{{Arrangement}}} | {{{ArrangementJP}}}
 
*'''Arrangement:''' {{{Arrangement}}} | {{{ArrangementJP}}}
 
*'''Vocals:''' {{{Vocals}}} | {{{VocalsJP}}}
 
*'''Vocals:''' {{{Vocals}}} | {{{VocalsJP}}}
*'''Unlock Level:''' {{{UnlockLevel}}}
+
*'''Unlock Requirements:''' {{{Unlock}}}
 
*'''Advantage Center Girl:''' {{{AdvantageCenterGirl}}} | {{{AdvantageCenterGirlJP}}}
 
*'''Advantage Center Girl:''' {{{AdvantageCenterGirl}}} | {{{AdvantageCenterGirlJP}}}
 
*'''Difficulty Availability:'''
 
*'''Difficulty Availability:'''

Revision as of 21:26, 21 March 2016

[[File:{{{ImageName}}}|alt={{{SongName}}}'s Jacket Art|thumb|{{{SongName}}}'s Jacket Art|448x448px]] This is the music detail page for {{{SongName}}} ({{{SongNameJP}}}), a song from Girlfriend Note. For a full list of songs, check the Song List or Song Gallery.

Basic Information

  • Title: {{{SongName}}} | {{{SongNameJP}}}
  • Alternate Titles: None
  • Category: {{{Category}}}
  • Color: {{{Color}}}
  • Lyrics: {{{Lyrics}}} | {{{LyricsJP}}}
  • Composition: {{{Composition}}} | {{{CompositionJP}}}
  • Arrangement: {{{Arrangement}}} | {{{ArrangementJP}}}
  • Vocals: {{{Vocals}}} | {{{VocalsJP}}}
  • Unlock Requirements: {{{Unlock}}}
  • Advantage Center Girl: {{{AdvantageCenterGirl}}} | {{{AdvantageCenterGirlJP}}}
  • Difficulty Availability:
    • Easy: {{{EasyAvailability}}}
    • Normal: {{{NormalAvailability}}}
    • Hard: {{{HardAvailability}}}
    • Expert (Very Hard): {{{ExpertAvailability}}}

Audio



Difficulties

Below, we show the stamina requirements for each difficulty, as well as the exp gained.

For each difficulty, the requirements to achieve ranks and receive rank rewards for Score, Combo, Mirror Bonus, and Amount of Clears are shown below. When you achieve a certain rank for the first time, you receive the reward for that rank as well as any ranks below it that you have not previously received. For example, if you get a A for score on your first play of a song, you would get the score rewards for SCORE C, SCORE B, and SCORE A. All rewards can only obtained once.

Note that "gull" is the form of currency in the game (ガル). Friend points can be used on the friend gacha to obtain mostly N rarity cards, with a few R cards available.

50 Luck Stones is given after clearing the Easy, Normal, and Hard difficulty of a song for the first time. 50 Luck Stones are also given for clearing the Expert difficulty of a song for the first time.

Easy

  • Stamina Requirement: {{{EasyStamina}}}
  • Experience Gained: {{{EasyExperience}}}
  • Furu Furu Bonus: {{{EasyFuruFuru}}} Luck Stones

The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.

Score Goal

Score Rank Required Score Reward
SCORE SS {{{EasySSScore}}} or more 7,500 Gull
SCORE S {{{EasySScore}}} or more 5,000 Gull
SCORE A {{{EasyAScore}}} or more 2,500 Gull
SCORE B {{{EasyBScore}}} or more 1,250 Gull
SCORE C {{{EasyCScore}}} or more 1,000 Gull

Combo Goal

Combo Rank Required Combo Reward
COMBO S {{{EasySCombo}}} 10,000 Gull
COMBO A {{{EasyACombo}}} or more 5,000 Gull
COMBO B {{{EasyBCombo}}} or more 2,500 Gull
COMBO C {{{EasyCCombo}}} or more 1,250 Gull

Mirror Bonus Goal

Mirror Bonus Rank Required Percentage Reward
MIRROR S 90% or more 100 Friend Points
MIRROR A 70% or more 75 Friend Points
MIRROR B 50% or more 50 Friend Points
MIRROR C 30% or more 25 Friend Points

Clear Goal

Clear Rank Required Number of Clears Reward
CLEAR S 20 or more 100 Friend Points
CLEAR A 10 or more 75 Friend Points
CLEAR B 5 or more 50 Friend Points
CLEAR C 1 or more 25 Friend Points

Normal

  • Stamina Requirement: {{{NormalStamina}}}
  • Experience Gained: {{{NormalExperience}}}
  • Furu Furu Bonus: {{{NormalFuruFuru}}} Luck Stones

The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.

Score Goal

Score Rank Required Score Reward
SCORE SS {{{NormalSSScore}}} or more 12,500 Gull
SCORE S {{{NormalSScore}}} or more 10,000 Gull
SCORE A {{{NormalAScore}}} or more 7,500 Gull
SCORE B {{{NormalBScore}}} or more 5,000 Gull
SCORE C {{{NormalCScore}}} or more 2,500 Gull

Combo Goal

Combo Rank Required Combo Reward
COMBO S {{{NormalSCombo}}} 20,000 Gull
COMBO A {{{NormalACombo}}} or more 10,000 Gull
COMBO B {{{NormalBCombo}}} or more 5,000 Gull
COMBO C {{{NormalCCombo}}} or more 2,500 Gull

Mirror Bonus Goal

Mirror Bonus Rank Required Percentage Reward
MIRROR S 90% or more 300 Friend Points
MIRROR A 70% or more 200 Friend Points
MIRROR B 50% or more 150 Friend Points
MIRROR C 30% or more 100 Friend Points

Clear Goal

Clear Rank Required Number of Clears Reward
CLEAR S 40 or more 300 Friend Points
CLEAR A 20 or more 200 Friend Points
CLEAR B 10 or more 150 Friend Points
CLEAR C 5 or more 100 Friend Points

Hard

  • Stamina Requirement: {{{HardStamina}}}
  • Experience Gained: {{{HardExperience}}}
  • Furu Furu Bonus: {{{HardFuruFuru}}} Luck Stones

The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.

Score Goal

Score Rank Required Score Reward
SCORE SS {{{HardSSScore}}} or more 50 Luck Stones
SCORE S {{{HardSScore}}} or more 15,000 Gull
SCORE A {{{HardAScore}}} or more 7,500 Gull
SCORE B {{{HardBScore}}} 5,000 Gull
SCORE C {{{HardCScore}}} 2,500 Gull

Combo Goal

Combo Rank Required Combo Reward
COMBO S {{{HardSCombo}}} 30,000 Gull
COMBO A {{{HardACombo}}} or more 20,000 Gull
COMBO B {{{HardBCombo}}} or more 10,000 Gull
COMBO C {{{HardCCombo}}} or more 5,000 Gull

Mirror Bonus Goal

Mirror Bonus Rank Required Percentage Reward
MIRROR S 90% or more 500 Friend Points
MIRROR A 70% or more 400 Friend Points
MIRROR B 50% or more 300 Friend Points
MIRROR C 30% or more 150 Friend Points

Clear Goal

Clear Rank Required Number of Clears Reward
CLEAR S 100 or more 50 Luck Stones
CLEAR A 40 or more 400 Friend Points
CLEAR B 20 or more 300 Friend Points
CLEAR C 10 or more 150 Friend Points

Expert

  • Stamina Requirement: {{{ExpertStamina}}}
  • Experience Gained: {{{ExpertExperience}}}
  • Furu Furu Bonus: {{{ExpertFuruFuru}}} Luck Stones

The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.

Score Goal

Score Rank Required Score Reward
SCORE SS {{{ExpertSSScore}}} or more Skill Trainer: 深見絵馬 (Fukami Ema) SRx1 ({{{Color}}})
SCORE S {{{ExpertSScore}}} or more 1,000 Friend Points
SCORE A {{{ExpertAScore}}} or more 1,000 Friend Points
SCORE B {{{ExpertBScore}}} or more 20,000 Gull
SCORE C {{{ExpertCScore}}} or more 10,000 Gull

Combo Goal

Combo Rank Required Combo Reward
COMBO S {{{ExpertSCombo}}} 50 Luck Stones
COMBO A {{{ExpertACombo}}} or more 30,000 Gull
COMBO B {{{ExpertBCombo}}} or more 10,000 Gull
COMBO C {{{ExpertCCombo}}} or more 5,000 Gull

Mirror Bonus Goal

Mirror Bonus Rank Required Percentage Reward
MIRROR S 90% or more 50 Luck Stones
MIRROR A 70% or more 500 Friend Points
MIRROR B 50% or more 300 Friend Points
MIRROR C 30% or more 200 Friend Points

Clear Goal

Clear Rank Required Number of Clears Reward
CLEAR S 150 or more 50 Luck Stones
CLEAR A 60 or more 500 Friend Points
CLEAR B 30 or more 300 Friend Points
CLEAR C 15 or more 200 Friend Points

Lyrics

Japanese

{{{JapaneseLyrics}}}

Romaji

Currently looking for romanizers, contact User:Erina if you'd like to help!

English

Currently looking for translators, contact User:Erina if you'd like to help!

Help

For help about the information on the page, try looking at the Walkthrough Project or the rhythm game mechanics pages, such as Rhythm:Play.

The color of a song is the song's attribute. Teams that are composed of more members of the song's color (meaning, having a higher performance stat of the song's color) will perform better score-wise.

An "advantage center girl" is a center girl that provides a 10% clothing stat bonus for the song.

Note that "gull" is the form of currency in the game (ガル). Friend points can be used on the friend gacha to obtain mostly N rarity cards, with a few R cards available. Trainers can be used to increase the skill level of your girl, which allows them to improve their unique skills during gameplay (such as stamina recovery, score boost, and more).

Expert songs are never available in Side-A (normal play), these difficulties can only be found in Side-B (daily/weekly rotation), unless it's a special/limited edition song. Visit Rhythm:Side-B Songs for more information.

This page was generated with the Song Template (found at Template:Songs). For more information, check the documentation!{{{ExtraCategories}}}