Difference between revisions of "Rhythm:Zenryoku Heroine!"

From Girlfriend Kari Wiki
Jump to: navigation, search
m (added music)
m
 
(7 intermediate revisions by 2 users not shown)
Line 1: Line 1:
[[File:Music j 002.jpg|alt=Zenryoku Heroine!'s Jacket Art|thumb|Zenryoku Heroine!'s Jacket Art|448x448px]]
+
{{Songs
This is the music detail page for Zenryoku Heroine! (全力ヒロイン!), a song from [[Girlfriend Note]]. For a full list of songs, check the [[Rhythm:Songs | Song List]] or [[Rhythm:Song Gallery | Song Gallery]].
+
|ImageName=Music j 002.jpg
 
+
|SongName=Zenryoku Heroine!
== Basic Information ==
+
|SongNameJP=全力ヒロイン!
*'''Title:''' Zenryoku Heroine! | 全力ヒロイン!
+
|Category=Side-A (Easy/Normal/Hard), Side-B (Expert)
*'''Category:''' Side-A (Easy/Normal/Hard), Side-B (Expert)
+
|Color=Pink
*'''Color:''' Pink
+
|Lyrics=Kenta Fukui
*'''Lyrics:''' Kenta Fukui | 福井健太
+
|LyricsJP=福井健太
*'''Composition:''' Kenta Fukui | 福井健太
+
|Composition=Kenta Fukui
*'''Arrangement:''' Kumaki Toshimitsu | 熊木敏光
+
|CompositionJP=福井健太
*'''Vocals:''' [[Tsugumi Harumiya]] (CV: Ayahi Takagaki) | 春宮つぐみ(CV:高垣彩陽)
+
|Arrangement=Toshimitsu Kumaki
*'''Unlock Level:''' 3
+
|ArrangementJP=熊木敏光
*'''Advantage Center Girl:''' [[Tsugumi Harumiya]] | 春宮つぐみ
+
|Vocals=[[Tsugumi Harumiya]] (CV: Ayahi Takagaki)
*'''Difficulty Availability:'''
+
|VocalsJP=春宮つぐみ(CV:高垣彩陽)
**'''Easy:''' Side-A (available after reaching level 3)
+
|AdvantageCenterGirl=[[Tsugumi Harumiya]]
**'''Normal:''' Side-A (available after reaching level 3)
+
|AdvantageCenterGirlJP=春宮つぐみ
**'''Hard:''' Side-A (available after reaching level 3)
+
|Unlock=Unlocks at level 3
**'''Expert (Very Hard):''' Side-B (check [[Rhythm:Side-B Songs | Side-B rotation schedule]])
+
|EasyAvailability=Side-A (available after reaching level 3)
 
+
|NormalAvailability=Side-A (available after reaching level 3)
== Audio ==
+
|HardAvailability=Side-A (available after reaching level 3)
<br>
+
|ExpertAvailability=Side-B (check [[Rhythm:Side-B Songs | Side-B rotation schedule]])
<br>
+
|ExtraCategories=[[Category:Side-A Songs]]
{{#widget:Html5media
+
|AudioURL=http://testing.gfkari.com/music/songs/2-128.mp3
|url=http://testing.gfkari.com/music/songs/zenryokuheroine128.mp3
+
|Album=TV Animation Girl Friend BETA Vol. 2
|width=300
+
|EasyStars=2
|height=0
+
|NormalStars=4
}}
+
|HardStars=6
== Difficulties ==
+
|ExpertStars=9
Below, we show the stamina requirements for each difficulty, as well as the exp gained.
+
|EasyStamina=5
 
+
|EasyExperience=13
For each difficulty, the requirements to achieve ranks and receive rank rewards for Score, Combo, Mirror Bonus, and Amount of Clears are shown below. When you achieve a certain rank for the first time, you receive the reward for that rank as well as any ranks below it that you have not previously received. For example, if you get a A for score on your first play of a song, you would get the score rewards for SCORE C, SCORE B, and SCORE A. All rewards can only obtained once.
+
|EasyFuruFuru=10
 
+
|EasySSScore=36,786
Note that "[[Rhythm:Gull|gull]]" is the form of currency in the game (ガル). [[Rhythm:Friend Points | Friend points]] can be used on the friend gacha to obtain mostly N rarity cards, with a few R cards available.
+
|EasySScore=30,655
 
+
|EasyAScore=24,524  
50 [[Rhythm:Stones|Luck Stones]] is given after clearing the Easy, Normal, and Hard difficulty of a song for the first time. 50 [[Rhythm:Stones|Luck Stones]] are also given for clearing the Expert difficulty of a song for the first time.
+
|EasyBScore=18,393  
 
+
|EasyCScore=12,262  
=== Easy ===
+
|EasySCombo=98
*'''Stamina Requirement:''' 5
+
|EasyACombo=69
*'''Experience Gained:''' 13
+
|EasyBCombo=49
*'''Furu Furu Bonus:''' 10 [[Rhythm:Stones|Luck Stones]]
+
|EasyCCombo=29
The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.
+
|NormalStamina=10
==== Score Goal ====
+
|NormalExperience=29
{| class="wikitable"
+
|NormalFuruFuru=20
|-
+
|NormalSSScore=74,589
! Score Rank !! Required Score !! Reward
+
|NormalSScore=63,933  
|-
+
|NormalAScore=53,278
| SCORE SS || 36,786 or more || 7,500 Gull
+
|NormalBScore=42,622
|-
+
|NormalCScore=21,311
| SCORE S || 30,655 or more || 5,000 Gull
+
|NormalSCombo=139
|-
+
|NormalACombo=97
| SCORE A || 24,524 or more || 2,500 Gull
+
|NormalBCombo=70  
|-
+
|NormalCCombo=42
| SCORE B || 18,393 or more || 1,250 Gull
+
|HardStamina=15
|-
+
|HardExperience=51
| SCORE C || 12,262 or more || 1,000 Gull
+
|HardFuruFuru=50
|}
+
|HardSSScore=229,622  
 
+
|HardSScore=172,834  
==== Combo Goal ====
+
|HardAScore=148,143  
{| class="wikitable"
+
|HardBScore=123,453  
|-
+
|HardCScore=49,381
! Combo Rank !! Required Combo !! Reward
+
|HardSCombo=258 
|-
+
|HardACombo=181  
| COMBO S || 98 || 10,000 Gull
+
|HardBCombo=129  
|-
+
|HardCCombo=77
| COMBO A || 69 or more || 5,000 Gull
+
|ExpertStamina=20
|-
+
|ExpertExperience=73
| COMBO B || 49 or more || 2,500 Gull
+
|ExpertFuruFuru=100
|-
+
|ExpertSSScore=534,326.85  
| COMBO C || 29 or more || 1,250 Gull
+
|ExpertSScore=373,454  
|}
+
|ExpertAScore=344,727  
 
+
|ExpertBScore=316,000
==== Mirror Bonus Goal ====
+
|ExpertCScore=114,909
{| class="wikitable"
+
|ExpertSCombo=417
|-
+
|ExpertACombo=292
! Mirror Bonus Rank !! Required Percentage !! Reward
+
|ExpertBCombo=209
|-
+
|ExpertCCombo=125
| MIRROR S || 90% or more || 100 Friend Points
+
|JapaneseLyrics=空を見上げれば 白い雲が1つ  
|-
 
| MIRROR A || 70% or more || 75 Friend Points
 
|-
 
| MIRROR B || 50% or more || 50 Friend Points
 
|-
 
| MIRROR C || 30% or more || 25 Friend Points
 
|}
 
 
 
==== Clear Goal ====
 
{| class="wikitable"
 
|-
 
! Clear Rank !! Required Number of Clears !! Reward
 
|-
 
| CLEAR S || 20 or more || 100 Friend Points
 
|-
 
| CLEAR A || 10 or more || 75 Friend Points
 
|-
 
| CLEAR B || 5 or more || 50 Friend Points
 
|-
 
| CLEAR C || 1 or more || 25 Friend Points
 
|}
 
 
 
=== Normal ===
 
*'''Stamina Requirement:''' 10
 
*'''Experience Gained:''' 29
 
*'''Furu Furu Bonus:''' 20 [[Rhythm:Stones|Luck Stones]]
 
The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.
 
==== Score Goal ====
 
{| class="wikitable"
 
|-
 
! Score Rank !! Required Score !! Reward
 
|-
 
| SCORE SS || 74,589 or more || 12,500 Gull
 
|-
 
| SCORE S || 63,933 or more || 10,000 Gull
 
|-
 
| SCORE A || 53,278 or more || 7,500 Gull
 
|-
 
| SCORE B || 42,622 or more || 5,000 Gull
 
|-
 
| SCORE C || 21,311 or more || 2,500 Gull
 
|}
 
 
 
==== Combo Goal ====
 
{| class="wikitable"
 
|-
 
! Combo Rank !! Required Combo !! Reward
 
|-
 
| COMBO S || 139 || 20,000 Gull
 
|-
 
| COMBO A || 97 or more || 10,000 Gull
 
|-
 
| COMBO B || 70 or more || 5,000 Gull
 
|-
 
| COMBO C || 42 or more || 2,500 Gull
 
|}
 
 
 
==== Mirror Bonus Goal ====
 
{| class="wikitable"
 
|-
 
! Mirror Bonus Rank !! Required Percentage !! Reward
 
|-
 
| MIRROR S || 90% or more || 300 Friend Points
 
|-
 
| MIRROR A || 70% or more || 200 Friend Points
 
|-
 
| MIRROR B || 50% or more || 150 Friend Points
 
|-
 
| MIRROR C || 30% or more || 100 Friend Points
 
|}
 
 
 
==== Clear Goal ====
 
{| class="wikitable"
 
|-
 
! Clear Rank !! Required Number of Clears !! Reward
 
|-
 
| CLEAR S || 40 or more || 300 Friend Points
 
|-
 
| CLEAR A || 20 or more || 200 Friend Points
 
|-
 
| CLEAR B || 10 or more || 150 Friend Points
 
|-
 
| CLEAR C || 5 or more || 100 Friend Points
 
|}
 
 
 
=== Hard ===
 
*'''Stamina Requirement:''' 15
 
*'''Experience Gained:''' 51
 
*'''Furu Furu Bonus:''' 50 [[Rhythm:Stones|Luck Stones]]
 
The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.
 
==== Score Goal ====
 
{| class="wikitable"
 
|-
 
! Score Rank !! Required Score !! Reward
 
|-
 
| SCORE SS || 229,622 or more || 50 [[Rhythm:Stones|Luck Stones]]
 
|-
 
| SCORE S || 172,834 or more || 15,000 Gull
 
|-
 
| SCORE A || 148,143 or more || 7,500 Gull
 
|-
 
| SCORE B || 123,453 or more || 5,000 Gull
 
|-
 
| SCORE C || 49,381 or more || 2,500 Gull
 
|}
 
 
 
==== Combo Goal ====
 
{| class="wikitable"
 
|-
 
! Combo Rank !! Required Combo !! Reward
 
|-
 
| COMBO S || 258 || 30,000 Gull
 
|-
 
| COMBO A || 181 or more || 20,000 Gull
 
|-
 
| COMBO B || 129 or more || 10,000 Gull
 
|-
 
| COMBO C || 77 or more || 5,000 Gull
 
|}
 
 
 
==== Mirror Bonus Goal ====
 
{| class="wikitable"
 
|-
 
! Mirror Bonus Rank !! Required Percentage !! Reward
 
|-
 
| MIRROR S || 90% or more || 500 Friend Points
 
|-
 
| MIRROR A || 70% or more || 400 Friend Points
 
|-
 
| MIRROR B || 50% or more || 300 Friend Points
 
|-
 
| MIRROR C || 30% or more || 150 Friend Points
 
|}
 
 
 
==== Clear Goal ====
 
{| class="wikitable"
 
|-
 
! Clear Rank !! Required Number of Clears !! Reward
 
|-
 
| CLEAR S || 100 or more || 50 [[Rhythm:Stones|Luck Stones]]
 
|-
 
| CLEAR A || 40 or more || 400 Friend Points
 
|-
 
| CLEAR B || 20 or more || 300 Friend Points
 
|-
 
| CLEAR C || 10 or more || 150 Friend Points
 
|}
 
 
 
=== Expert ===
 
*'''Stamina Requirement:''' 20
 
*'''Experience Gained:''' 73
 
*'''Furu Furu Bonus:''' 100 [[Rhythm:Stones|Luck Stones]]
 
The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.
 
==== Score Goal ====
 
{| class="wikitable"
 
|-
 
! Score Rank !! Required Score !! Reward
 
|-
 
| SCORE SS || 534,326.85 or more || [[Rhythm:Trainers | Skill Trainer]]: 深見絵馬 (Fukami Ema) SRx1 (Pink)
 
|-
 
| SCORE S || 373,454 or more || 1,000 Friend Points
 
|-
 
| SCORE A || 344,727 or more || 1,000 Friend Points
 
|-
 
| SCORE B || 316,000 or more || 20,000 Gull
 
|-
 
| SCORE C || 114,909 or more || 10,000 Gull
 
|}
 
 
 
==== Combo Goal ====
 
{| class="wikitable"
 
|-
 
! Combo Rank !! Required Combo !! Reward
 
|-
 
| COMBO S || 417 || 50 [[Rhythm:Stones|Luck Stones]]
 
|-
 
| COMBO A || 292 or more || 30,000 Gull
 
|-
 
| COMBO B || 209 or more || 10,000 Gull
 
|-
 
| COMBO C || 125 or more || 5,000 Gull
 
|}
 
 
 
==== Mirror Bonus Goal ====
 
{| class="wikitable"
 
|-
 
! Mirror Bonus Rank !! Required Percentage !! Reward
 
|-
 
| MIRROR S || 90% or more || 50 [[Rhythm:Stones|Luck Stones]]
 
|-
 
| MIRROR A || 70% or more || 500 Friend Points
 
|-
 
| MIRROR B || 50% or more || 300 Friend Points
 
|-
 
| MIRROR C || 30% or more || 200 Friend Points
 
|}
 
 
 
==== Clear Goal ====
 
{| class="wikitable"
 
|-
 
! Clear Rank !! Required Number of Clears !! Reward
 
|-
 
| CLEAR S || 150 or more || 50 [[Rhythm:Stones|Luck Stones]]
 
|-
 
| CLEAR A || 60 or more || 500 Friend Points
 
|-
 
| CLEAR B || 30 or more || 300 Friend Points
 
|-
 
| CLEAR C || 15 or more || 200 Friend Points
 
|}
 
 
 
== Lyrics ==
 
=== Japanese ===
 
空を見上げれば 白い雲が1つ  
 
 
君はどこにいる? 私のプリンス  
 
君はどこにいる? 私のプリンス  
  
Line 309: Line 95:
 
張り切って かっこよく行くよ  
 
張り切って かっこよく行くよ  
 
夢中なの  
 
夢中なの  
=== Romaji ===
+
|RomajiLyrics=Currently looking for romanizers, contact [[User:Erina]] if you'd like to help!
Currently looking for romanizers, contact [[User:Erina]] if you'd like to help!
+
|EnglishLyrics=Currently looking for translators, contact [[User:Erina]] if you'd like to help!}}
=== English ===
 
Currently looking for translators, contact [[User:Erina]] if you'd like to help!
 
== Help ==
 
For help about the information on the page, try looking at the [[Walkthrough Project]] or the rhythm game mechanics pages, such as [[Rhythm:Play]].
 
 
 
The color of a song is the song's attribute. Teams that are composed of more members of the song's color (meaning, having a higher performance stat of the song's color) will perform better score-wise.
 
 
 
An "advantage center girl" is a center girl that provides a 10% clothing stat bonus for the song.
 
 
 
Note that "[[Rhythm:Gull|gull]]" is the form of currency in the game (ガル). [[Rhythm:Friend Points | Friend points]] can be used on the friend gacha to obtain mostly N rarity cards, with a few R cards available. [[Rhythm:Trainers | Trainers]] can be used to increase the skill level of your girl, which allows them to improve their unique skills during gameplay (such as stamina recovery, score boost, and more).
 
 
 
Expert songs are never available in Side-A (normal play), these difficulties can only be found in Side-B (daily/weekly rotation), unless it's a special/limited edition song. Visit [[Rhythm:Side-B Songs]] for more information.
 
 
 
[[Category:Songs]][[Category:Side-A Songs]]
 

Latest revision as of 04:09, 8 September 2016

Zenryoku Heroine!'s Jacket Art
Zenryoku Heroine!'s Jacket Art

This is the music detail page for Zenryoku Heroine! (全力ヒロイン!), a song from Girlfriend Note. For a full list of songs, check the Song List or Song Gallery. For more information, check the help section below.

Basic Information

  • Title: Zenryoku Heroine! | 全力ヒロイン!
  • Category: Side-A (Easy/Normal/Hard), Side-B (Expert)
  • Color: Pink
  • First Appearance In-Game: Prior to January 2016
  • Album: TV Animation Girl Friend BETA Vol. 2
  • Lyrics: Kenta Fukui | 福井健太
  • Composition: Kenta Fukui | 福井健太
  • Arrangement: Toshimitsu Kumaki | 熊木敏光
  • Vocals: Tsugumi Harumiya (CV: Ayahi Takagaki) | 春宮つぐみ(CV:高垣彩陽)
  • Advantage Center Girl: Tsugumi Harumiya | 春宮つぐみ
  • Unlock Requirements: Unlocks at level 3
  • Difficulty Availability:
    • Easy: Side-A (available after reaching level 3)
    • Normal: Side-A (available after reaching level 3)
    • Hard: Side-A (available after reaching level 3)
    • Expert (Very Hard): Side-B (check Side-B rotation schedule)


Audio




Difficulties

Below, we show the stamina requirements for each difficulty, as well as the exp gained.

For each difficulty, the requirements to achieve ranks and receive rank rewards for Score, Combo, Mirror Bonus, and Amount of Clears are shown below. When you achieve a certain rank for the first time, you receive the reward for that rank as well as any ranks below it that you have not previously received. For example, if you get a A for score on your first play of a song, you would get the score rewards for SCORE C, SCORE B, and SCORE A. All rewards can only obtained once.

Note that "gull" is the form of currency in the game (ガル). Friend points can be used on the friend gacha to obtain mostly N rarity cards, with a few R cards available.

50 Luck Stones is given after clearing the Easy, Normal, and Hard difficulty of a song for the first time. 50 Luck Stones are also given for clearing the Expert difficulty of a song for the first time.

Easy

  • Star Difficulty Rating: 2
  • Stamina Requirement: 5
  • Experience Gained: 13
  • Furu Furu Bonus: 10 Luck Stones

The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.

Score Goal

Score Rank Required Score Reward
SCORE SS 36,786 or more 7,500 Gull
SCORE S 30,655 or more 5,000 Gull
SCORE A 24,524 or more 2,500 Gull
SCORE B 18,393 or more 1,250 Gull
SCORE C 12,262 or more 1,000 Gull

Combo Goal

Combo Rank Required Combo Reward
COMBO S 98 10,000 Gull
COMBO A 69 or more 5,000 Gull
COMBO B 49 or more 2,500 Gull
COMBO C 29 or more 1,250 Gull

Mirror Bonus Goal

Mirror Bonus Rank Required Percentage Reward
MIRROR S 90% or more 100 Friend Points
MIRROR A 70% or more 75 Friend Points
MIRROR B 50% or more 50 Friend Points
MIRROR C 30% or more 25 Friend Points

Clear Goal

Clear Rank Required Number of Clears Reward
CLEAR S 20 or more 100 Friend Points
CLEAR A 10 or more 75 Friend Points
CLEAR B 5 or more 50 Friend Points
CLEAR C 1 or more 25 Friend Points

Normal

  • Star Difficulty Rating: 4
  • Stamina Requirement: 10
  • Experience Gained: 29
  • Furu Furu Bonus: 20 Luck Stones

The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.

Score Goal

Score Rank Required Score Reward
SCORE SS 74,589 or more 12,500 Gull
SCORE S 63,933 or more 10,000 Gull
SCORE A 53,278 or more 7,500 Gull
SCORE B 42,622 or more 5,000 Gull
SCORE C 21,311 or more 2,500 Gull

Combo Goal

Combo Rank Required Combo Reward
COMBO S 139 20,000 Gull
COMBO A 97 or more 10,000 Gull
COMBO B 70 or more 5,000 Gull
COMBO C 42 or more 2,500 Gull

Mirror Bonus Goal

Mirror Bonus Rank Required Percentage Reward
MIRROR S 90% or more 300 Friend Points
MIRROR A 70% or more 200 Friend Points
MIRROR B 50% or more 150 Friend Points
MIRROR C 30% or more 100 Friend Points

Clear Goal

Clear Rank Required Number of Clears Reward
CLEAR S 40 or more 300 Friend Points
CLEAR A 20 or more 200 Friend Points
CLEAR B 10 or more 150 Friend Points
CLEAR C 5 or more 100 Friend Points

Hard

  • Star Difficulty Rating: 6
  • Stamina Requirement: 15
  • Experience Gained: 51
  • Furu Furu Bonus: 50 Luck Stones

The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.

Score Goal

Score Rank Required Score Reward
SCORE SS 229,622 or more 50 Luck Stones
SCORE S 172,834 or more 15,000 Gull
SCORE A 148,143 or more 7,500 Gull
SCORE B 123,453 or more 5,000 Gull
SCORE C 49,381 or more 2,500 Gull

Combo Goal

Combo Rank Required Combo Reward
COMBO S 258 30,000 Gull
COMBO A 181 or more 20,000 Gull
COMBO B 129 or more 10,000 Gull
COMBO C 77 or more 5,000 Gull

Mirror Bonus Goal

Mirror Bonus Rank Required Percentage Reward
MIRROR S 90% or more 500 Friend Points
MIRROR A 70% or more 400 Friend Points
MIRROR B 50% or more 300 Friend Points
MIRROR C 30% or more 150 Friend Points

Clear Goal

Clear Rank Required Number of Clears Reward
CLEAR S 100 or more 50 Luck Stones
CLEAR A 40 or more 400 Friend Points
CLEAR B 20 or more 300 Friend Points
CLEAR C 10 or more 150 Friend Points

Expert

  • Star Difficulty Rating: 9
  • Stamina Requirement: 20
  • Experience Gained: 73
  • Furu Furu Bonus: 100 Luck Stones

The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.

Score Goal

Score Rank Required Score Reward
SCORE SS 534,326.85 or more Skill Trainer: 深見絵馬 (Fukami Ema) SRx1 (Pink)
SCORE S 373,454 or more 1,000 Friend Points
SCORE A 344,727 or more 1,000 Friend Points
SCORE B 316,000 or more 20,000 Gull
SCORE C 114,909 or more 10,000 Gull

Combo Goal

Combo Rank Required Combo Reward
COMBO S 417 50 Luck Stones
COMBO A 292 or more 30,000 Gull
COMBO B 209 or more 10,000 Gull
COMBO C 125 or more 5,000 Gull

Mirror Bonus Goal

Mirror Bonus Rank Required Percentage Reward
MIRROR S 90% or more 50 Luck Stones
MIRROR A 70% or more 500 Friend Points
MIRROR B 50% or more 300 Friend Points
MIRROR C 30% or more 200 Friend Points

Clear Goal

Clear Rank Required Number of Clears Reward
CLEAR S 150 or more 50 Luck Stones
CLEAR A 60 or more 500 Friend Points
CLEAR B 30 or more 300 Friend Points
CLEAR C 15 or more 200 Friend Points

Lyrics

Japanese

空を見上げれば 白い雲が1つ
君はどこにいる? 私のプリンス

少女漫画みたいな ロマンスはどこにある?
照れくさいだけなんだ ホントは・・
心躍る今日も全力!全開!

お願い神様!ちゃんと見ていてよねっ
夢見るHeroine 駆け抜けるPrincess
お願い神様!想いを届けてね

張り切って かっこよく行くよ
走りだす

お願い神様!ちゃんと見ていてよねっ
夢見るHeroine 駆け抜けるPrincess
お願い神様!想いを届けてね

張り切って かっこよく行くよ
夢中なの

Romaji

Currently looking for romanizers, contact User:Erina if you'd like to help!

English

Currently looking for translators, contact User:Erina if you'd like to help!

Help

For help about the information on the page, try looking at the Walkthrough Project or the rhythm game mechanics pages, such as Rhythm:Play.

Regarding Difficulty Availability: A song's difficulty is considered "Limited" if it has appeared in the game for play at some point, but has since then disappeared. A song's difficulty is considered "Unreleased" if it has never yet appeared in the game in any form. Side-A are the songs that you can always play, Side-B are songs that you can only play on a rotating basis, and Special are songs under the "special" category that are usually unlocked by completing missions.

Total high score refers to the total score of all the highest scores you have obtained on all songs. This is essentially the sum of all high scores on each song you have played in the game. Note that for a song, it will only take your highest score from all four difficulties. For example, if you played a song on Easy with score 30,000, then played it on Hard with score: 150,000, then the only score counted for your total high score would be the 150,000.

The color of a song is the song's attribute. Teams that are composed of more members of the song's color (meaning, having a higher performance stat of the song's color) will perform better score-wise.

An "advantage center girl" is a center girl that provides a 10% clothing stat bonus for the song.

Note that "gull" is the form of currency in the game (ガル). Friend points can be used on the friend gacha to obtain mostly N rarity cards, with a few R cards available. Trainers can be used to increase the skill level of your girl, which allows them to improve their unique skills during gameplay (such as stamina recovery, score boost, and more).

Expert songs are never available in Side-A (normal play), these difficulties can only be found in Side-B (daily/weekly rotation), unless it's a special/limited edition song. Visit Rhythm:Side-B Songs for more information.

This page was generated with the Song Template (found at Template:Songs). For more information, check the documentation!