Rhythm:Mirai Episode

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Mirai Episode's Jacket Art
Mirai Episode's Jacket Art

This is the music detail page for Mirai Episode (未来Episode), a song from Girlfriend Note. For a full list of songs, check the Song List or Song Gallery. For more information, check the help section below.

Basic Information

  • Title: Mirai Episode | 未来Episode
  • English Title: Next Episode
  • Category: Side-A (Easy/Normal/Hard), Side-B (Expert)
  • Color: Blue
  • First Appearance In-Game: Prior to January 2016
  • Album: TV Animation Girl Friend BETA Vol. 2
  • Lyrics: Hinata Ogi | 仰木日向
  • Composition: Tsubasa Itou | 伊藤翼
  • Arrangement: Ryosuke Nakanishi | 中西亮輔
  • Vocals: Mahiro Natsume (CV: Minori Chihara) | 夏目真尋(CV:茅原実里)
  • Advantage Center Girl: Mahiro Natsume, Matsuri Kagami | 夏目真尋, 加賀美茉莉
  • Unlock Requirements: Unlocks at level 5
  • Difficulty Availability:
    • Easy: Side-A (available after reaching level 5)
    • Normal: Side-A (available after reaching level 5)
    • Hard: Side-A (available after reaching level 5)
    • Expert (Very Hard): Side-B (check Side-B rotation schedule)


Audio




Difficulties

Below, we show the stamina requirements for each difficulty, as well as the exp gained.

For each difficulty, the requirements to achieve ranks and receive rank rewards for Score, Combo, Mirror Bonus, and Amount of Clears are shown below. When you achieve a certain rank for the first time, you receive the reward for that rank as well as any ranks below it that you have not previously received. For example, if you get a A for score on your first play of a song, you would get the score rewards for SCORE C, SCORE B, and SCORE A. All rewards can only obtained once.

Note that "gull" is the form of currency in the game (ガル). Friend points can be used on the friend gacha to obtain mostly N rarity cards, with a few R cards available.

50 Luck Stones is given after clearing the Easy, Normal, and Hard difficulty of a song for the first time. 50 Luck Stones are also given for clearing the Expert difficulty of a song for the first time.

Easy

  • Star Difficulty Rating: 3
  • Stamina Requirement: 5
  • Experience Gained: 13
  • Furu Furu Bonus: 10 Luck Stones

The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.

Score Goal

Score Rank Required Score Reward
SCORE SS 35,658 or more 7,500 Gull
SCORE S 29,712 or more 5,000 Gull
SCORE A 23,772 or more 2,500 Gull
SCORE B 17,829 or more 1,250 Gull
SCORE C 11,886 or more 1,000 Gull

Combo Goal

Combo Rank Required Combo Reward
COMBO S 92 10,000 Gull
COMBO A 64 or more 5,000 Gull
COMBO B 46 or more 2,500 Gull
COMBO C 28 or more 1,250 Gull

Mirror Bonus Goal

Mirror Bonus Rank Required Percentage Reward
MIRROR S 90% or more 100 Friend Points
MIRROR A 70% or more 75 Friend Points
MIRROR B 50% or more 50 Friend Points
MIRROR C 30% or more 25 Friend Points

Clear Goal

Clear Rank Required Number of Clears Reward
CLEAR S 20 or more 100 Friend Points
CLEAR A 10 or more 75 Friend Points
CLEAR B 5 or more 50 Friend Points
CLEAR C 1 or more 25 Friend Points

Normal

  • Star Difficulty Rating: 4
  • Stamina Requirement: 10
  • Experience Gained: 29
  • Furu Furu Bonus: 20 Luck Stones

The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.

Score Goal

Score Rank Required Score Reward
SCORE SS 69,136 or more 12,500 Gull
SCORE S 59,259 or more 10,000 Gull
SCORE A 49,383 or more 7,500 Gull
SCORE B 39,506 or more 5,000 Gull
SCORE C 19,753 or more 2,500 Gull

Combo Goal

Combo Rank Required Combo Reward
COMBO S 128 20,000 Gull
COMBO A 90 or more 10,000 Gull
COMBO B 64 or more 5,000 Gull
COMBO C 38 or more 2,500 Gull

Mirror Bonus Goal

Mirror Bonus Rank Required Percentage Reward
MIRROR S 90% or more 300 Friend Points
MIRROR A 70% or more 200 Friend Points
MIRROR B 50% or more 150 Friend Points
MIRROR C 30% or more 100 Friend Points

Clear Goal

Clear Rank Required Number of Clears Reward
CLEAR S 40 or more 300 Friend Points
CLEAR A 20 or more 200 Friend Points
CLEAR B 10 or more 150 Friend Points
CLEAR C 5 or more 100 Friend Points

Hard

  • Star Difficulty Rating: 6
  • Stamina Requirement: 15
  • Experience Gained: 51
  • Furu Furu Bonus: 50 Luck Stones

The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.

Score Goal

Score Rank Required Score Reward
SCORE SS 197,849 or more 50 Luck Stones
SCORE S 148,918 or more 15,000 Gull
SCORE A 127,644 or more 7,500 Gull
SCORE B 106,370 or more 5,000 Gull
SCORE C 42,548 or more 2,500 Gull

Combo Goal

Combo Rank Required Combo Reward
COMBO S 220 30,000 Gull
COMBO A 154 or more 20,000 Gull
COMBO B 110 or more 10,000 Gull
COMBO C 66 or more 5,000 Gull

Mirror Bonus Goal

Mirror Bonus Rank Required Percentage Reward
MIRROR S 90% or more 500 Friend Points
MIRROR A 70% or more 400 Friend Points
MIRROR B 50% or more 300 Friend Points
MIRROR C 30% or more 150 Friend Points

Clear Goal

Clear Rank Required Number of Clears Reward
CLEAR S 100 or more 50 Luck Stones
CLEAR A 40 or more 400 Friend Points
CLEAR B 20 or more 300 Friend Points
CLEAR C 10 or more 150 Friend Points

Expert

  • Star Difficulty Rating: 8
  • Stamina Requirement: 20
  • Experience Gained: 73
  • Furu Furu Bonus: 100 Luck Stones

The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.

Score Goal

Score Rank Required Score Reward
SCORE SS 430,106.4 or more Skill Trainer: 深見絵馬 (Fukami Ema) SRx1 (Blue)
SCORE S 300,612 or more 1,000 Friend Points
SCORE A 277,499 or more 1,000 Friend Points
SCORE B 254,364 or more 20,000 Gull
SCORE C 92,496 or more 10,000 Gull

Combo Goal

Combo Rank Required Combo Reward
COMBO S 347 50 Luck Stones
COMBO A 243 or more 30,000 Gull
COMBO B 174 or more 10,000 Gull
COMBO C 104 or more 5,000 Gull

Mirror Bonus Goal

Mirror Bonus Rank Required Percentage Reward
MIRROR S 90% or more 50 Luck Stones
MIRROR A 70% or more 500 Friend Points
MIRROR B 50% or more 300 Friend Points
MIRROR C 30% or more 200 Friend Points

Clear Goal

Clear Rank Required Number of Clears Reward
CLEAR S 150 or more 50 Luck Stones
CLEAR A 60 or more 500 Friend Points
CLEAR B 30 or more 300 Friend Points
CLEAR C 15 or more 200 Friend Points

Lyrics

Japanese

なんでもない街角 教室
そっとモノ想い巡るまま 綴った
ちょっとやり過ぎたかも? 都合の良いエピソード
いいでしょ? 夢のある恋はフィクション

ねぇ…? 傷つく願いでも
甘く切ないドラマ
二人のノンフィクション
『いかなくちゃ…!』

数えきれない憧れは この文字に隠して
織りなす Fortunate Vision
描いてく二人の世界
そう これはただの作り話だよ

伝えきれない切なさは あの星に托して
祈れば聞こえるんだ
いつか見た ワタシの恋がいま
動き始める 月の夜
光る奇跡の扉

Romaji

Currently looking for romanizers, contact User:Erina if you'd like to help!

English

Currently looking for translators, contact User:Erina if you'd like to help!

Help

For help about the information on the page, try looking at the Walkthrough Project or the rhythm game mechanics pages, such as Rhythm:Play.

Regarding Difficulty Availability: A song's difficulty is considered "Limited" if it has appeared in the game for play at some point, but has since then disappeared. A song's difficulty is considered "Unreleased" if it has never yet appeared in the game in any form. Side-A are the songs that you can always play, Side-B are songs that you can only play on a rotating basis, and Special are songs under the "special" category that are usually unlocked by completing missions.

Total high score refers to the total score of all the highest scores you have obtained on all songs. This is essentially the sum of all high scores on each song you have played in the game. Note that for a song, it will only take your highest score from all four difficulties. For example, if you played a song on Easy with score 30,000, then played it on Hard with score: 150,000, then the only score counted for your total high score would be the 150,000.

The color of a song is the song's attribute. Teams that are composed of more members of the song's color (meaning, having a higher performance stat of the song's color) will perform better score-wise.

An "advantage center girl" is a center girl that provides a 10% clothing stat bonus for the song.

Note that "gull" is the form of currency in the game (ガル). Friend points can be used on the friend gacha to obtain mostly N rarity cards, with a few R cards available. Trainers can be used to increase the skill level of your girl, which allows them to improve their unique skills during gameplay (such as stamina recovery, score boost, and more).

Expert songs are never available in Side-A (normal play), these difficulties can only be found in Side-B (daily/weekly rotation), unless it's a special/limited edition song. Visit Rhythm:Side-B Songs for more information.

This page was generated with the Song Template (found at Template:Songs). For more information, check the documentation!