Rhythm:Futari de Tabi ni Deru Riyuu wa?

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Futari de Tabi ni Deru Riyuu wa?'s Jacket Art
Futari de Tabi ni Deru Riyuu wa?'s Jacket Art

This is the music detail page for Futari de Tabi ni Deru Riyuu wa? (二人で旅にでる理由は?), a song from Girlfriend Note. For a full list of songs, check the Song List or Song Gallery. For more information, check the help section below.

Basic Information

  • Title: Futari de Tabi ni Deru Riyuu wa? | 二人で旅にでる理由は?
  • Alternate Titles: None
  • Category: Special (All Difficulties)
  • Color: Green
  • First Appearance In-Game: 19 April 2016
  • Album: Currently not released on any album
  • Lyrics: Tonegawa Takayuki | 利根川貴之
  • Composition: Kitagawa Shouri | 北川勝利
  • Arrangement: Yamamoto Maoki, Kitagawa Shouri | 山本真央樹, 北川勝利
  • Vocals: Iris, composed of Isuzu Shiranui and Haruko Yumesaki | アイリス: 不知火五十鈴/夢前春瑚(CV:悠木碧/茅野愛衣)
  • Advantage Center Girl: Mutsumi Shigino, Risa Shinomiya | 鴫野睦, 篠宮りさ
  • Unlock Requirements: Clear Mission: Achieve at least 4,750,000 total high score
  • Difficulty Availability:
    • Easy: Special (Achieve at least 4,750,000 total high score)
    • Normal: Special (Achieve at least 4,750,000 total high score)
    • Hard: Special (Achieve at least 4,750,000 total high score)
    • Expert (Very Hard): Special (Achieve at least 4,750,000 total high score)


Audio




Difficulties

Below, we show the stamina requirements for each difficulty, as well as the exp gained.

For each difficulty, the requirements to achieve ranks and receive rank rewards for Score, Combo, Mirror Bonus, and Amount of Clears are shown below. When you achieve a certain rank for the first time, you receive the reward for that rank as well as any ranks below it that you have not previously received. For example, if you get a A for score on your first play of a song, you would get the score rewards for SCORE C, SCORE B, and SCORE A. All rewards can only obtained once.

Note that "gull" is the form of currency in the game (ガル). Friend points can be used on the friend gacha to obtain mostly N rarity cards, with a few R cards available.

50 Luck Stones is given after clearing the Easy, Normal, and Hard difficulty of a song for the first time. 50 Luck Stones are also given for clearing the Expert difficulty of a song for the first time.

Easy

  • Star Difficulty Rating: 4
  • Stamina Requirement: 5
  • Experience Gained: 13
  • Furu Furu Bonus: 10 Luck Stones

The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.

Score Goal

Score Rank Required Score Reward
SCORE SS 64,041 or more 7,500 Gull
SCORE S 53,368 or more 5,000 Gull
SCORE A 42,694 or more 2,500 Gull
SCORE B 32,021 or more 1,250 Gull
SCORE C 21,347 or more 1,000 Gull

Combo Goal

Combo Rank Required Combo Reward
COMBO S 143 10,000 Gull
COMBO A 100 or more 5,000 Gull
COMBO B 72 or more 2,500 Gull
COMBO C 43 or more 1,250 Gull

Mirror Bonus Goal

Mirror Bonus Rank Required Percentage Reward
MIRROR S 90% or more 100 Friend Points
MIRROR A 70% or more 75 Friend Points
MIRROR B 50% or more 50 Friend Points
MIRROR C 30% or more 25 Friend Points

Clear Goal

Clear Rank Required Number of Clears Reward
CLEAR S 20 or more 100 Friend Points
CLEAR A 10 or more 75 Friend Points
CLEAR B 5 or more 50 Friend Points
CLEAR C 1 or more 25 Friend Points

Normal

  • Star Difficulty Rating: 7
  • Stamina Requirement: 10
  • Experience Gained: 29
  • Furu Furu Bonus: 20 Luck Stones

The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.

Score Goal

Score Rank Required Score Reward
SCORE SS 131,093 or more 12,500 Gull
SCORE S 112,365 or more 10,000 Gull
SCORE A 93,638 or more 7,500 Gull
SCORE B 74,910 or more 5,000 Gull
SCORE C 37,455 or more 2,500 Gull

Combo Goal

Combo Rank Required Combo Reward
COMBO S 192 20,000 Gull
COMBO A 134 or more 10,000 Gull
COMBO B 96 or more 5,000 Gull
COMBO C 58 or more 2,500 Gull

Mirror Bonus Goal

Mirror Bonus Rank Required Percentage Reward
MIRROR S 90% or more 300 Friend Points
MIRROR A 70% or more 200 Friend Points
MIRROR B 50% or more 150 Friend Points
MIRROR C 30% or more 100 Friend Points

Clear Goal

Clear Rank Required Number of Clears Reward
CLEAR S 40 or more 300 Friend Points
CLEAR A 20 or more 200 Friend Points
CLEAR B 10 or more 150 Friend Points
CLEAR C 5 or more 100 Friend Points

Hard

  • Star Difficulty Rating: 8
  • Stamina Requirement: 15
  • Experience Gained: 51
  • Furu Furu Bonus: 50 Luck Stones

The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.

Score Goal

Score Rank Required Score Reward
SCORE SS 335,842 or more 50 Luck Stones
SCORE S 252,784 or more 15,000 Gull
SCORE A 216,672 or more 7,500 Gull
SCORE B 180,560 or more 5,000 Gull
SCORE C 72,224 or more 2,500 Gull

Combo Goal

Combo Rank Required Combo Reward
COMBO S 318 30,000 Gull
COMBO A 223 or more 20,000 Gull
COMBO B 159 or more 10,000 Gull
COMBO C 95 or more 5,000 Gull

Mirror Bonus Goal

Mirror Bonus Rank Required Percentage Reward
MIRROR S 90% or more 500 Friend Points
MIRROR A 70% or more 400 Friend Points
MIRROR B 50% or more 300 Friend Points
MIRROR C 30% or more 150 Friend Points

Clear Goal

Clear Rank Required Number of Clears Reward
CLEAR S 100 or more 50 Luck Stones
CLEAR A 40 or more 400 Friend Points
CLEAR B 20 or more 300 Friend Points
CLEAR C 10 or more 150 Friend Points

Expert

  • Star Difficulty Rating: 10
  • Stamina Requirement: 20
  • Experience Gained: 73
  • Furu Furu Bonus: 100 Luck Stones

The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.

Score Goal

Score Rank Required Score Reward
SCORE SS 634,576 or more Skill Trainer: 深見絵馬 (Fukami Ema) SRx1 (Green)
SCORE S 443,521 or more 1,000 Friend Points
SCORE A 409,404 or more 1,000 Friend Points
SCORE B 375,287 or more 20,000 Gull
SCORE C 136,468 or more 10,000 Gull

Combo Goal

Combo Rank Required Combo Reward
COMBO S 452 50 Luck Stones
COMBO A 316 or more 30,000 Gull
COMBO B 226 or more 10,000 Gull
COMBO C 136 or more 5,000 Gull

Mirror Bonus Goal

Mirror Bonus Rank Required Percentage Reward
MIRROR S 90% or more 50 Luck Stones
MIRROR A 70% or more 500 Friend Points
MIRROR B 50% or more 300 Friend Points
MIRROR C 30% or more 200 Friend Points

Clear Goal

Clear Rank Required Number of Clears Reward
CLEAR S 150 or more 50 Luck Stones
CLEAR A 60 or more 500 Friend Points
CLEAR B 30 or more 300 Friend Points
CLEAR C 15 or more 200 Friend Points

Lyrics

Japanese

運命の このドアを 二人開けるの
幼くて あどけない ころから知ってる
しゃんとして ふわふわな おかしな二人
正装も 空想も いつものことだね

何故だか一緒だよね 心揺れるそのタイミング
だから 今日も 理由(りゆう)なんてない
素晴らしい景色を観に行こう

「そ~れ」
カラフルな花 咲き誇ってる世界 もうファンタジー
誰もいない場所 二人 きりの 旅は幻想郷
夢みているの?夢でもいいのメモリー それファンタスティック
魔法ならばそのまま かけられたままで 知らぬが花で いましょう

Romaji

Currently looking for romanizers, contact User:Erina if you'd like to help!

English

Currently looking for translators, contact User:Erina if you'd like to help!

Help

For help about the information on the page, try looking at the Walkthrough Project or the rhythm game mechanics pages, such as Rhythm:Play.

Regarding Difficulty Availability: A song's difficulty is considered "Limited" if it has appeared in the game for play at some point, but has since then disappeared. A song's difficulty is considered "Unreleased" if it has never yet appeared in the game in any form. Side-A are the songs that you can always play, Side-B are songs that you can only play on a rotating basis, and Special are songs under the "special" category that are usually unlocked by completing missions.

Total high score refers to the total score of all the highest scores you have obtained on all songs. This is essentially the sum of all high scores on each song you have played in the game. Note that for a song, it will only take your highest score from all four difficulties. For example, if you played a song on Easy with score 30,000, then played it on Hard with score: 150,000, then the only score counted for your total high score would be the 150,000.

The color of a song is the song's attribute. Teams that are composed of more members of the song's color (meaning, having a higher performance stat of the song's color) will perform better score-wise.

An "advantage center girl" is a center girl that provides a 10% clothing stat bonus for the song.

Note that "gull" is the form of currency in the game (ガル). Friend points can be used on the friend gacha to obtain mostly N rarity cards, with a few R cards available. Trainers can be used to increase the skill level of your girl, which allows them to improve their unique skills during gameplay (such as stamina recovery, score boost, and more).

Expert songs are never available in Side-A (normal play), these difficulties can only be found in Side-B (daily/weekly rotation), unless it's a special/limited edition song. Visit Rhythm:Side-B Songs for more information.

This page was generated with the Song Template (found at Template:Songs). For more information, check the documentation!