Difference between revisions of "Rhythm:Kokoro Jiyuu Sengen"

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m (modified to fit new template / proper romanization)
(Added second album)
 
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|AudioURL=http://testing.gfkari.com/music/songs/19-128.mp3
 
|AudioURL=http://testing.gfkari.com/music/songs/19-128.mp3
 
|Album=TV Animation Girl Friend BETA Vol. 4
 
|Album=TV Animation Girl Friend BETA Vol. 4
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|Album2=Girl Friend BETA Character Song Series Vol. 2
 
|EasyStars=4
 
|EasyStars=4
 
|NormalStars=7
 
|NormalStars=7

Latest revision as of 23:04, 11 February 2018

Kokoro Jiyuu Sengen's Jacket Art
Kokoro Jiyuu Sengen's Jacket Art

This is the music detail page for Kokoro Jiyuu Sengen (ココロ自由宣言), a song from Girlfriend Note. For a full list of songs, check the Song List or Song Gallery. For more information, check the help section below.

Basic Information

  • Title: Kokoro Jiyuu Sengen | ココロ自由宣言


Audio




Difficulties

Below, we show the stamina requirements for each difficulty, as well as the exp gained.

For each difficulty, the requirements to achieve ranks and receive rank rewards for Score, Combo, Mirror Bonus, and Amount of Clears are shown below. When you achieve a certain rank for the first time, you receive the reward for that rank as well as any ranks below it that you have not previously received. For example, if you get a A for score on your first play of a song, you would get the score rewards for SCORE C, SCORE B, and SCORE A. All rewards can only obtained once.

Note that "gull" is the form of currency in the game (ガル). Friend points can be used on the friend gacha to obtain mostly N rarity cards, with a few R cards available.

50 Luck Stones is given after clearing the Easy, Normal, and Hard difficulty of a song for the first time. 50 Luck Stones are also given for clearing the Expert difficulty of a song for the first time.

Easy

  • Star Difficulty Rating: 4
  • Stamina Requirement: 5
  • Experience Gained: 13
  • Furu Furu Bonus: 10 Luck Stones

The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.

Score Goal

Score Rank Required Score Reward
SCORE SS 79,233 or more 7,500 Gull
SCORE S 66,028 or more 5,000 Gull
SCORE A 52,822 or more 2,500 Gull
SCORE B 39,617 or more 1,250 Gull
SCORE C 26,411 or more 1,000 Gull

Combo Goal

Combo Rank Required Combo Reward
COMBO S 191 10,000 Gull
COMBO A 134 or more 5,000 Gull
COMBO B 96 or more 2,500 Gull
COMBO C 57 or more 1,250 Gull

Mirror Bonus Goal

Mirror Bonus Rank Required Percentage Reward
MIRROR S 90% or more 100 Friend Points
MIRROR A 70% or more 75 Friend Points
MIRROR B 50% or more 50 Friend Points
MIRROR C 30% or more 25 Friend Points

Clear Goal

Clear Rank Required Number of Clears Reward
CLEAR S 20 or more 100 Friend Points
CLEAR A 10 or more 75 Friend Points
CLEAR B 5 or more 50 Friend Points
CLEAR C 1 or more 25 Friend Points

Normal

  • Star Difficulty Rating: 7
  • Stamina Requirement: 10
  • Experience Gained: 29
  • Furu Furu Bonus: 20 Luck Stones

The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.

Score Goal

Score Rank Required Score Reward
SCORE SS 184,611 or more 12,500 Gull
SCORE S 158,238 or more 10,000 Gull
SCORE A 131,865 or more 7,500 Gull
SCORE B 105,492 or more 5,000 Gull
SCORE C 52,746 or more 2,500 Gull

Combo Goal

Combo Rank Required Combo Reward
COMBO S 303 20,000 Gull
COMBO A 212 or more 10,000 Gull
COMBO B 152 or more 5,000 Gull
COMBO C 91 or more 2,500 Gull

Mirror Bonus Goal

Mirror Bonus Rank Required Percentage Reward
MIRROR S 90% or more 300 Friend Points
MIRROR A 70% or more 200 Friend Points
MIRROR B 50% or more 150 Friend Points
MIRROR C 30% or more 100 Friend Points

Clear Goal

Clear Rank Required Number of Clears Reward
CLEAR S 40 or more 300 Friend Points
CLEAR A 20 or more 200 Friend Points
CLEAR B 10 or more 150 Friend Points
CLEAR C 5 or more 100 Friend Points

Hard

  • Star Difficulty Rating: 8
  • Stamina Requirement: 15
  • Experience Gained: 51
  • Furu Furu Bonus: 50 Luck Stones

The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.

Score Goal

Score Rank Required Score Reward
SCORE SS 440,551 or more 50 Luck Stones
SCORE S 331,597 or more 15,000 Gull
SCORE A 284,226 or more 7,500 Gull
SCORE B 236,855 or more 5,000 Gull
SCORE C 94,742 or more 2,500 Gull

Combo Goal

Combo Rank Required Combo Reward
COMBO S 421 30,000 Gull
COMBO A 295 or more 20,000 Gull
COMBO B 211 or more 10,000 Gull
COMBO C 126 or more 5,000 Gull

Mirror Bonus Goal

Mirror Bonus Rank Required Percentage Reward
MIRROR S 90% or more 500 Friend Points
MIRROR A 70% or more 400 Friend Points
MIRROR B 50% or more 300 Friend Points
MIRROR C 30% or more 150 Friend Points

Clear Goal

Clear Rank Required Number of Clears Reward
CLEAR S 100 or more 50 Luck Stones
CLEAR A 40 or more 400 Friend Points
CLEAR B 20 or more 300 Friend Points
CLEAR C 10 or more 150 Friend Points

Expert

  • Star Difficulty Rating: 10
  • Stamina Requirement: 20
  • Experience Gained: 73
  • Furu Furu Bonus: 100 Luck Stones

The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.

Score Goal

Score Rank Required Score Reward
SCORE SS 761,772.3 or more Skill Trainer: 深見絵馬 (Fukami Ema) SRx1 (Orange)
SCORE S 532,422 or more 1,000 Friend Points
SCORE A 491,466 or more 1,000 Friend Points
SCORE B 450,511 or more 20,000 Gull
SCORE C 163,822 or more 10,000 Gull

Combo Goal

Combo Rank Required Combo Reward
COMBO S 610 50 Luck Stones
COMBO A 427 or more 30,000 Gull
COMBO B 305 or more 10,000 Gull
COMBO C 183 or more 5,000 Gull

Mirror Bonus Goal

Mirror Bonus Rank Required Percentage Reward
MIRROR S 90% or more 50 Luck Stones
MIRROR A 70% or more 500 Friend Points
MIRROR B 50% or more 300 Friend Points
MIRROR C 30% or more 200 Friend Points

Clear Goal

Clear Rank Required Number of Clears Reward
CLEAR S 150 or more 50 Luck Stones
CLEAR A 60 or more 500 Friend Points
CLEAR B 30 or more 300 Friend Points
CLEAR C 15 or more 200 Friend Points

Lyrics

Japanese

ねえねえマニュアル通りのオシャレじゃつまんないよ
もっともっと自分らしく 楽しみましょ!「イエイ!」

無理していない?って言わないでよね
私は私
大好きなことに青春かけるの
みんな同じ「だよね?」

いつだって前向き楽天家へっちゃら Oh Yeah!
楽しむためだもん それなりに努力はそう当たり前でしょ?

ねえねえ単純なことを難しくしないで
もっともっと自然体 自由になろう!
ねえねえ特別な衣装で君を虜にしたい
だってだっていま私サイコーだものっ!

こんな風にはしゃぎすぎて みんな置いてきぼりしちゃう「ごめ〜ん」
ああやっちゃった でも止(と)められない 譲れない ココロ自由宣言!

マニュアル通りのオシャレじゃつまんないよ
もっともっと自分らしく楽しみましょ!

ねえねえ単純なことを難しくしないで
もっともっと自然体 自由になろう!
ねえねえ特別な衣装で君を虜にしたい
だってだっていま私サイコーだものっ!
いいでしょ!?

Romaji

Currently looking for romanizers, contact User:Erina if you'd like to help!

English

Currently looking for translators, contact User:Erina if you'd like to help!

Help

For help about the information on the page, try looking at the Walkthrough Project or the rhythm game mechanics pages, such as Rhythm:Play.

Regarding Difficulty Availability: A song's difficulty is considered "Limited" if it has appeared in the game for play at some point, but has since then disappeared. A song's difficulty is considered "Unreleased" if it has never yet appeared in the game in any form. Side-A are the songs that you can always play, Side-B are songs that you can only play on a rotating basis, and Special are songs under the "special" category that are usually unlocked by completing missions.

Total high score refers to the total score of all the highest scores you have obtained on all songs. This is essentially the sum of all high scores on each song you have played in the game. Note that for a song, it will only take your highest score from all four difficulties. For example, if you played a song on Easy with score 30,000, then played it on Hard with score: 150,000, then the only score counted for your total high score would be the 150,000.

The color of a song is the song's attribute. Teams that are composed of more members of the song's color (meaning, having a higher performance stat of the song's color) will perform better score-wise.

An "advantage center girl" is a center girl that provides a 10% clothing stat bonus for the song.

Note that "gull" is the form of currency in the game (ガル). Friend points can be used on the friend gacha to obtain mostly N rarity cards, with a few R cards available. Trainers can be used to increase the skill level of your girl, which allows them to improve their unique skills during gameplay (such as stamina recovery, score boost, and more).

Expert songs are never available in Side-A (normal play), these difficulties can only be found in Side-B (daily/weekly rotation), unless it's a special/limited edition song. Visit Rhythm:Side-B Songs for more information.

This page was generated with the Song Template (found at Template:Songs). For more information, check the documentation!