Difference between revisions of "Rhythm:Yumeiro Diary"

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Revision as of 02:44, 10 June 2016

Yumeiro Diary's Jacket Art
Yumeiro Diary's Jacket Art

This is the music detail page for Yumeiro Diary (夢色ダイアリー), a song from Girlfriend Note. For a full list of songs, check the Song List or Song Gallery. For more information, check the help section below.

Basic Information

  • Title: Yumeiro Diary | 夢色ダイアリー
  • Alternate Titles: None
  • Category: Limited (All Difficulties)
  • Color: Green
  • First Appearance In-Game: 31 May 2016
  • Album: Currently not released on any album
  • Lyrics: Itou Tsubasa | 伊藤翼
  • Composition: Itou Tsubasa | 伊藤翼
  • Arrangement: Itou Tsubasa | 伊藤翼
  • Vocals: Mahiro Natsume and Tsugumi Harumiya | 夏目真尋/春宮つぐみ
  • Advantage Center Girl: Tsugumi Harumiya | 春宮つぐみ
  • Unlock Requirements: Only available for play between 31 May 2016 till 8 June 2016, as part of the event, 「一曲入魂!ガールズダンスアワード♪ 嵯峨椿ウェディング編」
  • Difficulty Availability:
    • Easy: Limited (Only available for play between 31 May 2016 till 8 June 2016)
    • Normal: Limited (Only available for play between 31 May 2016 till 8 June 2016)
    • Hard: Limited (Only available for play between 31 May 2016 till 8 June 2016
    • Expert (Very Hard): Limited (Only available for play between 31 May 2016 till 8 June 2016)

Note that this song requires event tokens rather than stamina in order to play.

Audio




Difficulties

Below, we show the stamina requirements for each difficulty, as well as the exp gained.

For each difficulty, the requirements to achieve ranks and receive rank rewards for Score, Combo, Mirror Bonus, and Amount of Clears are shown below. When you achieve a certain rank for the first time, you receive the reward for that rank as well as any ranks below it that you have not previously received. For example, if you get a A for score on your first play of a song, you would get the score rewards for SCORE C, SCORE B, and SCORE A. All rewards can only obtained once.

Note that "gull" is the form of currency in the game (ガル). Friend points can be used on the friend gacha to obtain mostly N rarity cards, with a few R cards available.

50 Luck Stones is given after clearing the Easy, Normal, and Hard difficulty of a song for the first time. 50 Luck Stones are also given for clearing the Expert difficulty of a song for the first time.

Easy

  • Star Difficulty Rating: 4
  • Stamina Requirement: 150 Event Tokens
  • Experience Gained: 13
  • Furu Furu Bonus: 10 Luck Stones

The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.

Score Goal

Score Rank Required Score Reward
SCORE SS 53,979 or more 7,500 Gull
SCORE S 44,983 or more 5,000 Gull
SCORE A 35,986 or more 2,500 Gull
SCORE B 26,990 or more 1,250 Gull
SCORE C 17,993 or more 1,000 Gull

Combo Goal

Combo Rank Required Combo Reward
COMBO S 135 10,000 Gull
COMBO A 95 or more 5,000 Gull
COMBO B 68 or more 2,500 Gull
COMBO C 41 or more 1,250 Gull

Mirror Bonus Goal

Mirror Bonus Rank Required Percentage Reward
MIRROR S 90% or more 100 Friend Points
MIRROR A 70% or more 75 Friend Points
MIRROR B 50% or more 50 Friend Points
MIRROR C 30% or more 25 Friend Points

Clear Goal

Clear Rank Required Number of Clears Reward
CLEAR S 20 or more 100 Friend Points
CLEAR A 10 or more 75 Friend Points
CLEAR B 5 or more 50 Friend Points
CLEAR C 1 or more 25 Friend Points

Normal

  • Star Difficulty Rating: 7
  • Stamina Requirement: 300 Event Tokens
  • Experience Gained: 29
  • Furu Furu Bonus: 20 Luck Stones

The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.

Score Goal

Score Rank Required Score Reward
SCORE SS 131,604 or more 12,500 Gull
SCORE S 112,803 or more 10,000 Gull
SCORE A 94,003 or more 7,500 Gull
SCORE B 75,202 or more 5,000 Gull
SCORE C 37,601 or more 2,500 Gull

Combo Goal

Combo Rank Required Combo Reward
COMBO S 216 20,000 Gull
COMBO A 151 or more 10,000 Gull
COMBO B 108 or more 5,000 Gull
COMBO C 65 or more 2,500 Gull

Mirror Bonus Goal

Mirror Bonus Rank Required Percentage Reward
MIRROR S 90% or more 300 Friend Points
MIRROR A 70% or more 200 Friend Points
MIRROR B 50% or more 150 Friend Points
MIRROR C 30% or more 100 Friend Points

Clear Goal

Clear Rank Required Number of Clears Reward
CLEAR S 40 or more 300 Friend Points
CLEAR A 20 or more 200 Friend Points
CLEAR B 10 or more 150 Friend Points
CLEAR C 5 or more 100 Friend Points

Hard

  • Star Difficulty Rating: 8
  • Stamina Requirement: 450 Event Tokens
  • Experience Gained: 51
  • Furu Furu Bonus: 50 Luck Stones

The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.

Score Goal

Score Rank Required Score Reward
SCORE SS 436,635 or more 50 Luck Stones
SCORE S 328,650 or more 15,000 Gull
SCORE A 281,700 or more 7,500 Gull
SCORE B 234,750 or more 5,000 Gull
SCORE C 93,900 or more 2,500 Gull

Combo Goal

Combo Rank Required Combo Reward
COMBO S 421 30,000 Gull
COMBO A 295 or more 20,000 Gull
COMBO B 211 or more 10,000 Gull
COMBO C 126 or more 5,000 Gull

Mirror Bonus Goal

Mirror Bonus Rank Required Percentage Reward
MIRROR S 90% or more 500 Friend Points
MIRROR A 70% or more 400 Friend Points
MIRROR B 50% or more 300 Friend Points
MIRROR C 30% or more 150 Friend Points

Clear Goal

Clear Rank Required Number of Clears Reward
CLEAR S 100 or more 50 Luck Stones
CLEAR A 40 or more 400 Friend Points
CLEAR B 20 or more 300 Friend Points
CLEAR C 10 or more 150 Friend Points

Expert

  • Star Difficulty Rating: 10
  • Stamina Requirement: 600 Event Tokens
  • Experience Gained: 73
  • Furu Furu Bonus: 100 Luck Stones

The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.

Score Goal

Score Rank Required Score Reward
SCORE SS 871,372.8 or more Skill Trainer: 深見絵馬 (Fukami Ema) SRx1 (Green)
SCORE S 609,024 or more 1,000 Friend Points
SCORE A 562,176 or more 1,000 Friend Points
SCORE B 515,328 or more 20,000 Gull
SCORE C 187,392 or more 10,000 Gull

Combo Goal

Combo Rank Required Combo Reward
COMBO S 703 50 Luck Stones
COMBO A 492 or more 30,000 Gull
COMBO B 352 or more 10,000 Gull
COMBO C 211 or more 5,000 Gull

Mirror Bonus Goal

Mirror Bonus Rank Required Percentage Reward
MIRROR S 90% or more 50 Luck Stones
MIRROR A 70% or more 500 Friend Points
MIRROR B 50% or more 300 Friend Points
MIRROR C 30% or more 200 Friend Points

Clear Goal

Clear Rank Required Number of Clears Reward
CLEAR S 150 or more 50 Luck Stones
CLEAR A 60 or more 500 Friend Points
CLEAR B 30 or more 300 Friend Points
CLEAR C 15 or more 200 Friend Points

Lyrics

Japanese

幼いころ見た恋の魔法 むかしむかしの物語だよ
願いをかけたら 姿見せたあなたを見つめたいま輝いて

二人で紡いだ時の思い出がめぐる
ロマンスをずっとね
だれも止められない

さあ飛び込むお話の中
もう一度かける魔法
空想へと連れていくんだよ
もっと強く描いてみよう
はやる心動き出して
ドキドキでしょ
いつもだれだって Fantasic

さあ飛び込むお話の中
もう一度かける魔法
空想へと連れていくんだよ
もっと強く描いてみよう
はやる心動き出して
ドキドキでしょ
いつもだれだって Fantasic

Romaji

Currently looking for romanizers, contact User:Erina if you'd like to help!

English

Currently looking for translators, contact User:Erina if you'd like to help!

Help

For help about the information on the page, try looking at the Walkthrough Project or the rhythm game mechanics pages, such as Rhythm:Play.

Regarding Difficulty Availability: A song's difficulty is considered "Limited" if it has appeared in the game for play at some point, but has since then disappeared. A song's difficulty is considered "Unreleased" if it has never yet appeared in the game in any form. Side-A are the songs that you can always play, Side-B are songs that you can only play on a rotating basis, and Special are songs under the "special" category that are usually unlocked by completing missions.

Total high score refers to the total score of all the highest scores you have obtained on all songs. This is essentially the sum of all high scores on each song you have played in the game. Note that for a song, it will only take your highest score from all four difficulties. For example, if you played a song on Easy with score 30,000, then played it on Hard with score: 150,000, then the only score counted for your total high score would be the 150,000.

The color of a song is the song's attribute. Teams that are composed of more members of the song's color (meaning, having a higher performance stat of the song's color) will perform better score-wise.

An "advantage center girl" is a center girl that provides a 10% clothing stat bonus for the song.

Note that "gull" is the form of currency in the game (ガル). Friend points can be used on the friend gacha to obtain mostly N rarity cards, with a few R cards available. Trainers can be used to increase the skill level of your girl, which allows them to improve their unique skills during gameplay (such as stamina recovery, score boost, and more).

Expert songs are never available in Side-A (normal play), these difficulties can only be found in Side-B (daily/weekly rotation), unless it's a special/limited edition song. Visit Rhythm:Side-B Songs for more information.

This page was generated with the Song Template (found at Template:Songs). For more information, check the documentation!