Difference between revisions of "Rhythm:Ore no Kokoro ga Moeteiru no sa...!"
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|Category=Side-A (Easy/Normal/Hard), Side-B (Expert) | |Category=Side-A (Easy/Normal/Hard), Side-B (Expert) | ||
|Color=Pink | |Color=Pink | ||
− | |Date=February | + | |Date=26 February 2016 |
|Lyrics=Ogi Hinata | |Lyrics=Ogi Hinata | ||
|LyricsJP=仰木日向 | |LyricsJP=仰木日向 |
Revision as of 02:23, 18 May 2016
This is the music detail page for Ore no Kokoro ga Moeteiru no sa...! ~Miyauchi's Theme~ (俺の心が燃えているのさ…!~宮内のテーマ~), a song from Girlfriend Note. For a full list of songs, check the Song List or Song Gallery. For more information, check the help section below.
Contents
Basic Information
- Title: Ore no Kokoro ga Moeteiru no sa...! ~Miyauchi's Theme~ | 俺の心が燃えているのさ…!~宮内のテーマ~
- Alternate Titles: None
- Category: Side-A (Easy/Normal/Hard), Side-B (Expert)
- Color: Pink
- First Appearance In-Game: 26 February 2016
- Album: Currently not released on any album
- Lyrics: Ogi Hinata | 仰木日向
- Composition: Itou Tsubasa | 伊藤翼
- Arrangement: Itou Tsubasa | 伊藤翼
- Vocals: Nozomi Miyauchi (CV: Ryo Hirohashi) | 宮内希(CV:広橋涼)
- Advantage Center Girl: Miss Monochrome | ミス・モノクローム
- Unlock Requirements: Unlocks at level 67
- Difficulty Availability:
- Easy: Side-A (available after reaching level 67)
- Normal: Side-A (available after reaching level 67)
- Hard: Side-A (available after reaching level 67)
- Expert (Very Hard): Side-B (check Side-B rotation schedule)
Audio
Difficulties
Below, we show the stamina requirements for each difficulty, as well as the exp gained.
For each difficulty, the requirements to achieve ranks and receive rank rewards for Score, Combo, Mirror Bonus, and Amount of Clears are shown below. When you achieve a certain rank for the first time, you receive the reward for that rank as well as any ranks below it that you have not previously received. For example, if you get a A for score on your first play of a song, you would get the score rewards for SCORE C, SCORE B, and SCORE A. All rewards can only obtained once.
Note that "gull" is the form of currency in the game (ガル). Friend points can be used on the friend gacha to obtain mostly N rarity cards, with a few R cards available.
50 Luck Stones is given after clearing the Easy, Normal, and Hard difficulty of a song for the first time. 50 Luck Stones are also given for clearing the Expert difficulty of a song for the first time.
Easy
- Star Difficulty Rating: 3
- Stamina Requirement: 5
- Experience Gained: 13
- Furu Furu Bonus: 10 Luck Stones
The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.
Score Goal
Score Rank | Required Score | Reward |
---|---|---|
SCORE SS | 58,572 or more | 7,500 Gull |
SCORE S | 48,810 or more | 5,000 Gull |
SCORE A | 39,048 or more | 2,500 Gull |
SCORE B | 29,286 or more | 1,250 Gull |
SCORE C | 19,524 or more | 1,000 Gull |
Combo Goal
Combo Rank | Required Combo | Reward |
---|---|---|
COMBO S | 148 | 10,000 Gull |
COMBO A | 104 or more | 5,000 Gull |
COMBO B | 74 or more | 2,500 Gull |
COMBO C | 44 or more | 1,250 Gull |
Mirror Bonus Goal
Mirror Bonus Rank | Required Percentage | Reward |
---|---|---|
MIRROR S | 90% or more | 100 Friend Points |
MIRROR A | 70% or more | 75 Friend Points |
MIRROR B | 50% or more | 50 Friend Points |
MIRROR C | 30% or more | 25 Friend Points |
Clear Goal
Clear Rank | Required Number of Clears | Reward |
---|---|---|
CLEAR S | 20 or more | 100 Friend Points |
CLEAR A | 10 or more | 75 Friend Points |
CLEAR B | 5 or more | 50 Friend Points |
CLEAR C | 1 or more | 25 Friend Points |
Normal
- Star Difficulty Rating: 5
- Stamina Requirement: 10
- Experience Gained: 29
- Furu Furu Bonus: 20 Luck Stones
The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.
Score Goal
Score Rank | Required Score | Reward |
---|---|---|
SCORE SS | 119,014 or more | 12,500 Gull |
SCORE S | 102,012 or more | 10,000 Gull |
SCORE A | 85,010 or more | 7,500 Gull |
SCORE B | 68,008 or more | 5,000 Gull |
SCORE C | 34,004 or more | 2,500 Gull |
Combo Goal
Combo Rank | Required Combo | Reward |
---|---|---|
COMBO S | 216 | 20,000 Gull |
COMBO A | 151 or more | 10,000 Gull |
COMBO B | 108 or more | 5,000 Gull |
COMBO C | 65 or more | 2,500 Gull |
Mirror Bonus Goal
Mirror Bonus Rank | Required Percentage | Reward |
---|---|---|
MIRROR S | 90% or more | 300 Friend Points |
MIRROR A | 70% or more | 200 Friend Points |
MIRROR B | 50% or more | 150 Friend Points |
MIRROR C | 30% or more | 100 Friend Points |
Clear Goal
Clear Rank | Required Number of Clears | Reward |
---|---|---|
CLEAR S | 40 or more | 300 Friend Points |
CLEAR A | 20 or more | 200 Friend Points |
CLEAR B | 10 or more | 150 Friend Points |
CLEAR C | 5 or more | 100 Friend Points |
Hard
- Star Difficulty Rating: 7
- Stamina Requirement: 15
- Experience Gained: 51
- Furu Furu Bonus: 50 Luck Stones
The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.
Score Goal
Score Rank | Required Score | Reward |
---|---|---|
SCORE SS | 395,046 or more | 50 Luck Stones |
SCORE S | 297,346 or more | 15,000 Gull |
SCORE A | 254,868 or more | 7,500 Gull |
SCORE B | 212,390 or more | 5,000 Gull |
SCORE C | 84,956 or more | 2,500 Gull |
Combo Goal
Combo Rank | Required Combo | Reward |
---|---|---|
COMBO S | 388 | 30,000 Gull |
COMBO A | 272 or more | 20,000 Gull |
COMBO B | 194 or more | 10,000 Gull |
COMBO C | 116 or more | 5,000 Gull |
Mirror Bonus Goal
Mirror Bonus Rank | Required Percentage | Reward |
---|---|---|
MIRROR S | 90% or more | 500 Friend Points |
MIRROR A | 70% or more | 400 Friend Points |
MIRROR B | 50% or more | 300 Friend Points |
MIRROR C | 30% or more | 150 Friend Points |
Clear Goal
Clear Rank | Required Number of Clears | Reward |
---|---|---|
CLEAR S | 100 or more | 50 Luck Stones |
CLEAR A | 40 or more | 400 Friend Points |
CLEAR B | 20 or more | 300 Friend Points |
CLEAR C | 10 or more | 150 Friend Points |
Expert
- Star Difficulty Rating: 10
- Stamina Requirement: 20
- Experience Gained: 73
- Furu Furu Bonus: 100 Luck Stones
The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.
Score Goal
Score Rank | Required Score | Reward |
---|---|---|
SCORE SS | 846,569.7 or more | Skill Trainer: 深見絵馬 (Fukami Ema) SRx1 (Pink) |
SCORE S | 591,689 or more | 1,000 Friend Points |
SCORE A | 546,174 or more | 1,000 Friend Points |
SCORE B | 500,660 or more | 20,000 Gull |
SCORE C | 182,058 or more | 10,000 Gull |
Combo Goal
Combo Rank | Required Combo | Reward |
---|---|---|
COMBO S | 603 | 50 Luck Stones |
COMBO A | 422 or more | 30,000 Gull |
COMBO B | 302 or more | 10,000 Gull |
COMBO C | 181 or more | 5,000 Gull |
Mirror Bonus Goal
Mirror Bonus Rank | Required Percentage | Reward |
---|---|---|
MIRROR S | 90% or more | 50 Luck Stones |
MIRROR A | 70% or more | 500 Friend Points |
MIRROR B | 50% or more | 300 Friend Points |
MIRROR C | 30% or more | 200 Friend Points |
Clear Goal
Clear Rank | Required Number of Clears | Reward |
---|---|---|
CLEAR S | 150 or more | 50 Luck Stones |
CLEAR A | 60 or more | 500 Friend Points |
CLEAR B | 30 or more | 300 Friend Points |
CLEAR C | 15 or more | 200 Friend Points |
Lyrics
Japanese
振り向くな 涙はまだとっておけ
いまだけは それじゃただの負け犬さ
ニクいアイツに
負けない男にスパークさ!
お前にしか わからない誓いが
夕日燃える 明日に火をつけた
いま!いま!いま!情熱が!!
あ!あ!熱くなれ
男の涙が
正義のヨロシク
駆けつけた
だだだ!だ!だ!大胆に!
必殺キック お見舞いしてやれ
キミが正義だ
希(役A)「ヘヘ…俺はもうダメみてぇだ…」
希(役B)「バカ野郎!お前をおいていけるか!!」
希(役A)「俺は今日世界を守る。お前は明日、世界を守るんだぜ…!ガハッ(吐血)」
希(役B)「お前っ…!ああ、約束だ…!!」
母「のぞみ〜、お風呂入りなさ〜い」
希「あとで〜!」
あ!あ!熱くなれ
男の誓いが
笑顔のスマイル
見せつけた
だだだ!だ!だ!大胆に!
必殺キック お見舞いしてやれ
キミが正義だ
Romaji
Currently looking for romanizers, contact User:Erina if you'd like to help!
English
Currently looking for translators, contact User:Erina if you'd like to help!
Help
For help about the information on the page, try looking at the Walkthrough Project or the rhythm game mechanics pages, such as Rhythm:Play.
Regarding Difficulty Availability: A song's difficulty is considered "Limited" if it has appeared in the game for play at some point, but has since then disappeared. A song's difficulty is considered "Unreleased" if it has never yet appeared in the game in any form. Side-A are the songs that you can always play, Side-B are songs that you can only play on a rotating basis, and Special are songs under the "special" category that are usually unlocked by completing missions.
Total high score refers to the total score of all the highest scores you have obtained on all songs. This is essentially the sum of all high scores on each song you have played in the game. Note that for a song, it will only take your highest score from all four difficulties. For example, if you played a song on Easy with score 30,000, then played it on Hard with score: 150,000, then the only score counted for your total high score would be the 150,000.
The color of a song is the song's attribute. Teams that are composed of more members of the song's color (meaning, having a higher performance stat of the song's color) will perform better score-wise.
An "advantage center girl" is a center girl that provides a 10% clothing stat bonus for the song.
Note that "gull" is the form of currency in the game (ガル). Friend points can be used on the friend gacha to obtain mostly N rarity cards, with a few R cards available. Trainers can be used to increase the skill level of your girl, which allows them to improve their unique skills during gameplay (such as stamina recovery, score boost, and more).
Expert songs are never available in Side-A (normal play), these difficulties can only be found in Side-B (daily/weekly rotation), unless it's a special/limited edition song. Visit Rhythm:Side-B Songs for more information.
This page was generated with the Song Template (found at Template:Songs). For more information, check the documentation!