Talk:Yell

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About Cheer: I'm not 100% sure, but I think I noticed the last couple of times I transformed a card, the cheer level wasn't reset to 1, like before. I think it's since some new items can be used for levelling up cheer(think I won some in the club tournament 2 weeks ago) I don't know if the card I selected first had the higher cheer level or the one I added, so I'm not sure if it assumes the cheer level of the card that has it highest or of the first selected one. Also, levelling up Cheer on *** cards seems much more difficult now (for the first couple of yells I needed far less than 10 R-cards to get a 100% chance, now with 10 it's far from 100) This might completely alter the preferred yelling method (maybe HN+ for * and ** and those yell specific cards for *** might be more efficient now) I hope I've put this in the right place. Demonic13 (talk) 18:57, 30 July 2015 (EDT)

Yup! Ameba has FINALLY made the change, and Cheer levels are no longer reset upon transforming! The higher cheer level between the two cards will be kept. I'll make this change in the wiki once I get off work. Also, I haven't seen you around! Welcome to the wiki!~ Erina (talk) 19:23, 30 July 2015 (EDT)

Thanks, good to know it's the higher of the two. And thanks for the welcome. This wiki's been a great help when I started playing the game about 3 months ago. Demonic13 (talk) 19:44, 30 July 2015 (EDT)

It might not keep all of the cheer level when transforming using two cards with a (significant) cheer difference: I got one card at cheer level 8 and one at level 1 (both either * or **, forgot which it was, and both maxed out) and after transforming the new card had a cheer level of 7. I'll keep an eye out when I transform another one in about a week, at most (2 ** cards, one maxed out, cheer 7 and one right now at 27/50, cheer 3 (which I'm 'feeding' N/HNs)). Demonic13 (talk) 13:08, 6 August 2015 (EDT)

Hmm, I'm not sure about that, I haven't seen it happen personally myself. I looked at the discussion my club had when we talked about inheriting cheer levels, and people all said the new card just inherited the higher level of the two. Maybe the system's more complex than just that? Who knows... Report back if you find anything interesting though! Erina (talk) 22:02, 7 August 2015 (EDT)

Seeing that, I started to doubt myself, but I've managed to transform the one I talked about in the previous comment: HR ** Cheerlvl 7 + HR ** Cheerlvl 3 = SR *** Cheerlvl 6 I took a screenshot: [1] Maybe that helps finding the cause. I hope this is of any use. Demonic13 (talk) 12:36, 8 August 2015 (EDT)

Whats this voice level up, when leveling a skill up? - Is that just the announcement, that the skill leveled up or is that for something else? --Darklor (talk) 02:44, 20 October 2015 (EDT)

I think it just means you unlocked another voice clip. Demonic13 (talk) 14:19, 22 October 2015 (EDT)


"It is not known if this Cheer is used in Battles."

Do you mean in PVP battles? - I would say it does something - at least with my [ジューンブライド]春宮つぐみ (Tsugumi Harumya) with her ブーケと一緒に勝利も掴もう! skill (effect: 全タイプの守援大DOWN) I see sometimes a down action after the enemys turn. But I would like to know what are the ヒーロー声援 and ハンター声援 (hero cheer and hunter cheer?) Are that only variations of the normal cheer for different situations or something that has to be unlocked somehow before it works? --Darklor (talk) 20:59, 23 September 2015 (EDT)

I have no idea how Cheer works, I haven't really paid that much attention to it... I just try to have its level like 6+ for my stronger cards. Where did you see those 2? Events? Demonic13 (talk) 05:02, 24 September 2015 (EDT)

You mean ヒーロー声援 and ハンター声援? Its part of the card description at the cards detail page --Darklor (talk) 06:09, 24 September 2015 (EDT)

Hm, whats the best Yell strategy for normal cards: N as N or as HN, HN as R, R as R os HR? --Darklor (talk) 09:59, 2 October 2015 (EDT)

You mean 'feeding' 3 of the same cards or first upgrading that card to a *** and then feeding it? I think a card 1 rarity higher doubles in power (if feeding an N card causes a 1 level gain, an HN causes 2 levels. Or if you need 4 R cards for 1 cheer level gain, you'll only need 2 HRs). I don't know if *** cards have the same effect as a * of the same rarity. If they have, feeding 3 base cards should be better than feeding one *** card. Demonic13 (talk) 11:09, 2 October 2015 (EDT)