Difference between revisions of "Sandbox 1"

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|RomajiLyrics=Currently looking for romanizers, contact [[User:Erina]] if you'd like to help!
 
|RomajiLyrics=Currently looking for romanizers, contact [[User:Erina]] if you'd like to help!
 
|EnglishLyrics=Currently looking for translators, contact [[User:Erina]] if you'd like to help!
 
|EnglishLyrics=Currently looking for translators, contact [[User:Erina]] if you'd like to help!
|ExtraCategories=[[Category:Side-A Songs]]}}
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|ExtraCategories=[[Category:Side-A Songs]]
 
|Trivia=*Here is some trivia!
 
|Trivia=*Here is some trivia!
 
*Here is some more trivia!
 
*Here is some more trivia!
 
**Here is some nested trivia!
 
**Here is some nested trivia!
*Here is some top-level trivia once more!
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*Here is some top-level trivia once more!}}

Revision as of 23:02, 14 May 2016

Koibito Muffler's Jacket Art
Koibito Muffler's Jacket Art

This is the music detail page for Koibito Muffler (コイビトマフラー), a song from Girlfriend Note. For a full list of songs, check the Song List or Song Gallery. For more information, check the help section below.

Basic Information

  • Title: Koibito Muffler | コイビトマフラー
  • Alternate Titles: None
  • Category: Side-A (Easy/Normal/Hard), Side-B (Expert)
  • Color: Yellow
  • First Appearance In-Game: February 8th, 2016
  • Album: Currently not released on any album
  • Lyrics: Ogi Hinata | 仰木日向
  • Composition: Shinya Yutaka | 新屋豊
  • Arrangement: Shinya Yutaka | 新屋豊
  • Vocals: Nae Yuki (CV: Rina Hidaka) | 優木苗(CV:日高里菜)
  • Advantage Center Girl: Mutsumi Shigino | 鴫野睦
  • Unlock Requirements: Unlocks at level 62
  • Difficulty Availability:
    • Easy: Side-A (available after reaching level 62)
    • Normal: Side-A (available after reaching level 62)
    • Hard: Side-A (available after reaching level 62)
    • Expert (Very Hard): Side-B (check Side-B rotation schedule)


Audio



Trivia

  • Here is some trivia!
  • Here is some more trivia!
    • Here is some nested trivia!
  • Here is some top-level trivia once more!

Difficulties

Below, we show the stamina requirements for each difficulty, as well as the exp gained.

For each difficulty, the requirements to achieve ranks and receive rank rewards for Score, Combo, Mirror Bonus, and Amount of Clears are shown below. When you achieve a certain rank for the first time, you receive the reward for that rank as well as any ranks below it that you have not previously received. For example, if you get a A for score on your first play of a song, you would get the score rewards for SCORE C, SCORE B, and SCORE A. All rewards can only obtained once.

Note that "gull" is the form of currency in the game (ガル). Friend points can be used on the friend gacha to obtain mostly N rarity cards, with a few R cards available.

50 Luck Stones is given after clearing the Easy, Normal, and Hard difficulty of a song for the first time. 50 Luck Stones are also given for clearing the Expert difficulty of a song for the first time.

Easy

  • Star Difficulty Rating: {{{EasyStars}}}
  • Stamina Requirement: 5
  • Experience Gained: 13
  • Furu Furu Bonus: 10 Luck Stones

The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.

Score Goal

Score Rank Required Score Reward
SCORE SS 52,239 or more 7,500 Gull
SCORE S 43,533 or more 5,000 Gull
SCORE A 34,826 or more 2,500 Gull
SCORE B 26,120 or more 1,250 Gull
SCORE C 17,413 or more 1,000 Gull

Combo Goal

Combo Rank Required Combo Reward
COMBO S 132 10,000 Gull
COMBO A 92 or more 5,000 Gull
COMBO B 66 or more 2,500 Gull
COMBO C 40 or more 1,250 Gull

Mirror Bonus Goal

Mirror Bonus Rank Required Percentage Reward
MIRROR S 90% or more 100 Friend Points
MIRROR A 70% or more 75 Friend Points
MIRROR B 50% or more 50 Friend Points
MIRROR C 30% or more 25 Friend Points

Clear Goal

Clear Rank Required Number of Clears Reward
CLEAR S 20 or more 100 Friend Points
CLEAR A 10 or more 75 Friend Points
CLEAR B 5 or more 50 Friend Points
CLEAR C 1 or more 25 Friend Points

Normal

  • Star Difficulty Rating: {{{NormalStars}}}
  • Stamina Requirement: 10
  • Experience Gained: 29
  • Furu Furu Bonus: 20 Luck Stones

The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.

Score Goal

Score Rank Required Score Reward
SCORE SS 119,676 or more 12,500 Gull
SCORE S 102,579 or more 10,000 Gull
SCORE A 85,483 or more 7,500 Gull
SCORE B 68,386 or more 5,000 Gull
SCORE C 34,193 or more 2,500 Gull

Combo Goal

Combo Rank Required Combo Reward
COMBO S 220 20,000 Gull
COMBO A 154 or more 10,000 Gull
COMBO B 110 or more 5,000 Gull
COMBO C 66 or more 2,500 Gull

Mirror Bonus Goal

Mirror Bonus Rank Required Percentage Reward
MIRROR S 90% or more 300 Friend Points
MIRROR A 70% or more 200 Friend Points
MIRROR B 50% or more 150 Friend Points
MIRROR C 30% or more 100 Friend Points

Clear Goal

Clear Rank Required Number of Clears Reward
CLEAR S 40 or more 300 Friend Points
CLEAR A 20 or more 200 Friend Points
CLEAR B 10 or more 150 Friend Points
CLEAR C 5 or more 100 Friend Points

Hard

  • Star Difficulty Rating: {{{HardStars}}}
  • Stamina Requirement: 15
  • Experience Gained: 51
  • Furu Furu Bonus: 50 Luck Stones

The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.

Score Goal

Score Rank Required Score Reward
SCORE SS 442,904 or more 50 Luck Stones
SCORE S 333,368 or more 15,000 Gull
SCORE A 285,744 or more 7,500 Gull
SCORE B 238,120 or more 5,000 Gull
SCORE C 95,248 or more 2,500 Gull

Combo Goal

Combo Rank Required Combo Reward
COMBO S 435 30,000 Gull
COMBO A 305 or more 20,000 Gull
COMBO B 218 or more 10,000 Gull
COMBO C 131 or more 5,000 Gull

Mirror Bonus Goal

Mirror Bonus Rank Required Percentage Reward
MIRROR S 90% or more 500 Friend Points
MIRROR A 70% or more 400 Friend Points
MIRROR B 50% or more 300 Friend Points
MIRROR C 30% or more 150 Friend Points

Clear Goal

Clear Rank Required Number of Clears Reward
CLEAR S 100 or more 50 Luck Stones
CLEAR A 40 or more 400 Friend Points
CLEAR B 20 or more 300 Friend Points
CLEAR C 10 or more 150 Friend Points

Expert

  • Star Difficulty Rating: {{{ExpertStars}}}
  • Stamina Requirement: 20
  • Experience Gained: 73
  • Furu Furu Bonus: 100 Luck Stones

The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.

Score Goal

Score Rank Required Score Reward
SCORE SS 832,531.35 or more Skill Trainer: 深見絵馬 (Fukami Ema) SRx1 (Yellow)
SCORE S 581,877 or more 1,000 Friend Points
SCORE A 537,117 or more 1,000 Friend Points
SCORE B 492,358 or more 20,000 Gull
SCORE C 179,039 or more 10,000 Gull

Combo Goal

Combo Rank Required Combo Reward
COMBO S 593 50 Luck Stones
COMBO A 415 or more 30,000 Gull
COMBO B 297 or more 10,000 Gull
COMBO C 178 or more 5,000 Gull

Mirror Bonus Goal

Mirror Bonus Rank Required Percentage Reward
MIRROR S 90% or more 50 Luck Stones
MIRROR A 70% or more 500 Friend Points
MIRROR B 50% or more 300 Friend Points
MIRROR C 30% or more 200 Friend Points

Clear Goal

Clear Rank Required Number of Clears Reward
CLEAR S 150 or more 50 Luck Stones
CLEAR A 60 or more 500 Friend Points
CLEAR B 30 or more 300 Friend Points
CLEAR C 15 or more 200 Friend Points

Lyrics

Japanese

きこえたよ キミの声
窓辺のささやき声
きこえない フリをして
お話の続きをして

こっそりドアを開けて 静かに覗く部屋
キミの寝顔みつけた 隣に腰掛けて

ネズミの帽子をチクチク
やせっちょ豚に綿入れ
大きな熊と小さな熊
優しい時間 二人で背中あわせ

きこえたよ キミの声
寝言で名前呼んで
二人用の出来立て
ひとつのマフラーをして

いつかきっと キミの夢
二人で叶えたくて
いまはそっと 少しだけ
寝てる顔にキスをして

窓辺のささやき声
二人の噂してる
きこえないフリをして
キミと同じ夢を見て

Romaji

Currently looking for romanizers, contact User:Erina if you'd like to help!

English

Currently looking for translators, contact User:Erina if you'd like to help!

Help

For help about the information on the page, try looking at the Walkthrough Project or the rhythm game mechanics pages, such as Rhythm:Play.

Regarding Difficulty Availability: A song's difficulty is considered "Limited" if it has appeared in the game for play at some point, but has since then disappeared. A song's difficulty is considered "Unreleased" if it has never yet appeared in the game in any form. Side-A are the songs that you can always play, Side-B are songs that you can only play on a rotating basis, and Special are songs under the "special" category that are usually unlocked by completing missions.

Total high score refers to the total score of all the highest scores you have obtained on all songs. This is essentially the sum of all high scores on each song you have played in the game. Note that for a song, it will only take your highest score from all four difficulties. For example, if you played a song on Easy with score 30,000, then played it on Hard with score: 150,000, then the only score counted for your total high score would be the 150,000.

The color of a song is the song's attribute. Teams that are composed of more members of the song's color (meaning, having a higher performance stat of the song's color) will perform better score-wise.

An "advantage center girl" is a center girl that provides a 10% clothing stat bonus for the song.

Note that "gull" is the form of currency in the game (ガル). Friend points can be used on the friend gacha to obtain mostly N rarity cards, with a few R cards available. Trainers can be used to increase the skill level of your girl, which allows them to improve their unique skills during gameplay (such as stamina recovery, score boost, and more).

Expert songs are never available in Side-A (normal play), these difficulties can only be found in Side-B (daily/weekly rotation), unless it's a special/limited edition song. Visit Rhythm:Side-B Songs for more information.

This page was generated with the Song Template (found at Template:Songs). For more information, check the documentation!