Rhythm:Hajikete Synapse Cinnamon Roll

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Hajikete Synapse☆Cinnamon Roll's Jacket Art
Hajikete Synapse☆Cinnamon Roll's Jacket Art

This is the music detail page for Hajikete Synapse☆Cinnamon Roll (HAJIけてシナプス☆シナモンロール), a song from Girlfriend Note. For a full list of songs, check the Song List or Song Gallery. For more information, check the help section below.

Basic Information

  • Title: Hajikete Synapse☆Cinnamon Roll | HAJIけてシナプス☆シナモンロール
  • Alternate Titles: Hajikete Synapse Cinnamon Roll
  • Category: Special (All Difficulties)
  • Color: Pink
  • First Appearance In-Game: First Appeared on 5 May 2016
  • Album: Currently not released on any album
  • Lyrics: hotaru
  • Composition: Tom-H@ck
  • Arrangement: Tom-H@ck, Yuuki Nara | Tom-H@ck, 奈良悠樹
  • Vocals: Neuron Cream Soft, composed of Momoko Asahina, Kurumi Eto, Haruka Kazemachi, Nagiko Kurokawa, and Sumire Yomogida | にゅーろんくりぃむそふと: 朝比奈桃子/江藤くるみ/風町陽歌/黒川凪子/蓬田菫
  • Advantage Center Girl: Momoko Asahina, Haruka Kazemachi | 朝比奈桃子、風町陽歌
  • Unlock Requirements: Clear Mission: Achieve at least 6,250,000 total high score
  • Difficulty Availability:
    • Easy: Special (Achieve at least 6,250,000 total high score)
    • Normal: Special (Achieve at least 6,250,000 total high score)
    • Hard: Special (Achieve at least 6,250,000 total high score)
    • Expert (Very Hard): Special (Achieve at least 6,250,000 total high score)


Audio



Trivia

  • This song was the event song during the first Token Event in Girlfriend Note
    • Originally, this song was only available for play between 5 May 2016 till 19 May 2016, as part of the event, 「一曲入魂!ガールズダンスアワード♪怪盗Kからの挑戦状編」.
    • Song attribute was originally green rather than pink. The standard token amounts were necessary for play.
    • Score requirements for reward goals were also increased upon becoming a special song. Rewards previously obtained from the song during the event were reset, so players could obtain them again.

Difficulties

Below, we show the stamina requirements for each difficulty, as well as the exp gained.

For each difficulty, the requirements to achieve ranks and receive rank rewards for Score, Combo, Mirror Bonus, and Amount of Clears are shown below. When you achieve a certain rank for the first time, you receive the reward for that rank as well as any ranks below it that you have not previously received. For example, if you get a A for score on your first play of a song, you would get the score rewards for SCORE C, SCORE B, and SCORE A. All rewards can only obtained once.

Note that "gull" is the form of currency in the game (ガル). Friend points can be used on the friend gacha to obtain mostly N rarity cards, with a few R cards available.

50 Luck Stones is given after clearing the Easy, Normal, and Hard difficulty of a song for the first time. 50 Luck Stones are also given for clearing the Expert difficulty of a song for the first time.

Easy

  • Star Difficulty Rating: 4
  • Stamina Requirement: 5
  • Experience Gained: 13
  • Furu Furu Bonus: 10 Luck Stones

The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.

Score Goal

Score Rank Required Score Reward
SCORE SS 74,388 or more 7,500 Gull
SCORE S 61,990 or more 5,000 Gull
SCORE A 49,592 or more 2,500 Gull
SCORE B 37,194 or more 1,250 Gull
SCORE C 24,796 or more 1,000 Gull

Combo Goal

Combo Rank Required Combo Reward
COMBO S 165 10,000 Gull
COMBO A 116 or more 5,000 Gull
COMBO B 83 or more 2,500 Gull
COMBO C 50 or more 1,250 Gull

Mirror Bonus Goal

Mirror Bonus Rank Required Percentage Reward
MIRROR S 90% or more 100 Friend Points
MIRROR A 70% or more 75 Friend Points
MIRROR B 50% or more 50 Friend Points
MIRROR C 30% or more 25 Friend Points

Clear Goal

Clear Rank Required Number of Clears Reward
CLEAR S 20 or more 100 Friend Points
CLEAR A 10 or more 75 Friend Points
CLEAR B 5 or more 50 Friend Points
CLEAR C 1 or more 25 Friend Points

Normal

  • Star Difficulty Rating: 7
  • Stamina Requirement: 10
  • Experience Gained: 29
  • Furu Furu Bonus: 20 Luck Stones

The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.

Score Goal

Score Rank Required Score Reward
SCORE SS 173,824 or more 12,500 Gull
SCORE S 148,992 or more 10,000 Gull
SCORE A 124,160 or more 7,500 Gull
SCORE B 99,328 or more 5,000 Gull
SCORE C 49,664 or more 2,500 Gull

Combo Goal

Combo Rank Required Combo Reward
COMBO S 252 20,000 Gull
COMBO A 176 or more 10,000 Gull
COMBO B 126 or more 5,000 Gull
COMBO C 76 or more 2,500 Gull

Mirror Bonus Goal

Mirror Bonus Rank Required Percentage Reward
MIRROR S 90% or more 300 Friend Points
MIRROR A 70% or more 200 Friend Points
MIRROR B 50% or more 150 Friend Points
MIRROR C 30% or more 100 Friend Points

Clear Goal

Clear Rank Required Number of Clears Reward
CLEAR S 40 or more 300 Friend Points
CLEAR A 20 or more 200 Friend Points
CLEAR B 10 or more 150 Friend Points
CLEAR C 5 or more 100 Friend Points

Hard

  • Star Difficulty Rating: 8
  • Stamina Requirement: 15
  • Experience Gained: 51
  • Furu Furu Bonus: 50 Luck Stones

The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.

Score Goal

Score Rank Required Score Reward
SCORE SS 468,911 or more 50 Luck Stones
SCORE S 352,944 or more 15,000 Gull
SCORE A 302,523 or more 7,500 Gull
SCORE B 252,103 or more 5,000 Gull
SCORE C 100,841 or more 2,500 Gull

Combo Goal

Combo Rank Required Combo Reward
COMBO S 444 30,000 Gull
COMBO A 311 or more 20,000 Gull
COMBO B 222 or more 10,000 Gull
COMBO C 133 or more 5,000 Gull

Mirror Bonus Goal

Mirror Bonus Rank Required Percentage Reward
MIRROR S 90% or more 500 Friend Points
MIRROR A 70% or more 400 Friend Points
MIRROR B 50% or more 300 Friend Points
MIRROR C 30% or more 150 Friend Points

Clear Goal

Clear Rank Required Number of Clears Reward
CLEAR S 100 or more 50 Luck Stones
CLEAR A 40 or more 400 Friend Points
CLEAR B 20 or more 300 Friend Points
CLEAR C 10 or more 150 Friend Points

Expert

  • Star Difficulty Rating: 10
  • Stamina Requirement: 20
  • Experience Gained: 73
  • Furu Furu Bonus: 100 Luck Stones

The Furu Furu Bonus is given when you achieve Full Combo (no misses, max combo) and Full Mirror Bonus (kept the disco ball spinning the whole song after the intro) on a song at the same time in one play.

Score Goal

Score Rank Required Score Reward
SCORE SS 1,001,001 or more Skill Trainer: 深見絵馬 (Fukami Ema) SRx1 (Pink)
SCORE S 699,624 or more 1,000 Friend Points
SCORE A 645,807 or more 1,000 Friend Points
SCORE B 591,990 or more 20,000 Gull
SCORE C 215,269 or more 10,000 Gull

Combo Goal

Combo Rank Required Combo Reward
COMBO S 713 50 Luck Stones
COMBO A 499 or more 30,000 Gull
COMBO B 357 or more 10,000 Gull
COMBO C 214 or more 5,000 Gull

Mirror Bonus Goal

Mirror Bonus Rank Required Percentage Reward
MIRROR S 90% or more 50 Luck Stones
MIRROR A 70% or more 500 Friend Points
MIRROR B 50% or more 300 Friend Points
MIRROR C 30% or more 200 Friend Points

Clear Goal

Clear Rank Required Number of Clears Reward
CLEAR S 150 or more 50 Luck Stones
CLEAR A 60 or more 500 Friend Points
CLEAR B 30 or more 300 Friend Points
CLEAR C 15 or more 200 Friend Points

Lyrics

Japanese

回転途中でピンチ どこいっちゃったの?
気持ち変換中に 迷子&ショート☆

キミとの甘い空想で
シナプス プスって飛んじゃいそう

聞いてよ「破茶苦茶Love you!」…って違うじゃない!
ドキドキしすぎ さっもう一回
「めちゃめちゃLove you!」…って普通じゃない?
ちゃんと届いたの? 伝えたいのもっと!!

なかなか出ない ちゃんと言えない
ぐるぐるシナプスHAJIけて
でもキミへのこの気持ちは
ホントホントなの

だ・か・ら
聞いてよ「破茶苦茶Love you!」…って違うじゃない!
ドキドキしすぎ さっもう一回
「めちゃめちゃLove you!」…って普通じゃない?
ちゃんと届いたの? 伝えたいのもっと!!

「破茶苦茶Love you!」…って違うじゃない!
「めちゃめちゃLove you!」…って普通じゃない?

Romaji

Currently looking for romanizers, contact User:Erina if you'd like to help!

English

Currently looking for translators, contact User:Erina if you'd like to help!

Help

For help about the information on the page, try looking at the Walkthrough Project or the rhythm game mechanics pages, such as Rhythm:Play.

Regarding Difficulty Availability: A song's difficulty is considered "Limited" if it has appeared in the game for play at some point, but has since then disappeared. A song's difficulty is considered "Unreleased" if it has never yet appeared in the game in any form. Side-A are the songs that you can always play, Side-B are songs that you can only play on a rotating basis, and Special are songs under the "special" category that are usually unlocked by completing missions.

Total high score refers to the total score of all the highest scores you have obtained on all songs. This is essentially the sum of all high scores on each song you have played in the game. Note that for a song, it will only take your highest score from all four difficulties. For example, if you played a song on Easy with score 30,000, then played it on Hard with score: 150,000, then the only score counted for your total high score would be the 150,000.

The color of a song is the song's attribute. Teams that are composed of more members of the song's color (meaning, having a higher performance stat of the song's color) will perform better score-wise.

An "advantage center girl" is a center girl that provides a 10% clothing stat bonus for the song.

Note that "gull" is the form of currency in the game (ガル). Friend points can be used on the friend gacha to obtain mostly N rarity cards, with a few R cards available. Trainers can be used to increase the skill level of your girl, which allows them to improve their unique skills during gameplay (such as stamina recovery, score boost, and more).

Expert songs are never available in Side-A (normal play), these difficulties can only be found in Side-B (daily/weekly rotation), unless it's a special/limited edition song. Visit Rhythm:Side-B Songs for more information.

This page was generated with the Song Template (found at Template:Songs). For more information, check the documentation!