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	<entry>
		<id>http://wiki.gfkari.com/index.php?title=Rhythm:Events&amp;diff=2938</id>
		<title>Rhythm:Events</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=Rhythm:Events&amp;diff=2938"/>
				<updated>2016-03-01T20:46:01Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: Event names&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mechanics ==&lt;br /&gt;
So far, there has only been one event type observed. In order to participate, tap the &amp;quot;Event&amp;quot; button that appears above the Mission button on your home screen. The pink button launches a menu that has you select the difficulty you want to play; after confirming your difficulty selection, you are taken to a roulette of songs, and can either wait for the roulette to finish spinning, or try and tap on one of the songs yourself. After getting your song from the roulette, play as normal, and in the post-song results, you will receive points based on your performance!&lt;br /&gt;
&lt;br /&gt;
As of the Setsubun 2016 event, players are now ranked according to their total amount of event points. Ranking is updated very frequently, and the current reward tiers seem to correspond to:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Ranking span&lt;br /&gt;
!Rewards&lt;br /&gt;
|-&lt;br /&gt;
|1-1000&lt;br /&gt;
|1x event SR&lt;br /&gt;
2x Ema Fukami trainer card, same color as event SR&lt;br /&gt;
&lt;br /&gt;
1x SR Appeal Power Mist&lt;br /&gt;
&lt;br /&gt;
500 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|1001-3000&lt;br /&gt;
|1x event SR&lt;br /&gt;
1x Ema Fukami trainer card, same color as event SR&lt;br /&gt;
&lt;br /&gt;
1x SR Appeal Power Mist&lt;br /&gt;
&lt;br /&gt;
250 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|3001-7500&lt;br /&gt;
|1x event SR&lt;br /&gt;
1x Ema Fukami trainer card, same color as event SR&lt;br /&gt;
&lt;br /&gt;
200 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|7501-15000&lt;br /&gt;
|150 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|15001-30000&lt;br /&gt;
|100 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|30001-50000&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|}&lt;br /&gt;
As of the Seio Nurse event (2/29/16 onward), the main prize has been changed to an SSR, and the tiers have been adjusted as noted below:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Ranking span&lt;br /&gt;
!Rewards&lt;br /&gt;
|-&lt;br /&gt;
|1-500&lt;br /&gt;
|1x event SR&lt;br /&gt;
1x Ema Fukami SSR trainer card, same color as event SSR&lt;br /&gt;
&lt;br /&gt;
1x SR Appeal Power Mist, same color as event clothing&lt;br /&gt;
&lt;br /&gt;
500 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|501-1000&lt;br /&gt;
|1x event SR&lt;br /&gt;
1x Ema Fukami SR trainer card, same color as event SSR&lt;br /&gt;
&lt;br /&gt;
1x SR Appeal Power Mist, same color as event clothing&lt;br /&gt;
&lt;br /&gt;
500 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|1001-2000&lt;br /&gt;
|1x event SR&lt;br /&gt;
1x Ema Fukami SR trainer card, same color as event SSR&lt;br /&gt;
&lt;br /&gt;
1x R Appeal Power Mist, same color as event clothing&lt;br /&gt;
&lt;br /&gt;
250 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|2001-3000&lt;br /&gt;
|1x Ema Fukami SR trainer card, same color as event SSR&lt;br /&gt;
1x R Appeal Power Mist, same color as event clothing&lt;br /&gt;
&lt;br /&gt;
250 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|3001-7500&lt;br /&gt;
|1x Ema Fukami R trainer card, same color as event SSR&lt;br /&gt;
200 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|7501-15000&lt;br /&gt;
|150 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|15001-30000&lt;br /&gt;
|100 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|30001-50000&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== In-depth Details ===&lt;br /&gt;
&lt;br /&gt;
From tapping the button from the home screen, you will come to the event splash screen:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:eventsplash.PNG]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All relevant event-related gameplay elements on the splash screen have been labeled.&lt;br /&gt;
&lt;br /&gt;
Prizes that can be earned include increasing amounts of money, Friendship Points, Rack Stones, N/R trainer cards, Power Mists, clothing items of the event set, and R/SR event cards!&lt;br /&gt;
&lt;br /&gt;
==== Points Earned ====&lt;br /&gt;
&lt;br /&gt;
Points earned per song play depend independently on your Combo rank and your Score rank.&lt;br /&gt;
Blank boxes indicate unrecorded data. If you have relevant values, please feel free to input them!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Easy !! S Combo (84) !! A Combo (83) !! B Combo (82) !! C Combo () !! No Combo ()&lt;br /&gt;
|-&lt;br /&gt;
| S Score (104) || 188 || 187 || 186 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| A Score () ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| B Score ()  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C Score () ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| No Score () ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Normal !! S Combo (175) !! A Combo () !! B Combo (167) !! C Combo (166) !! No Combo (162)&lt;br /&gt;
|-&lt;br /&gt;
| S Score (219) || 394 ||  || 386 || 385 || 381&lt;br /&gt;
|-&lt;br /&gt;
| A Score () ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| B Score ()  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C Score () ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| No Score () ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
'''Note''': As of the Valentine's 2016 event, the points gained from S score below only count as a base. Depending on how far above the S score threshold your score on the song in question is, you may receive more points than indicated below.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Hard !! S Combo (276) !! A Combo (269) !! B Combo (261) !! C Combo (254) !! No Combo (246)&lt;br /&gt;
|-&lt;br /&gt;
| S Score (345) || 621 || 614 || 606 || 599 || 591&lt;br /&gt;
|-&lt;br /&gt;
| A Score (336) || 612 || 605 || 597 || 590 || 582&lt;br /&gt;
|-&lt;br /&gt;
| B Score (326) || 602 || 595 || 587 || 580 || 572&lt;br /&gt;
|-&lt;br /&gt;
| C Score (317) || 593 || 586 || 578 || 571 || 563&lt;br /&gt;
|-&lt;br /&gt;
| No Score () ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Very Hard !! S Combo (397) !! A Combo (382) !! B Combo (366) !! C Combo (351) !! No Combo (336)&lt;br /&gt;
|-&lt;br /&gt;
| S Score (496) || 893 || 878|| 862|| 847 || 832&lt;br /&gt;
|-&lt;br /&gt;
| A Score (477) || 874 || 859 || 841 || 826 || 811&lt;br /&gt;
|-&lt;br /&gt;
| B Score (458) || 855 || 840 || 824 || 809 || 794&lt;br /&gt;
|-&lt;br /&gt;
| C Score (439) || 836 || 821 || 805 || 790 || 775&lt;br /&gt;
|-&lt;br /&gt;
| No Score () ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of Events ==&lt;br /&gt;
# Kessei! Seinaru Yoru no Dance Party-hen Gakuen Moriage-tai&lt;br /&gt;
# [[Event:Miko_New_Year|Kessei! Miko ga Kanaderu Shinnen no Onbu-hen Gakuen Moriage-tai]]&lt;br /&gt;
# [[Event:Girls' Wonderland|Kessei! Fushigi no Kuni no Gaaru-hen Gakuen Moriage-tai]]&lt;br /&gt;
# [[Event:Setsubun 2016|Kessei! Zettai Oujya Ootori Uta-in Koukou to Mamemaki-hen Gakuen Moriage-tai]]&lt;br /&gt;
# [[Event:Valentine's 2016|Kessei! Koi Suru Otome no Valentine-hen Gakuen Moriage-tai]]&lt;br /&gt;
# Kessei! Shousei Koukou to Festival-hen Gakuen Moriage-tai&lt;br /&gt;
# Kessei! Seio Nurse no Rehabili-Dance Gakuen Moriage-tai&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=Rhythm:Events&amp;diff=2935</id>
		<title>Rhythm:Events</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=Rhythm:Events&amp;diff=2935"/>
				<updated>2016-02-29T07:01:17Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: New tiers as of current event&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mechanics ==&lt;br /&gt;
So far, there has only been one event type observed. In order to participate, tap the &amp;quot;Event&amp;quot; button that appears above the Mission button on your home screen. The pink button launches a menu that has you select the difficulty you want to play; after confirming your difficulty selection, you are taken to a roulette of songs, and can either wait for the roulette to finish spinning, or try and tap on one of the songs yourself. After getting your song from the roulette, play as normal, and in the post-song results, you will receive points based on your performance!&lt;br /&gt;
&lt;br /&gt;
As of the Setsubun 2016 event, players are now ranked according to their total amount of event points. Ranking is updated very frequently, and the current reward tiers seem to correspond to:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Ranking span&lt;br /&gt;
!Rewards&lt;br /&gt;
|-&lt;br /&gt;
|1-1000&lt;br /&gt;
|1x event SR&lt;br /&gt;
2x Ema Fukami trainer card, same color as event SR&lt;br /&gt;
&lt;br /&gt;
1x SR Appeal Power Mist&lt;br /&gt;
&lt;br /&gt;
500 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|1001-3000&lt;br /&gt;
|1x event SR&lt;br /&gt;
1x Ema Fukami trainer card, same color as event SR&lt;br /&gt;
&lt;br /&gt;
1x SR Appeal Power Mist&lt;br /&gt;
&lt;br /&gt;
250 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|3001-7500&lt;br /&gt;
|1x event SR&lt;br /&gt;
1x Ema Fukami trainer card, same color as event SR&lt;br /&gt;
&lt;br /&gt;
200 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|7501-15000&lt;br /&gt;
|150 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|15001-30000&lt;br /&gt;
|100 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|30001-50000&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|}&lt;br /&gt;
As of the Seio Nurse event (2/29/16 onward), the main prize has been changed to an SSR, and the tiers have been adjusted as noted below:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Ranking span&lt;br /&gt;
!Rewards&lt;br /&gt;
|-&lt;br /&gt;
|1-500&lt;br /&gt;
|1x event SR&lt;br /&gt;
1x Ema Fukami SSR trainer card, same color as event SSR&lt;br /&gt;
&lt;br /&gt;
1x SR Appeal Power Mist, same color as event clothing&lt;br /&gt;
&lt;br /&gt;
500 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|501-1000&lt;br /&gt;
|1x event SR&lt;br /&gt;
1x Ema Fukami SR trainer card, same color as event SSR&lt;br /&gt;
&lt;br /&gt;
1x SR Appeal Power Mist, same color as event clothing&lt;br /&gt;
&lt;br /&gt;
500 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|1001-2000&lt;br /&gt;
|1x event SR&lt;br /&gt;
1x Ema Fukami SR trainer card, same color as event SSR&lt;br /&gt;
&lt;br /&gt;
1x R Appeal Power Mist, same color as event clothing&lt;br /&gt;
&lt;br /&gt;
250 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|2001-3000&lt;br /&gt;
|1x Ema Fukami SR trainer card, same color as event SSR&lt;br /&gt;
1x R Appeal Power Mist, same color as event clothing&lt;br /&gt;
&lt;br /&gt;
250 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|3001-7500&lt;br /&gt;
|1x Ema Fukami R trainer card, same color as event SSR&lt;br /&gt;
200 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|7501-15000&lt;br /&gt;
|150 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|15001-30000&lt;br /&gt;
|100 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|30001-50000&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== In-depth Details ===&lt;br /&gt;
&lt;br /&gt;
From tapping the button from the home screen, you will come to the event splash screen:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:eventsplash.PNG]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All relevant event-related gameplay elements on the splash screen have been labeled.&lt;br /&gt;
&lt;br /&gt;
Prizes that can be earned include increasing amounts of money, Friendship Points, Rack Stones, N/R trainer cards, Power Mists, clothing items of the event set, and R/SR event cards!&lt;br /&gt;
&lt;br /&gt;
==== Points Earned ====&lt;br /&gt;
&lt;br /&gt;
Points earned per song play depend independently on your Combo rank and your Score rank.&lt;br /&gt;
Blank boxes indicate unrecorded data. If you have relevant values, please feel free to input them!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Easy !! S Combo (84) !! A Combo (83) !! B Combo (82) !! C Combo () !! No Combo ()&lt;br /&gt;
|-&lt;br /&gt;
| S Score (104) || 188 || 187 || 186 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| A Score () ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| B Score ()  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C Score () ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| No Score () ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Normal !! S Combo (175) !! A Combo () !! B Combo (167) !! C Combo (166) !! No Combo (162)&lt;br /&gt;
|-&lt;br /&gt;
| S Score (219) || 394 ||  || 386 || 385 || 381&lt;br /&gt;
|-&lt;br /&gt;
| A Score () ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| B Score ()  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C Score () ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| No Score () ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
'''Note''': As of the Valentine's 2016 event, the points gained from S score below only count as a base. Depending on how far above the S score threshold your score on the song in question is, you may receive more points than indicated below.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Hard !! S Combo (276) !! A Combo (269) !! B Combo (261) !! C Combo (254) !! No Combo (246)&lt;br /&gt;
|-&lt;br /&gt;
| S Score (345) || 621 || 614 || 606 || 599 || 591&lt;br /&gt;
|-&lt;br /&gt;
| A Score (336) || 612 || 605 || 597 || 590 || 582&lt;br /&gt;
|-&lt;br /&gt;
| B Score (326) || 602 || 595 || 587 || 580 || 572&lt;br /&gt;
|-&lt;br /&gt;
| C Score (317) || 593 || 586 || 578 || 571 || 563&lt;br /&gt;
|-&lt;br /&gt;
| No Score () ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Very Hard !! S Combo (397) !! A Combo (382) !! B Combo (366) !! C Combo (351) !! No Combo (336)&lt;br /&gt;
|-&lt;br /&gt;
| S Score (496) || 893 || 878|| 862|| 847 || 832&lt;br /&gt;
|-&lt;br /&gt;
| A Score (477) || 874 || 859 || 841 || 826 || 811&lt;br /&gt;
|-&lt;br /&gt;
| B Score (458) || 855 || 840 || 824 || 809 || 794&lt;br /&gt;
|-&lt;br /&gt;
| C Score (439) || 836 || 821 || 805 || 790 || 775&lt;br /&gt;
|-&lt;br /&gt;
| No Score () ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of Events ==&lt;br /&gt;
# Kessei! Seinaru Yoru no Dance Party-hen Gakuen Moriage-tai&lt;br /&gt;
# [[Event:Miko_New_Year|Kessei! Miko ga Kanaderu Shinnen no Onbu-hen Gakuen Moriage-tai]]&lt;br /&gt;
# [[Event:Girls' Wonderland|Kessei! Fushigi no Kuni no Gaaru-hen Gakuen Moriage-tai]]&lt;br /&gt;
# [[Event:Setsubun 2016|Kessei! Zettai Oujya Ootori Uta-in Koukou to Mamemaki-hen Gakuen Moriage-tai]]&lt;br /&gt;
# [[Event:Valentine's 2016|Kessei! Koi Suru Otome no Valentine-hen Gakuen Moriage-tai]]&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=Rhythm:Mission&amp;diff=2934</id>
		<title>Rhythm:Mission</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=Rhythm:Mission&amp;diff=2934"/>
				<updated>2016-02-29T00:04:27Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: Total Record missions updated to new addition of Nonoka Sasahara SR at 7m points&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Missions are tasks that players can complete for rewards like Luck Stones, Gal, Power Mists, and trainer cards. The screen is accessible from the button on the home screen marked　ミミッション.&lt;br /&gt;
&lt;br /&gt;
From this screen, there are three tabs: Normal (ノーマル), Total Record (通算レコード), and Achieved (達成済み), where the last tab permits you to review missions you've completed whose rewards you've collected. You can also tap on a mission in the list to get a longer description of the task (translations for these coming... eventually...).&lt;br /&gt;
&lt;br /&gt;
==Normal Missions==&lt;br /&gt;
&lt;br /&gt;
These missions usually give a Luck Stone reward for completing a fixed task in-game.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Mission Text  (Japanese)&lt;br /&gt;
! Mission Text (English Translation)&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
|特別練驟雨をクリアしよう&lt;br /&gt;
|Let's clear a special practice!&lt;br /&gt;
|150 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 本命ガールを設定しよう&lt;br /&gt;
| Let's set a favorite girl!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| センターガールのなかよしＬｖをＵＰしよう&lt;br /&gt;
| Let's raise your Center Girl's Good Friend Level!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| センターガールのなかよしランクをＵＰしよう&lt;br /&gt;
| Let's raise your Center Girl's Good Friend Rank!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 衣装アピールを使おう&lt;br /&gt;
| Let's use a clothing appeal!&lt;br /&gt;
(Activate an appeal while playing a song)&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| カラーで自動編成してみよう&lt;br /&gt;
| Let's try an automatic formation!&lt;br /&gt;
&lt;br /&gt;
(Automatically compose a unit)&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|日替わり曲のいずれか１曲おクリアしよう&lt;br /&gt;
|Let's clear one of the Side-B Songs!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 無料でフレンド勧誘しよう&lt;br /&gt;
| Let's do a free Friend Invitation!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| フレンドptを使ってフレンド勧誘をしよう&lt;br /&gt;
| Let's use Friend Points to do a Friend Invitation!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 「NPMな彼女デス」をクリアしよう&lt;br /&gt;
| Let's clear &amp;quot;NPM na Kanojo Desu&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 定番曲の内いずれか１曲を全難易度クリアしよう&lt;br /&gt;
|Let's clear all difficulties of a Side-A Song!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| ストーリーのｓｔａｇｅ１を読もう&lt;br /&gt;
|Let's read stage1's story!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| センターガールの２人目を勧誘できるようにしよう&lt;br /&gt;
| Let's earn a second Center Girl slot!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| ガールとの仲を進展させよう&lt;br /&gt;
| Let's [[Rhythm:Evolve|evolve]] a girl once!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|「楽しきトキメキ」をクリアしよう&lt;br /&gt;
|Let's clear &amp;quot;Tanoshiki Tokimeki&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 「楽しきトキメキ」の難易度ムズカシイをクリアしよう&lt;br /&gt;
| Let's clear &amp;quot;Tanoshiki Tokimeki&amp;quot; on Hard!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 「全力ヒロイン！」をフルコンボでクリアしよう&lt;br /&gt;
| Let's full combo &amp;quot;Zenryoku Heroine!&amp;quot;!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 「NPMな彼女デス」をフルコンボでクリアしよう&lt;br /&gt;
| Let's full combo &amp;quot;NPM na Kanojo Desu&amp;quot;!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 「Ｓｅｗｉｎｇ　Ｍｙ　ＭＯＤＥ」をクリアしよう&lt;br /&gt;
| Let's clear &amp;quot;Sewing My MODE&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| ガールとの仲を最終進展させよう&lt;br /&gt;
| Let's evolve a girl fully!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| センターガールの着せ替えをしよう&lt;br /&gt;
|Let's accessorize your Center Girl!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|センターガールを勧誘できるようにしよう&lt;br /&gt;
|Let's invite a Center Girl!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|センターガールの３人目を勧誘できるようにしよう&lt;br /&gt;
|Let's earn a third Center Girl slot!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|最初に選んだセンターガール以外でもＰＬＡＹしてみよう&lt;br /&gt;
|Let's play a song with a new Center Girl!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|センターガールの得意な曲をＰＬＡＹしよう&lt;br /&gt;
|Let's play a Center Girl's specialty song!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|日替わり曲のいずれか１曲全難易度クリアしよう&lt;br /&gt;
|Let's clear all difficulties of a Side-B Song!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|「未来Episode」をクリアしよう&lt;br /&gt;
|Let's clear &amp;quot;Mirai Episode&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|フレンド申請をしてみよう&lt;br /&gt;
|Let's send a friend request!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|ガールをレッスンしよう&lt;br /&gt;
|Let's try a lesson with a girl!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|「Smile Day]をクリアしよう&lt;br /&gt;
|Let's clear &amp;quot;Smile Day&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|「全力ヒロイン！」の難易度ムズカシイをクリアしよう&lt;br /&gt;
|Let's full combo &amp;quot;Zenryoku Heroine!&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|「NPMな彼女デス」の難易度ムズカシイをクリアしよう&lt;br /&gt;
|Let's full combo &amp;quot;NPM na Kanojo Desu&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|ガールのかけ声LvをUPしよう&lt;br /&gt;
|Let's level up a girl's skill!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|衣装をおしゃれ革命しよう&lt;br /&gt;
|Let's evolve an article of clothing once!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|スコアSSランクを達成しよう&lt;br /&gt;
|Let's achieve an SS Score Rank!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|フルフルマスターを達成しよう&lt;br /&gt;
|Let's achieve a Full-Full Master!&lt;br /&gt;
(Full Combo + Full Mirror Bonus)&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|【SR野々花と急接近】　「小さなカフェのあの席で」の難接近&lt;br /&gt;
ムズカシイをクリアしよう&lt;br /&gt;
|[SR Quick Intimacy with Nonoka] &lt;br /&gt;
Let's clear &amp;quot;Chiisana Cafe no Ano Seki de&amp;quot; on Hard! (?)&lt;br /&gt;
|SR Nonoka Sasahara&lt;br /&gt;
(Available 29 Feb 2016-?)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Total Record Missions==&lt;br /&gt;
&lt;br /&gt;
These are awarded for increasing the total score from the songs you've played.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Score Requirement&lt;br /&gt;
!Reward&lt;br /&gt;
|-&lt;br /&gt;
|100,000&lt;br /&gt;
|Winter Chime (song)&lt;br /&gt;
|-&lt;br /&gt;
|500,000&lt;br /&gt;
|Kiyoku Tadashiku? School Days (song)&lt;br /&gt;
|-&lt;br /&gt;
|1,000,000&lt;br /&gt;
|I Say, I Love (song)&lt;br /&gt;
|-&lt;br /&gt;
|1,500,000&lt;br /&gt;
|200,000 Gal&lt;br /&gt;
|-&lt;br /&gt;
|2,000,000&lt;br /&gt;
|Shinka-kei Girl&lt;br /&gt;
|-&lt;br /&gt;
|2,210,000&lt;br /&gt;
|R Shirabe Narumi (Pink)&lt;br /&gt;
|-&lt;br /&gt;
|2,220,000&lt;br /&gt;
|R Shirabe Narumi (Yellow)&lt;br /&gt;
|-&lt;br /&gt;
|2,230,000&lt;br /&gt;
|R Shirabe Narumi (Orange)&lt;br /&gt;
|-&lt;br /&gt;
|2,240,000&lt;br /&gt;
|R Shirabe Narumi (Green)&lt;br /&gt;
|-&lt;br /&gt;
|2,250,000&lt;br /&gt;
|R Shirabe Narumi (Blue)&lt;br /&gt;
|-&lt;br /&gt;
|2,710,000&lt;br /&gt;
|R Shirabe Narumi (Yellow)&lt;br /&gt;
|-&lt;br /&gt;
|2,720,000&lt;br /&gt;
|R Shirabe Narumi (Orange)&lt;br /&gt;
|-&lt;br /&gt;
|2,730,000&lt;br /&gt;
|R Shirabe Narumi (Green)&lt;br /&gt;
|-&lt;br /&gt;
|2,740,000&lt;br /&gt;
|R Shirabe Narumi (Blue)&lt;br /&gt;
|-&lt;br /&gt;
|2,750,000&lt;br /&gt;
|R Shirabe Narumi (Pink)&lt;br /&gt;
|-&lt;br /&gt;
|2,950,000&lt;br /&gt;
|R Pink Power MIst&lt;br /&gt;
|-&lt;br /&gt;
|2,960,000&lt;br /&gt;
|R Yellow Power Mist&lt;br /&gt;
|-&lt;br /&gt;
|2,970,000&lt;br /&gt;
|R Orange Power Mist&lt;br /&gt;
|-&lt;br /&gt;
|2,980,000&lt;br /&gt;
|R Green Power Mist&lt;br /&gt;
|-&lt;br /&gt;
|2,990,000&lt;br /&gt;
|R Blue Power Mist&lt;br /&gt;
|-&lt;br /&gt;
|3,210,000&lt;br /&gt;
|R Shirabe Narumi (Orange)&lt;br /&gt;
|-&lt;br /&gt;
|3,220,000&lt;br /&gt;
|R Shirabe Narumi (Green)&lt;br /&gt;
|-&lt;br /&gt;
|3,230,000&lt;br /&gt;
|R Shirabe Narumi (Blue)&lt;br /&gt;
|-&lt;br /&gt;
|3,240,000&lt;br /&gt;
|R Shirabe Narumi (Pink)&lt;br /&gt;
|-&lt;br /&gt;
|3,250,000&lt;br /&gt;
|R Shirabe Narumi (Yellow)&lt;br /&gt;
|-&lt;br /&gt;
|3,500,000&lt;br /&gt;
|200,000 Gal&lt;br /&gt;
|-&lt;br /&gt;
|3,710,000&lt;br /&gt;
|R Shirabe Narumi (Green)&lt;br /&gt;
|-&lt;br /&gt;
|3,720,000&lt;br /&gt;
|R Shirabe Narumi (Blue)&lt;br /&gt;
|-&lt;br /&gt;
|3,730,000&lt;br /&gt;
|R Shirabe Narumi (Pink)&lt;br /&gt;
|-&lt;br /&gt;
|3,740,000&lt;br /&gt;
|R Shirabe Narumi (Yellow)&lt;br /&gt;
|-&lt;br /&gt;
|3,750,000&lt;br /&gt;
|R Shirabe Narumi (Orange)&lt;br /&gt;
|-&lt;br /&gt;
|4,100,000&lt;br /&gt;
|200,000 Gal&lt;br /&gt;
|-&lt;br /&gt;
|4,210,000&lt;br /&gt;
|R Shirabe Narumi (Blue)&lt;br /&gt;
|-&lt;br /&gt;
|4,220,000&lt;br /&gt;
|R Shirabe Narumi (Pink)&lt;br /&gt;
|-&lt;br /&gt;
|4,230,000&lt;br /&gt;
|R Shirabe Narumi (Yellow)&lt;br /&gt;
|-&lt;br /&gt;
|4,240,000&lt;br /&gt;
|R Shirabe Narumi (Orange)&lt;br /&gt;
|-&lt;br /&gt;
|4,250,000&lt;br /&gt;
|R Shirabe Narumi (Green)&lt;br /&gt;
|-&lt;br /&gt;
|4,500,000&lt;br /&gt;
|200,000 Gal&lt;br /&gt;
|-&lt;br /&gt;
|4,700,000&lt;br /&gt;
|R Shirabe Narumi (Pink)&lt;br /&gt;
|-&lt;br /&gt;
|4,710,000&lt;br /&gt;
|R Shirabe Narumi (Yellow)&lt;br /&gt;
|-&lt;br /&gt;
|4,720,000&lt;br /&gt;
|R Shirabe Narumi (Orange)&lt;br /&gt;
|-&lt;br /&gt;
|4,730,000&lt;br /&gt;
|R Shirabe Narumi (Green)&lt;br /&gt;
|-&lt;br /&gt;
|4,740,000&lt;br /&gt;
|R Shirabe Narumi (Blue)&lt;br /&gt;
|-&lt;br /&gt;
|4,950,000&lt;br /&gt;
|R Power Mist (Yellow)&lt;br /&gt;
|-&lt;br /&gt;
|4,960,000&lt;br /&gt;
|R Power Mist (Orange)&lt;br /&gt;
|-&lt;br /&gt;
|4,970,000&lt;br /&gt;
|R Power Mist (Green)&lt;br /&gt;
|-&lt;br /&gt;
|4,980,000&lt;br /&gt;
|R Power Mist (Blue)&lt;br /&gt;
|-&lt;br /&gt;
|4,990,000&lt;br /&gt;
|R Power Mist (Pink)&lt;br /&gt;
|-&lt;br /&gt;
|5,210,000&lt;br /&gt;
|R Shirabe Narumi (Yellow)&lt;br /&gt;
|-&lt;br /&gt;
|5,220,000&lt;br /&gt;
|R Shirabe Narumi (Orange)&lt;br /&gt;
|-&lt;br /&gt;
|5,230,000&lt;br /&gt;
|R Shirabe Narumi (Green)&lt;br /&gt;
|-&lt;br /&gt;
|5,240,000&lt;br /&gt;
|R Shirabe Narumi (Blue)&lt;br /&gt;
|-&lt;br /&gt;
|5,250,000&lt;br /&gt;
|R Shirabe Narumi (Pink)&lt;br /&gt;
|-&lt;br /&gt;
|5,600,000&lt;br /&gt;
|250 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|5,710,000&lt;br /&gt;
|R Shirabe Narumi (Orange)&lt;br /&gt;
|-&lt;br /&gt;
|5,720,000&lt;br /&gt;
|R Shirabe Narumi (Green)&lt;br /&gt;
|-&lt;br /&gt;
|5,730,000&lt;br /&gt;
|R Shirabe Narumi (Blue)&lt;br /&gt;
|-&lt;br /&gt;
|5,740,000&lt;br /&gt;
|R Shirabe Narumi (Pink)&lt;br /&gt;
|-&lt;br /&gt;
|5,750,000&lt;br /&gt;
|R Shirabe Narumi (Yellow)&lt;br /&gt;
|-&lt;br /&gt;
|6,000,000&lt;br /&gt;
|200,000 Gal&lt;br /&gt;
|-&lt;br /&gt;
|6,200,000&lt;br /&gt;
|R Shirabe Narumi (Green)&lt;br /&gt;
|-&lt;br /&gt;
|6,210,000&lt;br /&gt;
|R Shirabe Narumi (Blue)&lt;br /&gt;
|-&lt;br /&gt;
|6,220,000&lt;br /&gt;
|R Shirabe Narumi (Pink)&lt;br /&gt;
|-&lt;br /&gt;
|6,230,000&lt;br /&gt;
|R Shirabe Narumi (Yellow)&lt;br /&gt;
|-&lt;br /&gt;
|6,240,000&lt;br /&gt;
|R Shirabe Narumi (Orange)&lt;br /&gt;
|-&lt;br /&gt;
|6,500,000&lt;br /&gt;
|250 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|6,710,000&lt;br /&gt;
|R Shirabe Narumi (Blue)&lt;br /&gt;
|-&lt;br /&gt;
|6,720,000&lt;br /&gt;
|R Shirabe Narumi (Pink)&lt;br /&gt;
|-&lt;br /&gt;
|6,730,000&lt;br /&gt;
|R Shirabe Narumi (Yellow)&lt;br /&gt;
|-&lt;br /&gt;
|6,740,000&lt;br /&gt;
|R Shirabe Narumi (Orange)&lt;br /&gt;
|-&lt;br /&gt;
|6,750,000&lt;br /&gt;
|R Shirabe Narumi (Green)&lt;br /&gt;
|-&lt;br /&gt;
|6,900,000&lt;br /&gt;
|200,000 Gal&lt;br /&gt;
|-&lt;br /&gt;
|6,950,000&lt;br /&gt;
|R Power Mist (Orange)&lt;br /&gt;
|-&lt;br /&gt;
|6,960,000&lt;br /&gt;
|R Power Mist (Green)&lt;br /&gt;
|-&lt;br /&gt;
|6,970,000&lt;br /&gt;
|R Power Mist (Blue)&lt;br /&gt;
|-&lt;br /&gt;
|6,980,000&lt;br /&gt;
|R Power Mist (Pink)&lt;br /&gt;
|-&lt;br /&gt;
|6,990,000&lt;br /&gt;
|R Power Mist (Yellow)&lt;br /&gt;
|-&lt;br /&gt;
|7,000,000&lt;br /&gt;
|SR Nonoka Sasahara&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
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|}&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=Rhythm:Mission&amp;diff=2933</id>
		<title>Rhythm:Mission</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=Rhythm:Mission&amp;diff=2933"/>
				<updated>2016-02-28T23:59:42Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: Again, easier to put more cells in this way&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Missions are tasks that players can complete for rewards like Luck Stones, Gal, Power Mists, and trainer cards. The screen is accessible from the button on the home screen marked　ミミッション.&lt;br /&gt;
&lt;br /&gt;
From this screen, there are three tabs: Normal (ノーマル), Total Record (通算レコード), and Achieved (達成済み), where the last tab permits you to review missions you've completed whose rewards you've collected. You can also tap on a mission in the list to get a longer description of the task (translations for these coming... eventually...).&lt;br /&gt;
&lt;br /&gt;
==Normal Missions==&lt;br /&gt;
&lt;br /&gt;
These missions usually give a Luck Stone reward for completing a fixed task in-game.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Mission Text  (Japanese)&lt;br /&gt;
! Mission Text (English Translation)&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
|特別練驟雨をクリアしよう&lt;br /&gt;
|Let's clear a special practice!&lt;br /&gt;
|150 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 本命ガールを設定しよう&lt;br /&gt;
| Let's set a favorite girl!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| センターガールのなかよしＬｖをＵＰしよう&lt;br /&gt;
| Let's raise your Center Girl's Good Friend Level!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| センターガールのなかよしランクをＵＰしよう&lt;br /&gt;
| Let's raise your Center Girl's Good Friend Rank!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 衣装アピールを使おう&lt;br /&gt;
| Let's use a clothing appeal!&lt;br /&gt;
(Activate an appeal while playing a song)&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| カラーで自動編成してみよう&lt;br /&gt;
| Let's try an automatic formation!&lt;br /&gt;
&lt;br /&gt;
(Automatically compose a unit)&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|日替わり曲のいずれか１曲おクリアしよう&lt;br /&gt;
|Let's clear one of the Side-B Songs!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 無料でフレンド勧誘しよう&lt;br /&gt;
| Let's do a free Friend Invitation!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| フレンドptを使ってフレンド勧誘をしよう&lt;br /&gt;
| Let's use Friend Points to do a Friend Invitation!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 「NPMな彼女デス」をクリアしよう&lt;br /&gt;
| Let's clear &amp;quot;NPM na Kanojo Desu&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 定番曲の内いずれか１曲を全難易度クリアしよう&lt;br /&gt;
|Let's clear all difficulties of a Side-A Song!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| ストーリーのｓｔａｇｅ１を読もう&lt;br /&gt;
|Let's read stage1's story!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| センターガールの２人目を勧誘できるようにしよう&lt;br /&gt;
| Let's earn a second Center Girl slot!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| ガールとの仲を進展させよう&lt;br /&gt;
| Let's [[Rhythm:Evolve|evolve]] a girl once!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|「楽しきトキメキ」をクリアしよう&lt;br /&gt;
|Let's clear &amp;quot;Tanoshiki Tokimeki&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 「楽しきトキメキ」の難易度ムズカシイをクリアしよう&lt;br /&gt;
| Let's clear &amp;quot;Tanoshiki Tokimeki&amp;quot; on Hard!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 「全力ヒロイン！」をフルコンボでクリアしよう&lt;br /&gt;
| Let's full combo &amp;quot;Zenryoku Heroine!&amp;quot;!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 「NPMな彼女デス」をフルコンボでクリアしよう&lt;br /&gt;
| Let's full combo &amp;quot;NPM na Kanojo Desu&amp;quot;!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 「Ｓｅｗｉｎｇ　Ｍｙ　ＭＯＤＥ」をクリアしよう&lt;br /&gt;
| Let's clear &amp;quot;Sewing My MODE&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| ガールとの仲を最終進展させよう&lt;br /&gt;
| Let's evolve a girl fully!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| センターガールの着せ替えをしよう&lt;br /&gt;
|Let's accessorize your Center Girl!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|センターガールを勧誘できるようにしよう&lt;br /&gt;
|Let's invite a Center Girl!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|センターガールの３人目を勧誘できるようにしよう&lt;br /&gt;
|Let's earn a third Center Girl slot!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|最初に選んだセンターガール以外でもＰＬＡＹしてみよう&lt;br /&gt;
|Let's play a song with a new Center Girl!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|センターガールの得意な曲をＰＬＡＹしよう&lt;br /&gt;
|Let's play a Center Girl's specialty song!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|日替わり曲のいずれか１曲全難易度クリアしよう&lt;br /&gt;
|Let's clear all difficulties of a Side-B Song!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|「未来Episode」をクリアしよう&lt;br /&gt;
|Let's clear &amp;quot;Mirai Episode&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|フレンド申請をしてみよう&lt;br /&gt;
|Let's send a friend request!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|ガールをレッスンしよう&lt;br /&gt;
|Let's try a lesson with a girl!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|「Smile Day]をクリアしよう&lt;br /&gt;
|Let's clear &amp;quot;Smile Day&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|「全力ヒロイン！」の難易度ムズカシイをクリアしよう&lt;br /&gt;
|Let's full combo &amp;quot;Zenryoku Heroine!&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|「NPMな彼女デス」の難易度ムズカシイをクリアしよう&lt;br /&gt;
|Let's full combo &amp;quot;NPM na Kanojo Desu&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|ガールのかけ声LvをUPしよう&lt;br /&gt;
|Let's level up a girl's skill!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|衣装をおしゃれ革命しよう&lt;br /&gt;
|Let's evolve an article of clothing once!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|スコアSSランクを達成しよう&lt;br /&gt;
|Let's achieve an SS Score Rank!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|フルフルマスターを達成しよう&lt;br /&gt;
|Let's achieve a Full-Full Master!&lt;br /&gt;
(Full Combo + Full Mirror Bonus)&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|【SR野々花と急接近】　「小さなカフェのあの席で」の難接近&lt;br /&gt;
ムズカシイをクリアしよう&lt;br /&gt;
|[SR Quick Intimacy with Nonoka] &lt;br /&gt;
Let's clear &amp;quot;Chiisana Cafe no Ano Seki de&amp;quot; on Hard! (?)&lt;br /&gt;
|SR Nonoka Sasahara&lt;br /&gt;
(Available 29 Feb 2016-?)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Total Record Missions==&lt;br /&gt;
&lt;br /&gt;
These are awarded for increasing the total score from the songs you've played.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Score Requirement&lt;br /&gt;
!Reward&lt;br /&gt;
|-&lt;br /&gt;
|100,000&lt;br /&gt;
|Winter Chime (song)&lt;br /&gt;
|-&lt;br /&gt;
|500,000&lt;br /&gt;
|Kiyoku Tadashiku? School Days (song)&lt;br /&gt;
|-&lt;br /&gt;
|1,000,000&lt;br /&gt;
|I Say, I Love (song)&lt;br /&gt;
|-&lt;br /&gt;
|1,500,000&lt;br /&gt;
|200,000 Gal&lt;br /&gt;
|-&lt;br /&gt;
|2,000,000&lt;br /&gt;
|Shinka-kei Girl&lt;br /&gt;
|-&lt;br /&gt;
|2,210,000&lt;br /&gt;
|R Shirabe Narumi (Pink)&lt;br /&gt;
|-&lt;br /&gt;
|2,220,000&lt;br /&gt;
|R Shirabe Narumi (Yellow)&lt;br /&gt;
|-&lt;br /&gt;
|2,230,000&lt;br /&gt;
|R Shirabe Narumi (Orange)&lt;br /&gt;
|-&lt;br /&gt;
|2,240,000&lt;br /&gt;
|R Shirabe Narumi (Green)&lt;br /&gt;
|-&lt;br /&gt;
|2,250,000&lt;br /&gt;
|R Shirabe Narumi (Blue)&lt;br /&gt;
|-&lt;br /&gt;
|2,710,000&lt;br /&gt;
|R Shirabe Narumi (Yellow)&lt;br /&gt;
|-&lt;br /&gt;
|2,720,000&lt;br /&gt;
|R Shirabe Narumi (Orange)&lt;br /&gt;
|-&lt;br /&gt;
|2,730,000&lt;br /&gt;
|R Shirabe Narumi (Green)&lt;br /&gt;
|-&lt;br /&gt;
|2,740,000&lt;br /&gt;
|R Shirabe Narumi (Blue)&lt;br /&gt;
|-&lt;br /&gt;
|2,750,000&lt;br /&gt;
|R Shirabe Narumi (Pink)&lt;br /&gt;
|-&lt;br /&gt;
|2,950,000&lt;br /&gt;
|R Pink Power MIst&lt;br /&gt;
|-&lt;br /&gt;
|2,960,000&lt;br /&gt;
|R Yellow Power Mist&lt;br /&gt;
|-&lt;br /&gt;
|2,970,000&lt;br /&gt;
|R Orange Power Mist&lt;br /&gt;
|-&lt;br /&gt;
|2,980,000&lt;br /&gt;
|R Green Power Mist&lt;br /&gt;
|-&lt;br /&gt;
|2,990,000&lt;br /&gt;
|R Blue Power Mist&lt;br /&gt;
|-&lt;br /&gt;
|3,210,000&lt;br /&gt;
|R Shirabe Narumi (Orange)&lt;br /&gt;
|-&lt;br /&gt;
|3,220,000&lt;br /&gt;
|R Shirabe Narumi (Green)&lt;br /&gt;
|-&lt;br /&gt;
|3,230,000&lt;br /&gt;
|R Shirabe Narumi (Blue)&lt;br /&gt;
|-&lt;br /&gt;
|3,240,000&lt;br /&gt;
|R Shirabe Narumi (Pink)&lt;br /&gt;
|-&lt;br /&gt;
|3,250,000&lt;br /&gt;
|R Shirabe Narumi (Yellow)&lt;br /&gt;
|-&lt;br /&gt;
|3,500,000&lt;br /&gt;
|200,000 Gal&lt;br /&gt;
|-&lt;br /&gt;
|3,710,000&lt;br /&gt;
|R Shirabe Narumi (Green)&lt;br /&gt;
|-&lt;br /&gt;
|3,720,000&lt;br /&gt;
|R Shirabe Narumi (Blue)&lt;br /&gt;
|-&lt;br /&gt;
|3,730,000&lt;br /&gt;
|R Shirabe Narumi (Pink)&lt;br /&gt;
|-&lt;br /&gt;
|3,740,000&lt;br /&gt;
|R Shirabe Narumi (Yellow)&lt;br /&gt;
|-&lt;br /&gt;
|3,750,000&lt;br /&gt;
|R Shirabe Narumi (Orange)&lt;br /&gt;
|-&lt;br /&gt;
|4,100,000&lt;br /&gt;
|200,000 Gal&lt;br /&gt;
|-&lt;br /&gt;
|4,210,000&lt;br /&gt;
|R Shirabe Narumi (Blue)&lt;br /&gt;
|-&lt;br /&gt;
|4,220,000&lt;br /&gt;
|R Shirabe Narumi (Pink)&lt;br /&gt;
|-&lt;br /&gt;
|4,230,000&lt;br /&gt;
|R Shirabe Narumi (Yellow)&lt;br /&gt;
|-&lt;br /&gt;
|4,240,000&lt;br /&gt;
|R Shirabe Narumi (Orange)&lt;br /&gt;
|-&lt;br /&gt;
|4,250,000&lt;br /&gt;
|R Shirabe Narumi (Green)&lt;br /&gt;
|-&lt;br /&gt;
|4,500,000&lt;br /&gt;
|200,000 Gal&lt;br /&gt;
|-&lt;br /&gt;
|4,700,000&lt;br /&gt;
|R Shirabe Narumi (Pink)&lt;br /&gt;
|-&lt;br /&gt;
|4,710,000&lt;br /&gt;
|R Shirabe Narumi (Yellow)&lt;br /&gt;
|-&lt;br /&gt;
|4,720,000&lt;br /&gt;
|R Shirabe Narumi (Orange)&lt;br /&gt;
|-&lt;br /&gt;
|4,730,000&lt;br /&gt;
|R Shirabe Narumi (Green)&lt;br /&gt;
|-&lt;br /&gt;
|4,740,000&lt;br /&gt;
|R Shirabe Narumi (Blue)&lt;br /&gt;
|-&lt;br /&gt;
|4,950,000&lt;br /&gt;
|R Power Mist (Yellow)&lt;br /&gt;
|-&lt;br /&gt;
|4,960,000&lt;br /&gt;
|R Power Mist (Orange)&lt;br /&gt;
|-&lt;br /&gt;
|4,970,000&lt;br /&gt;
|R Power Mist (Green)&lt;br /&gt;
|-&lt;br /&gt;
|4,980,000&lt;br /&gt;
|R Power Mist (Blue)&lt;br /&gt;
|-&lt;br /&gt;
|4,990,000&lt;br /&gt;
|R Power Mist (Pink)&lt;br /&gt;
|-&lt;br /&gt;
|5,210,000&lt;br /&gt;
|R Shirabe Narumi (Yellow)&lt;br /&gt;
|-&lt;br /&gt;
|5,220,000&lt;br /&gt;
|R Shirabe Narumi (Orange)&lt;br /&gt;
|-&lt;br /&gt;
|5,230,000&lt;br /&gt;
|R Shirabe Narumi (Green)&lt;br /&gt;
|-&lt;br /&gt;
|5,240,000&lt;br /&gt;
|R Shirabe Narumi (Blue)&lt;br /&gt;
|-&lt;br /&gt;
|5,250,000&lt;br /&gt;
|R Shirabe Narumi (Pink)&lt;br /&gt;
|-&lt;br /&gt;
|5,600,000&lt;br /&gt;
|250 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
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|}&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=Rhythm:Mission&amp;diff=2932</id>
		<title>Rhythm:Mission</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=Rhythm:Mission&amp;diff=2932"/>
				<updated>2016-02-28T23:58:54Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: More total score missions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Missions are tasks that players can complete for rewards like Luck Stones, Gal, Power Mists, and trainer cards. The screen is accessible from the button on the home screen marked　ミミッション.&lt;br /&gt;
&lt;br /&gt;
From this screen, there are three tabs: Normal (ノーマル), Total Record (通算レコード), and Achieved (達成済み), where the last tab permits you to review missions you've completed whose rewards you've collected. You can also tap on a mission in the list to get a longer description of the task (translations for these coming... eventually...).&lt;br /&gt;
&lt;br /&gt;
==Normal Missions==&lt;br /&gt;
&lt;br /&gt;
These missions usually give a Luck Stone reward for completing a fixed task in-game.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Mission Text  (Japanese)&lt;br /&gt;
! Mission Text (English Translation)&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
|特別練驟雨をクリアしよう&lt;br /&gt;
|Let's clear a special practice!&lt;br /&gt;
|150 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 本命ガールを設定しよう&lt;br /&gt;
| Let's set a favorite girl!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| センターガールのなかよしＬｖをＵＰしよう&lt;br /&gt;
| Let's raise your Center Girl's Good Friend Level!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| センターガールのなかよしランクをＵＰしよう&lt;br /&gt;
| Let's raise your Center Girl's Good Friend Rank!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 衣装アピールを使おう&lt;br /&gt;
| Let's use a clothing appeal!&lt;br /&gt;
(Activate an appeal while playing a song)&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| カラーで自動編成してみよう&lt;br /&gt;
| Let's try an automatic formation!&lt;br /&gt;
&lt;br /&gt;
(Automatically compose a unit)&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|日替わり曲のいずれか１曲おクリアしよう&lt;br /&gt;
|Let's clear one of the Side-B Songs!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 無料でフレンド勧誘しよう&lt;br /&gt;
| Let's do a free Friend Invitation!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| フレンドptを使ってフレンド勧誘をしよう&lt;br /&gt;
| Let's use Friend Points to do a Friend Invitation!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 「NPMな彼女デス」をクリアしよう&lt;br /&gt;
| Let's clear &amp;quot;NPM na Kanojo Desu&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 定番曲の内いずれか１曲を全難易度クリアしよう&lt;br /&gt;
|Let's clear all difficulties of a Side-A Song!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| ストーリーのｓｔａｇｅ１を読もう&lt;br /&gt;
|Let's read stage1's story!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| センターガールの２人目を勧誘できるようにしよう&lt;br /&gt;
| Let's earn a second Center Girl slot!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| ガールとの仲を進展させよう&lt;br /&gt;
| Let's [[Rhythm:Evolve|evolve]] a girl once!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|「楽しきトキメキ」をクリアしよう&lt;br /&gt;
|Let's clear &amp;quot;Tanoshiki Tokimeki&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 「楽しきトキメキ」の難易度ムズカシイをクリアしよう&lt;br /&gt;
| Let's clear &amp;quot;Tanoshiki Tokimeki&amp;quot; on Hard!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 「全力ヒロイン！」をフルコンボでクリアしよう&lt;br /&gt;
| Let's full combo &amp;quot;Zenryoku Heroine!&amp;quot;!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 「NPMな彼女デス」をフルコンボでクリアしよう&lt;br /&gt;
| Let's full combo &amp;quot;NPM na Kanojo Desu&amp;quot;!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 「Ｓｅｗｉｎｇ　Ｍｙ　ＭＯＤＥ」をクリアしよう&lt;br /&gt;
| Let's clear &amp;quot;Sewing My MODE&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| ガールとの仲を最終進展させよう&lt;br /&gt;
| Let's evolve a girl fully!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| センターガールの着せ替えをしよう&lt;br /&gt;
|Let's accessorize your Center Girl!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|センターガールを勧誘できるようにしよう&lt;br /&gt;
|Let's invite a Center Girl!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|センターガールの３人目を勧誘できるようにしよう&lt;br /&gt;
|Let's earn a third Center Girl slot!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|最初に選んだセンターガール以外でもＰＬＡＹしてみよう&lt;br /&gt;
|Let's play a song with a new Center Girl!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|センターガールの得意な曲をＰＬＡＹしよう&lt;br /&gt;
|Let's play a Center Girl's specialty song!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|日替わり曲のいずれか１曲全難易度クリアしよう&lt;br /&gt;
|Let's clear all difficulties of a Side-B Song!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|「未来Episode」をクリアしよう&lt;br /&gt;
|Let's clear &amp;quot;Mirai Episode&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|フレンド申請をしてみよう&lt;br /&gt;
|Let's send a friend request!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|ガールをレッスンしよう&lt;br /&gt;
|Let's try a lesson with a girl!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|「Smile Day]をクリアしよう&lt;br /&gt;
|Let's clear &amp;quot;Smile Day&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|「全力ヒロイン！」の難易度ムズカシイをクリアしよう&lt;br /&gt;
|Let's full combo &amp;quot;Zenryoku Heroine!&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|「NPMな彼女デス」の難易度ムズカシイをクリアしよう&lt;br /&gt;
|Let's full combo &amp;quot;NPM na Kanojo Desu&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|ガールのかけ声LvをUPしよう&lt;br /&gt;
|Let's level up a girl's skill!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|衣装をおしゃれ革命しよう&lt;br /&gt;
|Let's evolve an article of clothing once!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|スコアSSランクを達成しよう&lt;br /&gt;
|Let's achieve an SS Score Rank!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|フルフルマスターを達成しよう&lt;br /&gt;
|Let's achieve a Full-Full Master!&lt;br /&gt;
(Full Combo + Full Mirror Bonus)&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|【SR野々花と急接近】　「小さなカフェのあの席で」の難接近&lt;br /&gt;
ムズカシイをクリアしよう&lt;br /&gt;
|[SR Quick Intimacy with Nonoka] &lt;br /&gt;
Let's clear &amp;quot;Chiisana Cafe no Ano Seki de&amp;quot; on Hard! (?)&lt;br /&gt;
|SR Nonoka Sasahara&lt;br /&gt;
(Available 29 Feb 2016-?)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Total Record Missions==&lt;br /&gt;
&lt;br /&gt;
These are awarded for increasing the total score from the songs you've played.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Score Requirement&lt;br /&gt;
!Reward&lt;br /&gt;
|-&lt;br /&gt;
|100,000&lt;br /&gt;
|Winter Chime (song)&lt;br /&gt;
|-&lt;br /&gt;
|500,000&lt;br /&gt;
|Kiyoku Tadashiku? School Days (song)&lt;br /&gt;
|-&lt;br /&gt;
|1,000,000&lt;br /&gt;
|I Say, I Love (song)&lt;br /&gt;
|-&lt;br /&gt;
|1,500,000&lt;br /&gt;
|200,000 Gal&lt;br /&gt;
|-&lt;br /&gt;
|2,000,000&lt;br /&gt;
|Shinka-kei Girl&lt;br /&gt;
|-&lt;br /&gt;
|2,210,000&lt;br /&gt;
|R Shirabe Narumi (Pink)&lt;br /&gt;
|-&lt;br /&gt;
|2,220,000&lt;br /&gt;
|R Shirabe Narumi (Yellow)&lt;br /&gt;
|-&lt;br /&gt;
|2,230,000&lt;br /&gt;
|R Shirabe Narumi (Orange)&lt;br /&gt;
|-&lt;br /&gt;
|2,240,000&lt;br /&gt;
|R Shirabe Narumi (Green)&lt;br /&gt;
|-&lt;br /&gt;
|2,250,000&lt;br /&gt;
|R Shirabe Narumi (Blue)&lt;br /&gt;
|-&lt;br /&gt;
|2,710,000&lt;br /&gt;
|R Shirabe Narumi (Yellow)&lt;br /&gt;
|-&lt;br /&gt;
|2,720,000&lt;br /&gt;
|R Shirabe Narumi (Orange)&lt;br /&gt;
|-&lt;br /&gt;
|2,730,000&lt;br /&gt;
|R Shirabe Narumi (Green)&lt;br /&gt;
|-&lt;br /&gt;
|2,740,000&lt;br /&gt;
|R Shirabe Narumi (Blue)&lt;br /&gt;
|-&lt;br /&gt;
|2,750,000&lt;br /&gt;
|R Shirabe Narumi (Pink)&lt;br /&gt;
|-&lt;br /&gt;
|2,950,000&lt;br /&gt;
|R Pink Power MIst&lt;br /&gt;
|-&lt;br /&gt;
|2,960,000&lt;br /&gt;
|R Yellow Power Mist&lt;br /&gt;
|-&lt;br /&gt;
|2,970,000&lt;br /&gt;
|R Orange Power Mist&lt;br /&gt;
|-&lt;br /&gt;
|2,980,000&lt;br /&gt;
|R Green Power Mist&lt;br /&gt;
|-&lt;br /&gt;
|2,990,000&lt;br /&gt;
|R Blue Power Mist&lt;br /&gt;
|-&lt;br /&gt;
|3,210,000&lt;br /&gt;
|R Shirabe Narumi (Orange)&lt;br /&gt;
|-&lt;br /&gt;
|3,220,000&lt;br /&gt;
|R Shirabe Narumi (Green)&lt;br /&gt;
|-&lt;br /&gt;
|3,230,000&lt;br /&gt;
|R Shirabe Narumi (Blue)&lt;br /&gt;
|-&lt;br /&gt;
|3,240,000&lt;br /&gt;
|R Shirabe Narumi (Pink)&lt;br /&gt;
|-&lt;br /&gt;
|3,250,000&lt;br /&gt;
|R Shirabe Narumi (Yellow)&lt;br /&gt;
|-&lt;br /&gt;
|3,500,000&lt;br /&gt;
|200,000 Gal&lt;br /&gt;
|-&lt;br /&gt;
|3,710,000&lt;br /&gt;
|R Shirabe Narumi (Green)&lt;br /&gt;
|-&lt;br /&gt;
|3,720,000&lt;br /&gt;
|R Shirabe Narumi (Blue)&lt;br /&gt;
|-&lt;br /&gt;
|3,730,000&lt;br /&gt;
|R Shirabe Narumi (Pink)&lt;br /&gt;
|-&lt;br /&gt;
|3,740,000&lt;br /&gt;
|R Shirabe Narumi (Yellow)&lt;br /&gt;
|-&lt;br /&gt;
|3,750,000&lt;br /&gt;
|R Shirabe Narumi (Orange)&lt;br /&gt;
|-&lt;br /&gt;
|4,100,000&lt;br /&gt;
|200,000 Gal&lt;br /&gt;
|-&lt;br /&gt;
|4,210,000&lt;br /&gt;
|R Shirabe Narumi (Blue)&lt;br /&gt;
|-&lt;br /&gt;
|4,220,000&lt;br /&gt;
|R Shirabe Narumi (Pink)&lt;br /&gt;
|-&lt;br /&gt;
|4,230,000&lt;br /&gt;
|R Shirabe Narumi (Yellow)&lt;br /&gt;
|-&lt;br /&gt;
|4,240,000&lt;br /&gt;
|R Shirabe Narumi (Orange)&lt;br /&gt;
|-&lt;br /&gt;
|4,250,000&lt;br /&gt;
|R Shirabe Narumi (Green)&lt;br /&gt;
|-&lt;br /&gt;
|4,500,000&lt;br /&gt;
|200,000 Gal&lt;br /&gt;
|-&lt;br /&gt;
|4,700,000&lt;br /&gt;
|R Shirabe Narumi (Pink)&lt;br /&gt;
|-&lt;br /&gt;
|4,710,000&lt;br /&gt;
|R Shirabe Narumi (Yellow)&lt;br /&gt;
|-&lt;br /&gt;
|4,720,000&lt;br /&gt;
|R Shirabe Narumi (Orange)&lt;br /&gt;
|-&lt;br /&gt;
|4,730,000&lt;br /&gt;
|R Shirabe Narumi (Green)&lt;br /&gt;
|-&lt;br /&gt;
|4,740,000&lt;br /&gt;
|R Shirabe Narumi (Blue)&lt;br /&gt;
|-&lt;br /&gt;
|4,950,000&lt;br /&gt;
|R Power Mist (Yellow)&lt;br /&gt;
|-&lt;br /&gt;
|4,960,000&lt;br /&gt;
|R Power Mist (Orange)&lt;br /&gt;
|-&lt;br /&gt;
|4,970,000&lt;br /&gt;
|R Power Mist (Green)&lt;br /&gt;
|-&lt;br /&gt;
|4,980,000&lt;br /&gt;
|R Power Mist (Blue)&lt;br /&gt;
|-&lt;br /&gt;
|4,990,000&lt;br /&gt;
|R Power Mist (Pink)&lt;br /&gt;
|-&lt;br /&gt;
|5,210,000&lt;br /&gt;
|R Shirabe Narumi (Yellow)&lt;br /&gt;
|-&lt;br /&gt;
|5,220,000&lt;br /&gt;
|R Shirabe Narumi (Orange)&lt;br /&gt;
|-&lt;br /&gt;
|5,230,000&lt;br /&gt;
|R Shirabe Narumi (Green)&lt;br /&gt;
|-&lt;br /&gt;
|5,240,000&lt;br /&gt;
|R Shirabe Narumi (Blue)&lt;br /&gt;
|-&lt;br /&gt;
|5,250,000&lt;br /&gt;
|R Shirabe Narumi (Pink)&lt;br /&gt;
|-&lt;br /&gt;
|5,600,000&lt;br /&gt;
|250 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=Rhythm:Mission&amp;diff=2931</id>
		<title>Rhythm:Mission</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=Rhythm:Mission&amp;diff=2931"/>
				<updated>2016-02-28T23:43:01Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: Adding new promo card mission&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Missions are tasks that players can complete for rewards like Luck Stones, Gal, Power Mists, and trainer cards. The screen is accessible from the button on the home screen marked　ミミッション.&lt;br /&gt;
&lt;br /&gt;
From this screen, there are three tabs: Normal (ノーマル), Total Record (通算レコード), and Achieved (達成済み), where the last tab permits you to review missions you've completed whose rewards you've collected. You can also tap on a mission in the list to get a longer description of the task (translations for these coming... eventually...).&lt;br /&gt;
&lt;br /&gt;
==Normal Missions==&lt;br /&gt;
&lt;br /&gt;
These missions usually give a Luck Stone reward for completing a fixed task in-game.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Mission Text  (Japanese)&lt;br /&gt;
! Mission Text (English Translation)&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
|特別練驟雨をクリアしよう&lt;br /&gt;
|Let's clear a special practice!&lt;br /&gt;
|150 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 本命ガールを設定しよう&lt;br /&gt;
| Let's set a favorite girl!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| センターガールのなかよしＬｖをＵＰしよう&lt;br /&gt;
| Let's raise your Center Girl's Good Friend Level!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| センターガールのなかよしランクをＵＰしよう&lt;br /&gt;
| Let's raise your Center Girl's Good Friend Rank!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 衣装アピールを使おう&lt;br /&gt;
| Let's use a clothing appeal!&lt;br /&gt;
(Activate an appeal while playing a song)&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| カラーで自動編成してみよう&lt;br /&gt;
| Let's try an automatic formation!&lt;br /&gt;
&lt;br /&gt;
(Automatically compose a unit)&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|日替わり曲のいずれか１曲おクリアしよう&lt;br /&gt;
|Let's clear one of the Side-B Songs!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 無料でフレンド勧誘しよう&lt;br /&gt;
| Let's do a free Friend Invitation!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| フレンドptを使ってフレンド勧誘をしよう&lt;br /&gt;
| Let's use Friend Points to do a Friend Invitation!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 「NPMな彼女デス」をクリアしよう&lt;br /&gt;
| Let's clear &amp;quot;NPM na Kanojo Desu&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 定番曲の内いずれか１曲を全難易度クリアしよう&lt;br /&gt;
|Let's clear all difficulties of a Side-A Song!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| ストーリーのｓｔａｇｅ１を読もう&lt;br /&gt;
|Let's read stage1's story!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| センターガールの２人目を勧誘できるようにしよう&lt;br /&gt;
| Let's earn a second Center Girl slot!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| ガールとの仲を進展させよう&lt;br /&gt;
| Let's [[Rhythm:Evolve|evolve]] a girl once!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|「楽しきトキメキ」をクリアしよう&lt;br /&gt;
|Let's clear &amp;quot;Tanoshiki Tokimeki&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 「楽しきトキメキ」の難易度ムズカシイをクリアしよう&lt;br /&gt;
| Let's clear &amp;quot;Tanoshiki Tokimeki&amp;quot; on Hard!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 「全力ヒロイン！」をフルコンボでクリアしよう&lt;br /&gt;
| Let's full combo &amp;quot;Zenryoku Heroine!&amp;quot;!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 「NPMな彼女デス」をフルコンボでクリアしよう&lt;br /&gt;
| Let's full combo &amp;quot;NPM na Kanojo Desu&amp;quot;!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 「Ｓｅｗｉｎｇ　Ｍｙ　ＭＯＤＥ」をクリアしよう&lt;br /&gt;
| Let's clear &amp;quot;Sewing My MODE&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| ガールとの仲を最終進展させよう&lt;br /&gt;
| Let's evolve a girl fully!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| センターガールの着せ替えをしよう&lt;br /&gt;
|Let's accessorize your Center Girl!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|センターガールを勧誘できるようにしよう&lt;br /&gt;
|Let's invite a Center Girl!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|センターガールの３人目を勧誘できるようにしよう&lt;br /&gt;
|Let's earn a third Center Girl slot!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|最初に選んだセンターガール以外でもＰＬＡＹしてみよう&lt;br /&gt;
|Let's play a song with a new Center Girl!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|センターガールの得意な曲をＰＬＡＹしよう&lt;br /&gt;
|Let's play a Center Girl's specialty song!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|日替わり曲のいずれか１曲全難易度クリアしよう&lt;br /&gt;
|Let's clear all difficulties of a Side-B Song!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|「未来Episode」をクリアしよう&lt;br /&gt;
|Let's clear &amp;quot;Mirai Episode&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|フレンド申請をしてみよう&lt;br /&gt;
|Let's send a friend request!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|ガールをレッスンしよう&lt;br /&gt;
|Let's try a lesson with a girl!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|「Smile Day]をクリアしよう&lt;br /&gt;
|Let's clear &amp;quot;Smile Day&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|「全力ヒロイン！」の難易度ムズカシイをクリアしよう&lt;br /&gt;
|Let's full combo &amp;quot;Zenryoku Heroine!&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|「NPMな彼女デス」の難易度ムズカシイをクリアしよう&lt;br /&gt;
|Let's full combo &amp;quot;NPM na Kanojo Desu&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|ガールのかけ声LvをUPしよう&lt;br /&gt;
|Let's level up a girl's skill!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|衣装をおしゃれ革命しよう&lt;br /&gt;
|Let's evolve an article of clothing once!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|スコアSSランクを達成しよう&lt;br /&gt;
|Let's achieve an SS Score Rank!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|フルフルマスターを達成しよう&lt;br /&gt;
|Let's achieve a Full-Full Master!&lt;br /&gt;
(Full Combo + Full Mirror Bonus)&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|【SR野々花と急接近】　「小さなカフェのあの席で」の難接近&lt;br /&gt;
ムズカシイをクリアしよう&lt;br /&gt;
|[SR Nonoka] Let's clear &amp;quot;Chiisana Cafe no Ano Seki de&amp;quot;&lt;br /&gt;
on Hard!&lt;br /&gt;
|SR Nonoka Sasahara&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Total Record Missions==&lt;br /&gt;
&lt;br /&gt;
These are awarded for increasing the total score from the songs you've played.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Score Requirement&lt;br /&gt;
!Reward&lt;br /&gt;
|-&lt;br /&gt;
|100,000&lt;br /&gt;
|Winter Chime (song)&lt;br /&gt;
|-&lt;br /&gt;
|500,000&lt;br /&gt;
|Kiyoku Tadashiku? School Days (song)&lt;br /&gt;
|-&lt;br /&gt;
|1,000,000&lt;br /&gt;
|I Say, I Love (song)&lt;br /&gt;
|-&lt;br /&gt;
|1,500,000&lt;br /&gt;
|200,000 Gal&lt;br /&gt;
|-&lt;br /&gt;
|2,000,000&lt;br /&gt;
|Shinka-kei Girl&lt;br /&gt;
|-&lt;br /&gt;
|2,210,000&lt;br /&gt;
|R Shirabe Narumi (Pink)&lt;br /&gt;
|-&lt;br /&gt;
|2,220,000&lt;br /&gt;
|R Shirabe Narumi (Yellow)&lt;br /&gt;
|-&lt;br /&gt;
|2,230,000&lt;br /&gt;
|R Shirabe Narumi (Orange)&lt;br /&gt;
|-&lt;br /&gt;
|2,240,000&lt;br /&gt;
|R Shirabe Narumi (Green)&lt;br /&gt;
|-&lt;br /&gt;
|2,250,000&lt;br /&gt;
|R Shirabe Narumi (Blue)&lt;br /&gt;
|-&lt;br /&gt;
|2,710,000&lt;br /&gt;
|R Shirabe Narumi (Yellow)&lt;br /&gt;
|-&lt;br /&gt;
|2,720,000&lt;br /&gt;
|R Shirabe Narumi (Orange)&lt;br /&gt;
|-&lt;br /&gt;
|2,730,000&lt;br /&gt;
|R Shirabe Narumi (Green)&lt;br /&gt;
|-&lt;br /&gt;
|2,740,000&lt;br /&gt;
|R Shirabe Narumi (Blue)&lt;br /&gt;
|-&lt;br /&gt;
|2,750,000&lt;br /&gt;
|R Shirabe Narumi (Pink)&lt;br /&gt;
|-&lt;br /&gt;
|2,950,000&lt;br /&gt;
|R Pink Power MIst&lt;br /&gt;
|-&lt;br /&gt;
|2,960,000&lt;br /&gt;
|R Yellow Power Mist&lt;br /&gt;
|-&lt;br /&gt;
|2,970,000&lt;br /&gt;
|R Orange Power Mist&lt;br /&gt;
|-&lt;br /&gt;
|2,980,000&lt;br /&gt;
|R Green Power Mist&lt;br /&gt;
|-&lt;br /&gt;
|2,990,000&lt;br /&gt;
|R Blue Power Mist&lt;br /&gt;
|-&lt;br /&gt;
|3,210,000&lt;br /&gt;
|R Shirabe Narumi (Orange)&lt;br /&gt;
|-&lt;br /&gt;
|3,220,000&lt;br /&gt;
|R Shirabe Narumi (Green)&lt;br /&gt;
|-&lt;br /&gt;
|3,230,000&lt;br /&gt;
|R Shirabe Narumi (Blue)&lt;br /&gt;
|-&lt;br /&gt;
|3,240,000&lt;br /&gt;
|R Shirabe Narumi (Pink)&lt;br /&gt;
|-&lt;br /&gt;
|3,250,000&lt;br /&gt;
|R Shirabe Narumi (Yellow)&lt;br /&gt;
|-&lt;br /&gt;
|3,500,000&lt;br /&gt;
|200,000 Gal&lt;br /&gt;
|-&lt;br /&gt;
|3,710,000&lt;br /&gt;
|R Shirabe Narumi (Green)&lt;br /&gt;
|-&lt;br /&gt;
|3,720,000&lt;br /&gt;
|R Shirabe Narumi (Blue)&lt;br /&gt;
|-&lt;br /&gt;
|3,730,000&lt;br /&gt;
|R Shirabe Narumi (Pink)&lt;br /&gt;
|-&lt;br /&gt;
|3,740,000&lt;br /&gt;
|R Shirabe Narumi (Yellow)&lt;br /&gt;
|-&lt;br /&gt;
|3,750,000&lt;br /&gt;
|R Shirabe Narumi (Orange)&lt;br /&gt;
|-&lt;br /&gt;
|4,100,000&lt;br /&gt;
|200,000 Gal&lt;br /&gt;
|-&lt;br /&gt;
|4,210,000&lt;br /&gt;
|R Shirabe Narumi (Blue)&lt;br /&gt;
|-&lt;br /&gt;
|4,220,000&lt;br /&gt;
|R Shirabe Narumi (Pink)&lt;br /&gt;
|-&lt;br /&gt;
|4,230,000&lt;br /&gt;
|R Shirabe Narumi (Yellow)&lt;br /&gt;
|-&lt;br /&gt;
|4,240,000&lt;br /&gt;
|R Shirabe Narumi (Orange)&lt;br /&gt;
|-&lt;br /&gt;
|4,250,000&lt;br /&gt;
|R Shirabe Narumi (Green)&lt;br /&gt;
|-&lt;br /&gt;
|4,500,000&lt;br /&gt;
|200,000 Gal&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
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|}&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=Rhythm:Mission&amp;diff=2923</id>
		<title>Rhythm:Mission</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=Rhythm:Mission&amp;diff=2923"/>
				<updated>2016-02-26T14:19:12Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: Two new missions from recent update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Missions are tasks that players can complete for rewards like Luck Stones, Gal, Power Mists, and trainer cards. The screen is accessible from the button on the home screen marked　ミミッション.&lt;br /&gt;
&lt;br /&gt;
From this screen, there are three tabs: Normal (ノーマル), Total Record (通算レコード), and Achieved (達成済み), where the last tab permits you to review missions you've completed whose rewards you've collected. You can also tap on a mission in the list to get a longer description of the task (translations for these coming... eventually...).&lt;br /&gt;
&lt;br /&gt;
==Normal Missions==&lt;br /&gt;
&lt;br /&gt;
These missions usually give a Luck Stone reward for completing a fixed task in-game.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Mission Text  (Japanese)&lt;br /&gt;
! Mission Text (English Translation)&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
|特別練驟雨をクリアしよう&lt;br /&gt;
|Let's clear a special practice!&lt;br /&gt;
|150 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 本命ガールを設定しよう&lt;br /&gt;
| Let's set a favorite girl!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| センターガールのなかよしＬｖをＵＰしよう&lt;br /&gt;
| Let's raise your Center Girl's Good Friend Level!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| センターガールのなかよしランクをＵＰしよう&lt;br /&gt;
| Let's raise your Center Girl's Good Friend Rank!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 衣装アピールを使おう&lt;br /&gt;
| Let's use a clothing appeal!&lt;br /&gt;
(Activate an appeal while playing a song)&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| カラーで自動編成してみよう&lt;br /&gt;
| Let's try an automatic formation!&lt;br /&gt;
&lt;br /&gt;
(Automatically compose a unit)&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|日替わり曲のいずれか１曲おクリアしよう&lt;br /&gt;
|Let's clear one of the Side-B Songs!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 無料でフレンド勧誘しよう&lt;br /&gt;
| Let's do a free Friend Invitation!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| フレンドptを使ってフレンド勧誘をしよう&lt;br /&gt;
| Let's use Friend Points to do a Friend Invitation!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 「NPMな彼女デス」をクリアしよう&lt;br /&gt;
| Let's clear &amp;quot;NPM na Kanojo Desu&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 定番曲の内いずれか１曲を全難易度クリアしよう&lt;br /&gt;
|Let's clear all difficulties of a Side-A Song!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| ストーリーのｓｔａｇｅ１を読もう&lt;br /&gt;
|Let's read stage1's story!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| センターガールの２人目を勧誘できるようにしよう&lt;br /&gt;
| Let's earn a second Center Girl slot!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| ガールとの仲を進展させよう&lt;br /&gt;
| Let's [[Rhythm:Evolve|evolve]] a girl once!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|「楽しきトキメキ」をクリアしよう&lt;br /&gt;
|Let's clear &amp;quot;Tanoshiki Tokimeki&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 「楽しきトキメキ」の難易度ムズカシイをクリアしよう&lt;br /&gt;
| Let's clear &amp;quot;Tanoshiki Tokimeki&amp;quot; on Hard!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 「全力ヒロイン！」をフルコンボでクリアしよう&lt;br /&gt;
| Let's full combo &amp;quot;Zenryoku Heroine!&amp;quot;!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 「NPMな彼女デス」をフルコンボでクリアしよう&lt;br /&gt;
| Let's full combo &amp;quot;NPM na Kanojo Desu&amp;quot;!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 「Ｓｅｗｉｎｇ　Ｍｙ　ＭＯＤＥ」をクリアしよう&lt;br /&gt;
| Let's clear &amp;quot;Sewing My MODE&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| ガールとの仲を最終進展させよう&lt;br /&gt;
| Let's evolve a girl fully!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| センターガールの着せ替えをしよう&lt;br /&gt;
|Let's accessorize your Center Girl!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|センターガールを勧誘できるようにしよう&lt;br /&gt;
|Let's invite a Center Girl!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|センターガールの３人目を勧誘できるようにしよう&lt;br /&gt;
|Let's earn a third Center Girl slot!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|最初に選んだセンターガール以外でもＰＬＡＹしてみよう&lt;br /&gt;
|Let's play a song with a new Center Girl!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|センターガールの得意な曲をＰＬＡＹしよう&lt;br /&gt;
|Let's play a Center Girl's specialty song!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|日替わり曲のいずれか１曲全難易度クリアしよう&lt;br /&gt;
|Let's clear all difficulties of a Side-B Song!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|「未来Episode」をクリアしよう&lt;br /&gt;
|Let's clear &amp;quot;Mirai Episode&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|フレンド申請をしてみよう&lt;br /&gt;
|Let's send a friend request!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|ガールをレッスンしよう&lt;br /&gt;
|Let's try a lesson with a girl!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|「Smile Day]をクリアしよう&lt;br /&gt;
|Let's clear &amp;quot;Smile Day&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|「全力ヒロイン！」の難易度ムズカシイをクリアしよう&lt;br /&gt;
|Let's full combo &amp;quot;Zenryoku Heroine!&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|「NPMな彼女デス」の難易度ムズカシイをクリアしよう&lt;br /&gt;
|Let's full combo &amp;quot;NPM na Kanojo Desu&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|ガールのかけ声LvをUPしよう&lt;br /&gt;
|Let's level up a girl's skill!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|衣装をおしゃれ革命しよう&lt;br /&gt;
|Let's evolve an article of clothing once!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|スコアSSランクを達成しよう&lt;br /&gt;
|Let's achieve an SS Score Rank!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|フルフルマスターを達成しよう&lt;br /&gt;
|Let's achieve a Full-Full Master!&lt;br /&gt;
(Full Combo + Full Mirror Bonus)&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Total Record Missions==&lt;br /&gt;
&lt;br /&gt;
These are awarded for increasing the total score from the songs you've played.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Score Requirement&lt;br /&gt;
!Reward&lt;br /&gt;
|-&lt;br /&gt;
|100,000&lt;br /&gt;
|Winter Chime (song)&lt;br /&gt;
|-&lt;br /&gt;
|500,000&lt;br /&gt;
|Kiyoku Tadashiku? School Days (song)&lt;br /&gt;
|-&lt;br /&gt;
|1,000,000&lt;br /&gt;
|I Say, I Love (song)&lt;br /&gt;
|-&lt;br /&gt;
|1,500,000&lt;br /&gt;
|200,000 Gal&lt;br /&gt;
|-&lt;br /&gt;
|2,000,000&lt;br /&gt;
|Shinka-kei Girl&lt;br /&gt;
|-&lt;br /&gt;
|2,210,000&lt;br /&gt;
|R Shirabe Narumi (Pink)&lt;br /&gt;
|-&lt;br /&gt;
|2,220,000&lt;br /&gt;
|R Shirabe Narumi (Yellow)&lt;br /&gt;
|-&lt;br /&gt;
|2,230,000&lt;br /&gt;
|R Shirabe Narumi (Orange)&lt;br /&gt;
|-&lt;br /&gt;
|2,240,000&lt;br /&gt;
|R Shirabe Narumi (Green)&lt;br /&gt;
|-&lt;br /&gt;
|2,250,000&lt;br /&gt;
|R Shirabe Narumi (Blue)&lt;br /&gt;
|-&lt;br /&gt;
|2,710,000&lt;br /&gt;
|R Shirabe Narumi (Yellow)&lt;br /&gt;
|-&lt;br /&gt;
|2,720,000&lt;br /&gt;
|R Shirabe Narumi (Orange)&lt;br /&gt;
|-&lt;br /&gt;
|2,730,000&lt;br /&gt;
|R Shirabe Narumi (Green)&lt;br /&gt;
|-&lt;br /&gt;
|2,740,000&lt;br /&gt;
|R Shirabe Narumi (Blue)&lt;br /&gt;
|-&lt;br /&gt;
|2,750,000&lt;br /&gt;
|R Shirabe Narumi (Pink)&lt;br /&gt;
|-&lt;br /&gt;
|2,950,000&lt;br /&gt;
|R Pink Power MIst&lt;br /&gt;
|-&lt;br /&gt;
|2,960,000&lt;br /&gt;
|R Yellow Power Mist&lt;br /&gt;
|-&lt;br /&gt;
|2,970,000&lt;br /&gt;
|R Orange Power Mist&lt;br /&gt;
|-&lt;br /&gt;
|2,980,000&lt;br /&gt;
|R Green Power Mist&lt;br /&gt;
|-&lt;br /&gt;
|2,990,000&lt;br /&gt;
|R Blue Power Mist&lt;br /&gt;
|-&lt;br /&gt;
|3,210,000&lt;br /&gt;
|R Shirabe Narumi (Orange)&lt;br /&gt;
|-&lt;br /&gt;
|3,220,000&lt;br /&gt;
|R Shirabe Narumi (Green)&lt;br /&gt;
|-&lt;br /&gt;
|3,230,000&lt;br /&gt;
|R Shirabe Narumi (Blue)&lt;br /&gt;
|-&lt;br /&gt;
|3,240,000&lt;br /&gt;
|R Shirabe Narumi (Pink)&lt;br /&gt;
|-&lt;br /&gt;
|3,250,000&lt;br /&gt;
|R Shirabe Narumi (Yellow)&lt;br /&gt;
|-&lt;br /&gt;
|3,500,000&lt;br /&gt;
|200,000 Gal&lt;br /&gt;
|-&lt;br /&gt;
|3,710,000&lt;br /&gt;
|R Shirabe Narumi (Green)&lt;br /&gt;
|-&lt;br /&gt;
|3,720,000&lt;br /&gt;
|R Shirabe Narumi (Blue)&lt;br /&gt;
|-&lt;br /&gt;
|3,730,000&lt;br /&gt;
|R Shirabe Narumi (Pink)&lt;br /&gt;
|-&lt;br /&gt;
|3,740,000&lt;br /&gt;
|R Shirabe Narumi (Yellow)&lt;br /&gt;
|-&lt;br /&gt;
|3,750,000&lt;br /&gt;
|R Shirabe Narumi (Orange)&lt;br /&gt;
|-&lt;br /&gt;
|4,100,000&lt;br /&gt;
|200,000 Gal&lt;br /&gt;
|-&lt;br /&gt;
|4,210,000&lt;br /&gt;
|R Shirabe Narumi (Blue)&lt;br /&gt;
|-&lt;br /&gt;
|4,220,000&lt;br /&gt;
|R Shirabe Narumi (Pink)&lt;br /&gt;
|-&lt;br /&gt;
|4,230,000&lt;br /&gt;
|R Shirabe Narumi (Yellow)&lt;br /&gt;
|-&lt;br /&gt;
|4,240,000&lt;br /&gt;
|R Shirabe Narumi (Orange)&lt;br /&gt;
|-&lt;br /&gt;
|4,250,000&lt;br /&gt;
|R Shirabe Narumi (Green)&lt;br /&gt;
|-&lt;br /&gt;
|4,500,000&lt;br /&gt;
|200,000 Gal&lt;br /&gt;
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		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=Template:Rhythm_Game_Mechanics&amp;diff=2922</id>
		<title>Template:Rhythm Game Mechanics</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=Template:Rhythm_Game_Mechanics&amp;diff=2922"/>
				<updated>2016-02-26T14:16:32Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: Removed Gameplay link due to lack of content; added link to Mission page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;Add links like this: &amp;lt;nowiki&amp;gt;[[page title | text displayed]]&amp;lt;/nowiki&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
* [[Girlfriend Note | About]]&lt;br /&gt;
* [[Rhythm:Main UI | Main UI]]&lt;br /&gt;
* [[Rhythm:Play | Play]]&lt;br /&gt;
* [[Rhythm:Side-A Songs | Side-A Songs]]&lt;br /&gt;
* [[Rhythm:Side-B Songs | Side-B Songs]]&lt;br /&gt;
* [[Rhythm:Special Songs | Special Songs]]&lt;br /&gt;
* [[Rhythm:Unit | Unit]]&lt;br /&gt;
* [[Rhythm:Cupid | Cupid]]&lt;br /&gt;
* [[Rhythm:Stones | Stones]]&lt;br /&gt;
* [[Rhythm:Lesson | Lesson]]&lt;br /&gt;
* [[Rhythm:Evolve | Evolve]]&lt;br /&gt;
* [[Rhythm:Clothes | Clothes]]&lt;br /&gt;
* [[Rhythm:Profile | Profile]]&lt;br /&gt;
* [[Rhythm:Story | Story]]&lt;br /&gt;
* [[Rhythm:Center Girl | Center Girl]]&lt;br /&gt;
* [[Rhythm:Events | Events Tutorial]]&lt;br /&gt;
* [[Rhythm:Mission|Mission]]&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=Rhythm:Play&amp;diff=2921</id>
		<title>Rhythm:Play</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=Rhythm:Play&amp;diff=2921"/>
				<updated>2016-02-26T13:07:20Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: New mechanics noted from Feb 26 update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Play section is the rhythm part of the rhythm game. If you're not (just) here for the cute girls, you're here to tap along to the beat of some catchy songs!&lt;br /&gt;
&lt;br /&gt;
For the most part, navigating your way through is pretty straightforward, but here's a more exact rundown of the steps you take to play through a song.&lt;br /&gt;
&lt;br /&gt;
== Prior to Song ==&lt;br /&gt;
Upon entering the Play menu, you'll be presented with this screen:&lt;br /&gt;
[[File:Play-1.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
By default, you will be presented with the [[Rhythm:Side-A Songs|Side-A Songs]]; you can switch to browsing the [[Rhythm:Side-B Songs|Side-B Songs]] and [[Rhythm:Special Songs|Special Songs]] at any time by tapping the button on top to the left of your player level a few times (cycling is a little irregular for the time being). You can swipe up and down in the main part of the screen to browse through all the songs available on a difficulty. You can switch the level of difficulty you're browsing with the tabs at the bottom of the scren (the circles display how many songs of that difficulty you haven't played yet), or you can switch by using the buttons in the center: [^ ^] for Easy, [- -] for Normal, [* *] for Hard ([&amp;gt; &amp;lt;] for Expert, but this is accessed only at the bottom for Expert Side-A songs).&lt;br /&gt;
&lt;br /&gt;
The left side of the screen displays the cover art for the song, with your highest Play Goal rank achieved for Score/Combo/Clear on the left (and the icon reading 振付 at the top-right of the art appears to indicate if a song has dance choreography). Below the art are buttons for Song Information and for score ranking (on the ranking screen, the first tab shows your place and those around you in the ranking; the second tab shows the overall top scores; and the third tab seems to show friend scores).&lt;br /&gt;
&lt;br /&gt;
The right side of the screen has more information:&lt;br /&gt;
* Song color&lt;br /&gt;
* Title&lt;br /&gt;
* Vocal credit&lt;br /&gt;
* Difficulty (stars 1-4: yellow; 5-7: orange; 8-10: red)&lt;br /&gt;
* Stamina cost and EXP gained (Easy: 5/13; Normal: 10/29; Hard: 15/51; Expert: 20/73)&lt;br /&gt;
* Difficulty toggles&lt;br /&gt;
* Play Goals button (shows your progress on Score, Combo, and Clear ranks)&lt;br /&gt;
* Heart/Mist rewards (the best type of matching-colored heart you can obtain and/or the Power Mist type you can get from playing the song)&lt;br /&gt;
* 2x Gal indicator (Not guaranteed to be on all songs - text reads &amp;quot;今だけ2倍!&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
At the bottom-right, the big pink button is what you press once you've made your decision!&lt;br /&gt;
&lt;br /&gt;
=== Support Member Selection ===&lt;br /&gt;
[[File:Play-2.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
Following that, you're given a choice of Support Members to choose from; at the top of the list will be users from your friends list, and after that, a random selection of users. Support Members provide two benefits. Firstly, they will boost your Performance, allowing you to score higher on songs! You'll want to match the color of the support member to the color of the song you're playing (displayed at the bottom of the screen) and usually you'll want to choose one offering a large boost.&lt;br /&gt;
小UP is a small boost; 中UP is a medium boost; and 大UP is a large boost, so try to pick support members with a support skill that has &amp;quot;大UP&amp;quot; at the end (see the middle column of the list, in case you're lost here). Secondly, you get Friendship Points from playing songs with support members - 10 points for using someone on your friends list, and 5 points for a non-friend support.&lt;br /&gt;
&lt;br /&gt;
=== Center Girl Selection ===&lt;br /&gt;
[[File:Play-3.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
This screen only comes up if you have more than one [[Rhythm:Center Girl|Center Girl]]. Here, you're shown all the Center Girls you're managing, and their clothing boost is listed at the bottom of their icon. You'll want to pick the Center Girl providing the best bonus in order to score higher on the song! Fortunately, certain girls provide +10% bonus on certain songs, which is shown through the bonus text being displayed in yellow, and the little pink speech bubble indicating that the song is that Center Girl's specialty.&lt;br /&gt;
&lt;br /&gt;
=== Unit Selection ===&lt;br /&gt;
[[File:Play-4.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
Finally, you'll see a screen like this one. This is where you choose the [[Rhythm:Unit|unit]] you'll be playing the song with. The rectangular sign at the top-left will either display the name of your unit (if you assembled the unit yourself and gave it a name), or the text &amp;quot;こ曲のおすすめ!&amp;quot;, which indicates an on-the-fly unit recommended for use for the song, complete with recommended clothing items.&lt;br /&gt;
&lt;br /&gt;
The information in the big box here displays:&lt;br /&gt;
&lt;br /&gt;
* Stamina total for the unit, and Performance Power (the higher this is, the better!)&lt;br /&gt;
* The roster of girls for the unit, with primary member displayed at the leftmost position here&lt;br /&gt;
* Leader skill of the primary member&lt;br /&gt;
* Support skill of the chosen support member&lt;br /&gt;
* Appeals - the selected clothing items' abilities, up to two, will be available for you to activate during gameplay. The gray button to the right lets you select which clothing items you want active, and the text reading &amp;quot;自動発動&amp;quot; is where you toggle automatic activation of abilities on/off.&lt;br /&gt;
&lt;br /&gt;
When you're finally ready, hit the big pink START! button at the bottom-right, and get playing!&lt;br /&gt;
== During Song ==&lt;br /&gt;
&lt;br /&gt;
Here's where you put your rhythm skills to the test!&lt;br /&gt;
[[File:Playd-1.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
Above is an example of what you'll see after the &amp;quot;Ready, GO!&amp;quot; sound clip plays and the song credit disappears. At the top is the bar showing your score progress, with actual score at the top-left. The different score rank grades will be at different points on this bar depending on difficulty. At top-right is your stamina indicator - don't let this run out, or you'll fail the song!&lt;br /&gt;
&lt;br /&gt;
Heart-shaped notes will travel from the pulsing center heart out to their tap zones, which appear only when there's something to tap.&lt;br /&gt;
&lt;br /&gt;
There are single notes, double notes (which are more shaded than the single notes, and have two smaller hearts inside), and hold notes (which you have to keep pressed, and release on time).&lt;br /&gt;
&lt;br /&gt;
Occasionally, you'll see other textual elements on screen - at the top near the pulsing heart, you'll see note timing indicators, score/combo rank milestones, and your current combo total. There'll also be little bits of text that scroll across the screen to indicate cards' skills activating.&lt;br /&gt;
&lt;br /&gt;
At bottom-left and bottom-right, there are two buttons that you can tap to activate a clothing skill - just be careful not to break combo when you're activating the skill!&lt;br /&gt;
&lt;br /&gt;
At the very bottom, once your combo is high enough, you'll see the disco ball for Mirror Bonus pop up. Swipe it to keep it spinning in order to score higher!&lt;br /&gt;
&lt;br /&gt;
Songs can end in 3 ways - a Full Combo Clear, a regular Clear, or (sadly) a Game Over. Aim for the former as much as you can!&lt;br /&gt;
&lt;br /&gt;
== After Song ==&lt;br /&gt;
&lt;br /&gt;
After successfully clearing a song, you'll be presented with a series of screens detailing your results.&lt;br /&gt;
&lt;br /&gt;
=== Song Results ===&lt;br /&gt;
[[File:Playr-1.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
First off, your Center Girl will have a little something to say, based on your score rank obtained during the song. Next to the big score rank indicator will be your score for that play of the song in question, and below that, if applicable, your current high score on the song. Below that on the left is a breakdown of how many of each note judgments you hit - try to get as few of the last three as possible! On the right will be your highest combo for that play of the song, your highest combo over all plays, and the Mirror Bonus percentage you were able to obtain during that play. To the lower right is a reminder of the song you just played.&lt;br /&gt;
&lt;br /&gt;
=== Event Results ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
[[File:Playr-2.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
This screen only comes up after playing a song from an event. The top part displays how many points you've earned overall from that play, broken down into points gained from score rank on the left, and combo rank on the right. Below will be your overall total of event points, and an indicator of the next reward you will be able to receive from gaining more points.&lt;br /&gt;
[[File:Playr-3.png|centre|frameless|600x600px]]&lt;br /&gt;
&lt;br /&gt;
If you gain enough points to net you one or more rewards, there will also be a popup detailing what point milestones you met, and the corresponding rewards. Pick these up from your present box!&lt;br /&gt;
&lt;br /&gt;
=== Song Rewards ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
[[File:Playr-4.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
Here's where the game details what you've earned as a result of your performance. At the top, it shows your current level as a result of EXP gained from playing the song, with progress bar and another indicator of just how much EXP you earned. Below that will be displayed your Song Goal ranks earned for that particular play (for Score and Combo), and the change in Gal/Friendship Points. The last part shows the prizes you get - you might get N cards, trainer cards, hearts, or even Power Mists! Drop by your present box to accept them.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[File:Playr-5.png|centre|frameless|600x600px]]&lt;br /&gt;
|[[File:Playr-6.png|centre|frameless|600x600px]]&lt;br /&gt;
|-&lt;br /&gt;
|Bonus(es) gained from leveling up&lt;br /&gt;
|Indicator for new story chapter&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you do level up, you will be shown popups detailing bonuses gained (more Stamina to play songs, another friend list slot, another Center Girl slot) and, if applicable, a notice of the new story chapter you can view.&lt;br /&gt;
&lt;br /&gt;
=== Favourability ===&lt;br /&gt;
[[File:Playr-7.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
Finally, you'll be shown how much favourability was earned overall from your performance. The two numbers detail your maximum combo from that play and the amount of favourability earned as a result of that combo. For each girl in your unit, there will either be a little balloon indicating how much of the earned favourability went to that girl, or the text &amp;quot;MAX!&amp;quot; if she is already at maximum favourability. Note that if all of your girls are at maximum, the overall favourability gained will be displayed as 0, and if you gain more favourability than it takes to raise one or all of your girls to maximum, only that exact amount of favourability gained will be shown. (That is, if you were to have earned 83 points of favourability, but you had one girl not at max who needed 51 to get to maximum and the rest were at maximum going into the song, you'd only see 51 displayed). &lt;br /&gt;
&lt;br /&gt;
Favourability is a function of your maximum combo only. The formula is the same calculation used per combo string in School Idol Festival, which, explicitly, is:&lt;br /&gt;
&lt;br /&gt;
'''Favourability = (combo / 10) + [4 * (combo / 50)] + [5 * (combo / 100)] + [(combo - 200) / 10] - [(combo - 200) / 50]'''&lt;br /&gt;
&lt;br /&gt;
All division operations are done in integer division.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[File:Playr-8.png|centre|frameless|600x600px]]&lt;br /&gt;
|[[File:Playr-9.png|centre|frameless|600x600px]]&lt;br /&gt;
|-&lt;br /&gt;
|Progress on Play Goals&lt;br /&gt;
|Rewards gained from meeting Play Goals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Additionally, this is where the game will also note the rewards you get from meeting Play Goals. The first popup shows your progress on each goal type (Score, Combo, Clears), and the second lets you know exactly what you've earned. These rewards are also picked up from your present box.&lt;br /&gt;
&lt;br /&gt;
'''Note: '''As of the update on February 26, 2016, the highest score rank is now SS, and you also are tracked on how much Mirror Bonus you get on a song! If you get a Full-Full Master (Full Combo + Full Mirror Bonus), you receive further Play Goal prizes!&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=Girlfriend_Note&amp;diff=2903</id>
		<title>Girlfriend Note</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=Girlfriend_Note&amp;diff=2903"/>
				<updated>2016-02-20T12:06:27Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: Added song seen in new event rotation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The wiki needs more information on GF Note! Any help would be greatly appreciated! Feel free to write about the topics covered on the [[Template:Rhythm Game Mechanics | table of contents in the main page]], or create a new page if you have information that doesn't belong in those sections! When making a new page, make sure to title it with &amp;quot;Rhythm:&amp;quot; so it's categorized correctly. Thank you!~&lt;br /&gt;
&lt;br /&gt;
Girl Friend (♪) is a 3D rhythm game that was released on December 1st, 2015. It's a mobile rhythm game similar to Love Live: School Idol Festival and the Idolm@ster rhythm games, and will be playable on [https://play.google.com/store/apps/details?id=jp.co.cyberagent.gfonpu Android] and [https://itunes.apple.com/jp/app/id979132363?mt=8 iOS]. You can find the official site for the game [https://lp.gf-music.amebagames.com/ here]. For Android, you can download the APK from our [[Mobile App Download|Mobile App Download page]].&lt;br /&gt;
&lt;br /&gt;
Continuing from the highly successful social mobile card game, Girlfriend Note was released. Since the anime paved way for a lot of character song albums, what better way to use them than to create a rhythm game out of them?  &lt;br /&gt;
&lt;br /&gt;
[[File:Gfnoteheader.png|centre|frameless|800x800px]] &lt;br /&gt;
== Gameplay ==&lt;br /&gt;
{{Main|Rhythm:Gameplay}}&lt;br /&gt;
[[File:Gfnotegameplay.png|alt=Clothes! 3D Models! Exciting Gameplay!|thumb|400x400px|Clothes! 3D Models! Exciting Gameplay!]]&lt;br /&gt;
Girlfriend Note is a rhythm game that involves tapping the hearts that appear on screen when a heart moving from the center overlaps with it. In essence, the game plays extremely similar to Love Live: School Idol Festival, so those who are familiar with that game should have no trouble getting accustomed. Tapping the heart with good timing will give you a better score! Try to keep tapping with good timing to increase your combo too - there are better rewards when you get a higher combo!&lt;br /&gt;
&lt;br /&gt;
The gameplay also involves a disco ball that appears once you've hit a certain combo number. Flicking the disco ball to the left OR right will keep it spinning. If it's spinning, a score bonus will be applied (also known as a Mirror Bonus). If you don't flick the ball for a certain amount of time, it will stop spinning and you will stop getting the bonus. If you break your combo, the ball will disappear and will reappear when you hit the required combo number again.&lt;br /&gt;
&lt;br /&gt;
There are a variety of songs available for play. All normal songs have Easy, Normal, and Hard difficulty settings. There are also B-Side songs, which are time-limited songs available for play. These include Expert (Very Hard) difficulty songs too, so go give them a shot before they disappear! &lt;br /&gt;
&lt;br /&gt;
All songs also have an associated color. You want to use a team of girls that specializes in that color to maximize your score. Thus, your score is largely dependent on the unit that you are using. A unit with girls of better stats will give you a higher score! Make sure that you use a team that specializes in the same color as the song!&lt;br /&gt;
&lt;br /&gt;
There's also plenty of customization available for you, including a girl you can choose as your &amp;quot;center&amp;quot; that will show up as the 3D model dancing in the background when you play a song. There are also a variety of clothes that you can obtain, each with their own stats.&lt;br /&gt;
&lt;br /&gt;
== Playable songs ==&lt;br /&gt;
{{Main|Rhythm:Side-A Songs|Rhythm:Side-B Songs|Rhythm:Special Songs}}&lt;br /&gt;
# Tanoshiki Tokimeki by Neuron★Creamsoft ([[Momoko Asahina]], [[Kurumi Eto]], [[Haruka Kazemachi]], [[Nagiko Kurokawa]], [[Sumire Yomogida]])&lt;br /&gt;
# Zenryoku Heroine! by [[Tsugumi Harumiya]]&lt;br /&gt;
# NPM na Kanojo desu (~Nippon Moe na Kanojo desu~) by [[Chloe Lemaire]]&lt;br /&gt;
# Mirai Episode by [[Mahiro Natsume]]&lt;br /&gt;
# Sewing My MODE by [[Koruri Tokitani]]&lt;br /&gt;
# Smile Day by [[Emi Sagara]]&lt;br /&gt;
# Shiori by [[Fumio Murakami]]&lt;br /&gt;
# Kankitsukei no Et Cetera by [[Yuzuko Hazuki]]&lt;br /&gt;
# Yume no Hanashi by [[Haruko Yumesaki]]&lt;br /&gt;
# Border Line by [[Matsuri Kagami]]&lt;br /&gt;
# Hibike! Doremi♪ by Momoko Asahina&lt;br /&gt;
# Scandal wa Ikaga? by [[Saya Kagurazaka]]&lt;br /&gt;
# Hareru Ka Naa by [[Kokomi Shina|Kokomi Shiina]]&lt;br /&gt;
# Wake Up My Love -Otome no Junjou- by [[Akane Sakurai]]&lt;br /&gt;
# Chiisana Cafe no Ano Sekide by [[Nonoka Sasahara]]&lt;br /&gt;
# Robotics∞&amp;lt;Infinity&amp;gt; by [[Raimu Nejikawa]]&lt;br /&gt;
# Sonotoki, FantasticGirl! by [[Nao Miyoshi]]&lt;br /&gt;
# Nyokinyoki Denpashi by [[Kinoko Himejima]]&lt;br /&gt;
# Meguru Meguru Seitokai Days by [[Mutsumi Shigino]]&lt;br /&gt;
# Seasons of Silence by [[Risa Shinomiya]]&lt;br /&gt;
# Tegami o Kaku no by [[Yukie Yatuka|Yukie Yatsuka]]&lt;br /&gt;
# Haruka Kanata de Yume Mimasho by [[Kanata Amatsu]]&lt;br /&gt;
# Kokoro Jiyuu Sengen by [[Michiru Tomura]]&lt;br /&gt;
# Futari de Tsuzuru Monogatari by Fumio Murakami&lt;br /&gt;
# White Xmas by [[Miss Monochrome]]&lt;br /&gt;
# Narite Hana Ichimonme by [[Eiko Hibara]]&lt;br /&gt;
# Winter Chime by nonet (Fumio Murakami, Chloe Lemaire, Kokomi Shiina, Mutsumi Shigino, Momoko Asahina, Haruka Kazemachi, Akane Sakurai, Saya Kagurazaka)&lt;br /&gt;
# Motto-Motto JUMP! by [[Tsugumi Harumiya]]&lt;br /&gt;
# 100% Fresh by [[Ichigo Kohinata]]&lt;br /&gt;
# Mousou♥Motion by [[Erena Mochizuki]]&lt;br /&gt;
# Now On Stage!! by nonet&lt;br /&gt;
# Ayaka Hayashi by [[Isuzu Shiranui]]&lt;br /&gt;
# One day... by [[Saeko Arisugawa]]&lt;br /&gt;
# Muchuu Traveler by Kanata Amatsu&lt;br /&gt;
# Fight Ippon! by [[Kazuha Kumada]]&lt;br /&gt;
# Kiyoku Tadashiku? School Days by Seio Council (Risa Shinomiya, Kanata Amatsu, Mutsumi Shigino)&lt;br /&gt;
# One step! by Auto Focus (Erena Mochizuki and Fumio Murakami)&lt;br /&gt;
# I Say, I Love by Symphonia ([[Moeka Nitta]], Saeko Arisugawa, [[Maya Yukikaze]], [[Shiori Shiratori]])&lt;br /&gt;
# Believe Myself by Kokomi Shiina&lt;br /&gt;
# Soyokaze no Pirouette by [[Yulia Valkova]]&lt;br /&gt;
# Koibito Muffler by [[Nae Yuki|Nae Yūki]]&lt;br /&gt;
# Otome Musou Chloe-tan by Chloe Lemaire&lt;br /&gt;
# Shinka-kei girl by Neuron★Creamsoft&lt;br /&gt;
# Sketch by [[Ayame Chiyoura]]&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=Rhythm:Mission&amp;diff=2902</id>
		<title>Rhythm:Mission</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=Rhythm:Mission&amp;diff=2902"/>
				<updated>2016-02-19T13:10:02Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: Score rewards listed out to 4,500,000 points; jeez, though, they're listed out to 25 million&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Missions are tasks that players can complete for rewards like Luck Stones, Gal, Power Mists, and trainer cards. The screen is accessible from the button on the home screen marked　ミミッション.&lt;br /&gt;
&lt;br /&gt;
From this screen, there are three tabs: Normal (ノーマル), Total Record (通算レコード), and Achieved (達成済み), where the last tab permits you to review missions you've completed whose rewards you've collected. You can also tap on a mission in the list to get a longer description of the task (translations for these coming... eventually...).&lt;br /&gt;
&lt;br /&gt;
==Normal Missions==&lt;br /&gt;
&lt;br /&gt;
These missions usually give a Luck Stone reward for completing a fixed task in-game.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Mission Text  (Japanese)&lt;br /&gt;
! Mission Text (English Translation)&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
|特別練驟雨をクリアしよう&lt;br /&gt;
|Let's clear a special practice!&lt;br /&gt;
|150 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 本命ガールを設定しよう&lt;br /&gt;
| Let's set a favorite girl!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| センターガールのなかよしＬｖをＵＰしよう&lt;br /&gt;
| Let's raise your Center Girl's Good Friend Level!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| センターガールのなかよしランクをＵＰしよう&lt;br /&gt;
| Let's raise your Center Girl's Good Friend Rank!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 衣装アピールを使おう&lt;br /&gt;
| Let's use a clothing appeal!&lt;br /&gt;
(Activate an appeal while playing a song)&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| カラーで自動編成してみよう&lt;br /&gt;
| Let's try an automatic formation!&lt;br /&gt;
&lt;br /&gt;
(Automatically compose a unit)&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|日替わり曲のいずれか１曲おクリアしよう&lt;br /&gt;
|Let's clear one of the Side-B Songs!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 無料でフレンド勧誘しよう&lt;br /&gt;
| Let's do a free Friend Invitation!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| フレンドptを使ってフレンド勧誘をしよう&lt;br /&gt;
| Let's use Friend Points to do a Friend Invitation!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 「NPMな彼女デス」をクリアしよう&lt;br /&gt;
| Let's clear &amp;quot;NPM na Kanojo Desu&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 定番曲の内いずれか１曲を全難易度クリアしよう&lt;br /&gt;
|Let's clear all difficulties of a Side-A Song!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| ストーリーのｓｔａｇｅ１を読もう&lt;br /&gt;
|Let's read stage1's story!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| センターガールの２人目を勧誘できるようにしよう&lt;br /&gt;
| Let's earn a second Center Girl slot!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| ガールとの仲を進展させよう&lt;br /&gt;
| Let's [[Rhythm:Evolve|evolve]] a girl once!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|「楽しきトキメキ」をクリアしよう&lt;br /&gt;
|Let's clear &amp;quot;Tanoshiki Tokimeki&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 「楽しきトキメキ」の難易度ムズカシイをクリアしよう&lt;br /&gt;
| Let's clear &amp;quot;Tanoshiki Tokimeki&amp;quot; on Hard!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 「全力ヒロイン！」をフルコンボでクリアしよう&lt;br /&gt;
| Let's full combo &amp;quot;Zenryoku Heroine!&amp;quot;!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 「NPMな彼女デス」をフルコンボでクリアしよう&lt;br /&gt;
| Let's full combo &amp;quot;NPM na Kanojo Desu&amp;quot;!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 「Ｓｅｗｉｎｇ　Ｍｙ　ＭＯＤＥ」をクリアしよう&lt;br /&gt;
| Let's clear &amp;quot;Sewing My MODE&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| ガールとの仲を最終進展させよう&lt;br /&gt;
| Let's evolve a girl fully!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| センターガールの着せ替えをしよう&lt;br /&gt;
|Let's accessorize your Center Girl!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|センターガールを勧誘できるようにしよう&lt;br /&gt;
|Let's invite a Center Girl!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|センターガールの３人目を勧誘できるようにしよう&lt;br /&gt;
|Let's earn a third Center Girl slot!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|最初に選んだセンターガール以外でもＰＬＡＹしてみよう&lt;br /&gt;
|Let's play a song with a new Center Girl!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|センターガールの得意な曲をＰＬＡＹしよう&lt;br /&gt;
|Let's play a Center Girl's specialty song!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|日替わり曲のいずれか１曲全難易度クリアしよう&lt;br /&gt;
|Let's clear all difficulties of a Side-B Song!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|「未来Episode」をクリアしよう&lt;br /&gt;
|Let's clear &amp;quot;Mirai Episode&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|フレンド申請をしてみよう&lt;br /&gt;
|Let's send a friend request!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|ガールをレッスンしよう&lt;br /&gt;
|Let's try a lesson with a girl!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|「Smile Day]をクリアしよう&lt;br /&gt;
|Let's clear &amp;quot;Smile Day&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|「全力ヒロイン！」の難易度ムズカシイをクリアしよう&lt;br /&gt;
|Let's full combo &amp;quot;Zenryoku Heroine!&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|「NPMな彼女デス」の難易度ムズカシイをクリアしよう&lt;br /&gt;
|Let's full combo &amp;quot;NPM na Kanojo Desu&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|ガールのかけ声LvをUPしよう&lt;br /&gt;
|Let's level up a girl's skill!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|衣装をおしゃれ革命しよう&lt;br /&gt;
|Let's evolve an article of clothing once!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Total Record Missions==&lt;br /&gt;
&lt;br /&gt;
These are awarded for increasing the total score from the songs you've played.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Score Requirement&lt;br /&gt;
!Reward&lt;br /&gt;
|-&lt;br /&gt;
|100,000&lt;br /&gt;
|Winter Chime (song)&lt;br /&gt;
|-&lt;br /&gt;
|500,000&lt;br /&gt;
|Kiyoku Tadashiku? School Days (song)&lt;br /&gt;
|-&lt;br /&gt;
|1,000,000&lt;br /&gt;
|I Say, I Love (song)&lt;br /&gt;
|-&lt;br /&gt;
|1,500,000&lt;br /&gt;
|200,000 Gal&lt;br /&gt;
|-&lt;br /&gt;
|2,000,000&lt;br /&gt;
|Shinka-kei Girl&lt;br /&gt;
|-&lt;br /&gt;
|2,210,000&lt;br /&gt;
|R Shirabe Narumi (Pink)&lt;br /&gt;
|-&lt;br /&gt;
|2,220,000&lt;br /&gt;
|R Shirabe Narumi (Yellow)&lt;br /&gt;
|-&lt;br /&gt;
|2,230,000&lt;br /&gt;
|R Shirabe Narumi (Orange)&lt;br /&gt;
|-&lt;br /&gt;
|2,240,000&lt;br /&gt;
|R Shirabe Narumi (Green)&lt;br /&gt;
|-&lt;br /&gt;
|2,250,000&lt;br /&gt;
|R Shirabe Narumi (Blue)&lt;br /&gt;
|-&lt;br /&gt;
|2,710,000&lt;br /&gt;
|R Shirabe Narumi (Yellow)&lt;br /&gt;
|-&lt;br /&gt;
|2,720,000&lt;br /&gt;
|R Shirabe Narumi (Orange)&lt;br /&gt;
|-&lt;br /&gt;
|2,730,000&lt;br /&gt;
|R Shirabe Narumi (Green)&lt;br /&gt;
|-&lt;br /&gt;
|2,740,000&lt;br /&gt;
|R Shirabe Narumi (Blue)&lt;br /&gt;
|-&lt;br /&gt;
|2,750,000&lt;br /&gt;
|R Shirabe Narumi (Pink)&lt;br /&gt;
|-&lt;br /&gt;
|2,950,000&lt;br /&gt;
|R Pink Power MIst&lt;br /&gt;
|-&lt;br /&gt;
|2,960,000&lt;br /&gt;
|R Yellow Power Mist&lt;br /&gt;
|-&lt;br /&gt;
|2,970,000&lt;br /&gt;
|R Orange Power Mist&lt;br /&gt;
|-&lt;br /&gt;
|2,980,000&lt;br /&gt;
|R Green Power Mist&lt;br /&gt;
|-&lt;br /&gt;
|2,990,000&lt;br /&gt;
|R Blue Power Mist&lt;br /&gt;
|-&lt;br /&gt;
|3,210,000&lt;br /&gt;
|R Shirabe Narumi (Orange)&lt;br /&gt;
|-&lt;br /&gt;
|3,220,000&lt;br /&gt;
|R Shirabe Narumi (Green)&lt;br /&gt;
|-&lt;br /&gt;
|3,230,000&lt;br /&gt;
|R Shirabe Narumi (Blue)&lt;br /&gt;
|-&lt;br /&gt;
|3,240,000&lt;br /&gt;
|R Shirabe Narumi (Pink)&lt;br /&gt;
|-&lt;br /&gt;
|3,250,000&lt;br /&gt;
|R Shirabe Narumi (Yellow)&lt;br /&gt;
|-&lt;br /&gt;
|3,500,000&lt;br /&gt;
|200,000 Gal&lt;br /&gt;
|-&lt;br /&gt;
|3,710,000&lt;br /&gt;
|R Shirabe Narumi (Green)&lt;br /&gt;
|-&lt;br /&gt;
|3,720,000&lt;br /&gt;
|R Shirabe Narumi (Blue)&lt;br /&gt;
|-&lt;br /&gt;
|3,730,000&lt;br /&gt;
|R Shirabe Narumi (Pink)&lt;br /&gt;
|-&lt;br /&gt;
|3,740,000&lt;br /&gt;
|R Shirabe Narumi (Yellow)&lt;br /&gt;
|-&lt;br /&gt;
|3,750,000&lt;br /&gt;
|R Shirabe Narumi (Orange)&lt;br /&gt;
|-&lt;br /&gt;
|4,100,000&lt;br /&gt;
|200,000 Gal&lt;br /&gt;
|-&lt;br /&gt;
|4,210,000&lt;br /&gt;
|R Shirabe Narumi (Blue)&lt;br /&gt;
|-&lt;br /&gt;
|4,220,000&lt;br /&gt;
|R Shirabe Narumi (Pink)&lt;br /&gt;
|-&lt;br /&gt;
|4,230,000&lt;br /&gt;
|R Shirabe Narumi (Yellow)&lt;br /&gt;
|-&lt;br /&gt;
|4,240,000&lt;br /&gt;
|R Shirabe Narumi (Orange)&lt;br /&gt;
|-&lt;br /&gt;
|4,250,000&lt;br /&gt;
|R Shirabe Narumi (Green)&lt;br /&gt;
|-&lt;br /&gt;
|4,500,000&lt;br /&gt;
|200,000 Gal&lt;br /&gt;
|-&lt;br /&gt;
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|}&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=Rhythm:Mission&amp;diff=2901</id>
		<title>Rhythm:Mission</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=Rhythm:Mission&amp;diff=2901"/>
				<updated>2016-02-19T12:51:46Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: It's easier to edit in a lot of cells via source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Missions are tasks that players can complete for rewards like Luck Stones, Gal, Power Mists, and trainer cards. The screen is accessible from the button on the home screen marked　ミミッション.&lt;br /&gt;
&lt;br /&gt;
From this screen, there are three tabs: Normal (ノーマル), Total Record (通算レコード), and Achieved (達成済み), where the last tab permits you to review missions you've completed whose rewards you've collected. You can also tap on a mission in the list to get a longer description of the task (translations for these coming... eventually...).&lt;br /&gt;
&lt;br /&gt;
==Normal Missions==&lt;br /&gt;
&lt;br /&gt;
These missions usually give a Luck Stone reward for completing a fixed task in-game.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Mission Text  (Japanese)&lt;br /&gt;
! Mission Text (English Translation)&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
|特別練驟雨をクリアしよう&lt;br /&gt;
|Let's clear a special practice!&lt;br /&gt;
|150 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 本命ガールを設定しよう&lt;br /&gt;
| Let's set a favorite girl!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| センターガールのなかよしＬｖをＵＰしよう&lt;br /&gt;
| Let's raise your Center Girl's Good Friend Level!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| センターガールのなかよしランクをＵＰしよう&lt;br /&gt;
| Let's raise your Center Girl's Good Friend Rank!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 衣装アピールを使おう&lt;br /&gt;
| Let's use a clothing appeal!&lt;br /&gt;
(Activate an appeal while playing a song)&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| カラーで自動編成してみよう&lt;br /&gt;
| Let's try an automatic formation!&lt;br /&gt;
&lt;br /&gt;
(Automatically compose a unit)&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|日替わり曲のいずれか１曲おクリアしよう&lt;br /&gt;
|Let's clear one of the Side-B Songs!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 無料でフレンド勧誘しよう&lt;br /&gt;
| Let's do a free Friend Invitation!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| フレンドptを使ってフレンド勧誘をしよう&lt;br /&gt;
| Let's use Friend Points to do a Friend Invitation!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 「NPMな彼女デス」をクリアしよう&lt;br /&gt;
| Let's clear &amp;quot;NPM na Kanojo Desu&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 定番曲の内いずれか１曲を全難易度クリアしよう&lt;br /&gt;
|Let's clear all difficulties of a Side-A Song!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| ストーリーのｓｔａｇｅ１を読もう&lt;br /&gt;
|Let's read stage1's story!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| センターガールの２人目を勧誘できるようにしよう&lt;br /&gt;
| Let's earn a second Center Girl slot!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| ガールとの仲を進展させよう&lt;br /&gt;
| Let's [[Rhythm:Evolve|evolve]] a girl once!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|「楽しきトキメキ」をクリアしよう&lt;br /&gt;
|Let's clear &amp;quot;Tanoshiki Tokimeki&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 「楽しきトキメキ」の難易度ムズカシイをクリアしよう&lt;br /&gt;
| Let's clear &amp;quot;Tanoshiki Tokimeki&amp;quot; on Hard!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 「全力ヒロイン！」をフルコンボでクリアしよう&lt;br /&gt;
| Let's full combo &amp;quot;Zenryoku Heroine!&amp;quot;!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 「NPMな彼女デス」をフルコンボでクリアしよう&lt;br /&gt;
| Let's full combo &amp;quot;NPM na Kanojo Desu&amp;quot;!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 「Ｓｅｗｉｎｇ　Ｍｙ　ＭＯＤＥ」をクリアしよう&lt;br /&gt;
| Let's clear &amp;quot;Sewing My MODE&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| ガールとの仲を最終進展させよう&lt;br /&gt;
| Let's evolve a girl fully!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| センターガールの着せ替えをしよう&lt;br /&gt;
|Let's accessorize your Center Girl!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|センターガールを勧誘できるようにしよう&lt;br /&gt;
|Let's invite a Center Girl!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|センターガールの３人目を勧誘できるようにしよう&lt;br /&gt;
|Let's earn a third Center Girl slot!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|最初に選んだセンターガール以外でもＰＬＡＹしてみよう&lt;br /&gt;
|Let's play a song with a new Center Girl!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|センターガールの得意な曲をＰＬＡＹしよう&lt;br /&gt;
|Let's play a Center Girl's specialty song!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|日替わり曲のいずれか１曲全難易度クリアしよう&lt;br /&gt;
|Let's clear all difficulties of a Side-B Song!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|「未来Episode」をクリアしよう&lt;br /&gt;
|Let's clear &amp;quot;Mirai Episode&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|フレンド申請をしてみよう&lt;br /&gt;
|Let's send a friend request!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|ガールをレッスンしよう&lt;br /&gt;
|Let's try a lesson with a girl!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|「Smile Day]をクリアしよう&lt;br /&gt;
|Let's clear &amp;quot;Smile Day&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|「全力ヒロイン！」の難易度ムズカシイをクリアしよう&lt;br /&gt;
|Let's full combo &amp;quot;Zenryoku Heroine!&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|「NPMな彼女デス」の難易度ムズカシイをクリアしよう&lt;br /&gt;
|Let's full combo &amp;quot;NPM na Kanojo Desu&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|ガールのかけ声LvをUPしよう&lt;br /&gt;
|Let's level up a girl's skill!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|衣装をおしゃれ革命しよう&lt;br /&gt;
|Let's evolve an article of clothing once!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Total Record Missions==&lt;br /&gt;
&lt;br /&gt;
These are awarded for increasing the total score from the songs you've played.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Score Requirement&lt;br /&gt;
!Reward&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
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|}&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=Rhythm:Mission&amp;diff=2900</id>
		<title>Rhythm:Mission</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=Rhythm:Mission&amp;diff=2900"/>
				<updated>2016-02-19T12:51:10Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: Preparing reward table for Total Record Missions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Missions are tasks that players can complete for rewards like Luck Stones, Gal, Power Mists, and trainer cards. The screen is accessible from the button on the home screen marked　ミミッション.&lt;br /&gt;
&lt;br /&gt;
From this screen, there are three tabs: Normal (ノーマル), Total Record (通算レコード), and Achieved (達成済み), where the last tab permits you to review missions you've completed whose rewards you've collected. You can also tap on a mission in the list to get a longer description of the task (translations for these coming... eventually...).&lt;br /&gt;
&lt;br /&gt;
==Normal Missions==&lt;br /&gt;
&lt;br /&gt;
These missions usually give a Luck Stone reward for completing a fixed task in-game.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Mission Text  (Japanese)&lt;br /&gt;
! Mission Text (English Translation)&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
|特別練驟雨をクリアしよう&lt;br /&gt;
|Let's clear a special practice!&lt;br /&gt;
|150 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 本命ガールを設定しよう&lt;br /&gt;
| Let's set a favorite girl!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| センターガールのなかよしＬｖをＵＰしよう&lt;br /&gt;
| Let's raise your Center Girl's Good Friend Level!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| センターガールのなかよしランクをＵＰしよう&lt;br /&gt;
| Let's raise your Center Girl's Good Friend Rank!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 衣装アピールを使おう&lt;br /&gt;
| Let's use a clothing appeal!&lt;br /&gt;
(Activate an appeal while playing a song)&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| カラーで自動編成してみよう&lt;br /&gt;
| Let's try an automatic formation!&lt;br /&gt;
&lt;br /&gt;
(Automatically compose a unit)&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|日替わり曲のいずれか１曲おクリアしよう&lt;br /&gt;
|Let's clear one of the Side-B Songs!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 無料でフレンド勧誘しよう&lt;br /&gt;
| Let's do a free Friend Invitation!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| フレンドptを使ってフレンド勧誘をしよう&lt;br /&gt;
| Let's use Friend Points to do a Friend Invitation!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 「NPMな彼女デス」をクリアしよう&lt;br /&gt;
| Let's clear &amp;quot;NPM na Kanojo Desu&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 定番曲の内いずれか１曲を全難易度クリアしよう&lt;br /&gt;
|Let's clear all difficulties of a Side-A Song!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| ストーリーのｓｔａｇｅ１を読もう&lt;br /&gt;
|Let's read stage1's story!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| センターガールの２人目を勧誘できるようにしよう&lt;br /&gt;
| Let's earn a second Center Girl slot!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| ガールとの仲を進展させよう&lt;br /&gt;
| Let's [[Rhythm:Evolve|evolve]] a girl once!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|「楽しきトキメキ」をクリアしよう&lt;br /&gt;
|Let's clear &amp;quot;Tanoshiki Tokimeki&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 「楽しきトキメキ」の難易度ムズカシイをクリアしよう&lt;br /&gt;
| Let's clear &amp;quot;Tanoshiki Tokimeki&amp;quot; on Hard!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 「全力ヒロイン！」をフルコンボでクリアしよう&lt;br /&gt;
| Let's full combo &amp;quot;Zenryoku Heroine!&amp;quot;!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 「NPMな彼女デス」をフルコンボでクリアしよう&lt;br /&gt;
| Let's full combo &amp;quot;NPM na Kanojo Desu&amp;quot;!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 「Ｓｅｗｉｎｇ　Ｍｙ　ＭＯＤＥ」をクリアしよう&lt;br /&gt;
| Let's clear &amp;quot;Sewing My MODE&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| ガールとの仲を最終進展させよう&lt;br /&gt;
| Let's evolve a girl fully!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| センターガールの着せ替えをしよう&lt;br /&gt;
|Let's accessorize your Center Girl!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|センターガールを勧誘できるようにしよう&lt;br /&gt;
|Let's invite a Center Girl!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|センターガールの３人目を勧誘できるようにしよう&lt;br /&gt;
|Let's earn a third Center Girl slot!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|最初に選んだセンターガール以外でもＰＬＡＹしてみよう&lt;br /&gt;
|Let's play a song with a new Center Girl!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|センターガールの得意な曲をＰＬＡＹしよう&lt;br /&gt;
|Let's play a Center Girl's specialty song!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|日替わり曲のいずれか１曲全難易度クリアしよう&lt;br /&gt;
|Let's clear all difficulties of a Side-B Song!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|「未来Episode」をクリアしよう&lt;br /&gt;
|Let's clear &amp;quot;Mirai Episode&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|フレンド申請をしてみよう&lt;br /&gt;
|Let's send a friend request!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|ガールをレッスンしよう&lt;br /&gt;
|Let's try a lesson with a girl!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|「Smile Day]をクリアしよう&lt;br /&gt;
|Let's clear &amp;quot;Smile Day&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|「全力ヒロイン！」の難易度ムズカシイをクリアしよう&lt;br /&gt;
|Let's full combo &amp;quot;Zenryoku Heroine!&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|「NPMな彼女デス」の難易度ムズカシイをクリアしよう&lt;br /&gt;
|Let's full combo &amp;quot;NPM na Kanojo Desu&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|ガールのかけ声LvをUPしよう&lt;br /&gt;
|Let's level up a girl's skill!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|衣装をおしゃれ革命しよう&lt;br /&gt;
|Let's evolve an article of clothing once!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Total Record Missions==&lt;br /&gt;
&lt;br /&gt;
These are awarded for increasing the total score from the songs you've played.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Score Requirement&lt;br /&gt;
!Reward&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=Rhythm:Events&amp;diff=2896</id>
		<title>Rhythm:Events</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=Rhythm:Events&amp;diff=2896"/>
				<updated>2016-02-12T17:24:53Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: Noting new mechanic from Valentine's 2016 onward&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mechanics ==&lt;br /&gt;
So far, there has only been one event type observed. In order to participate, tap the &amp;quot;Event&amp;quot; button that appears above the Mission button on your home screen. The pink button launches a menu that has you select the difficulty you want to play; after confirming your difficulty selection, you are taken to a roulette of songs, and can either wait for the roulette to finish spinning, or try and tap on one of the songs yourself. After getting your song from the roulette, play as normal, and in the post-song results, you will receive points based on your performance!&lt;br /&gt;
&lt;br /&gt;
As of the Setsubun 2016 event, players are now ranked according to their total amount of event points. Ranking is updated very frequently, and the current reward tiers seem to correspond to:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Ranking span&lt;br /&gt;
!Rewards&lt;br /&gt;
|-&lt;br /&gt;
|1-1000&lt;br /&gt;
|1x event SR&lt;br /&gt;
2x Ema Fukami trainer card, same color as event SR&lt;br /&gt;
&lt;br /&gt;
1x SR Appeal Power Mist&lt;br /&gt;
&lt;br /&gt;
500 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|1001-3000&lt;br /&gt;
|1x event SR&lt;br /&gt;
1x Ema Fukami trainer card, same color as event SR&lt;br /&gt;
&lt;br /&gt;
1x SR Appeal Power Mist&lt;br /&gt;
&lt;br /&gt;
250 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|3001-7500&lt;br /&gt;
|1x event SR&lt;br /&gt;
1x Ema Fukami trainer card, same color as event SR&lt;br /&gt;
&lt;br /&gt;
200 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|7501-15000&lt;br /&gt;
|150 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|15001-30000&lt;br /&gt;
|100 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|30001-50000&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== In-depth Details ===&lt;br /&gt;
&lt;br /&gt;
From tapping the button from the home screen, you will come to the event splash screen:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:eventsplash.PNG]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All relevant event-related gameplay elements on the splash screen have been labeled.&lt;br /&gt;
&lt;br /&gt;
Prizes that can be earned include increasing amounts of money, Friendship Points, Rack Stones, N/R trainer cards, Power Mists, clothing items of the event set, and R/SR event cards!&lt;br /&gt;
&lt;br /&gt;
==== Points Earned ====&lt;br /&gt;
&lt;br /&gt;
Points earned per song play depend independently on your Combo rank and your Score rank.&lt;br /&gt;
Blank boxes indicate unrecorded data. If you have relevant values, please feel free to input them!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Easy !! S Combo (84) !! A Combo (83) !! B Combo (82) !! C Combo () !! No Combo ()&lt;br /&gt;
|-&lt;br /&gt;
| S Score (104) || 188 || 187 || 186 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| A Score () ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| B Score ()  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C Score () ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| No Score () ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Normal !! S Combo (175) !! A Combo () !! B Combo (167) !! C Combo (166) !! No Combo (162)&lt;br /&gt;
|-&lt;br /&gt;
| S Score (219) || 394 ||  || 386 || 385 || 381&lt;br /&gt;
|-&lt;br /&gt;
| A Score () ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| B Score ()  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C Score () ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| No Score () ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
'''Note''': As of the Valentine's 2016 event, the points gained from S score below only count as a base. Depending on how far above the S score threshold your score on the song in question is, you may receive more points than indicated below.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Hard !! S Combo (276) !! A Combo (269) !! B Combo (261) !! C Combo (254) !! No Combo (246)&lt;br /&gt;
|-&lt;br /&gt;
| S Score (345) || 621 || 614 || 606 || 599 || 591&lt;br /&gt;
|-&lt;br /&gt;
| A Score (336) || 612 || 605 || 597 || 590 || 582&lt;br /&gt;
|-&lt;br /&gt;
| B Score (326) || 602 || 595 || 587 || 580 || 572&lt;br /&gt;
|-&lt;br /&gt;
| C Score (317) || 593 || 586 || 578 || 571 || 563&lt;br /&gt;
|-&lt;br /&gt;
| No Score () ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Very Hard !! S Combo (397) !! A Combo (382) !! B Combo (366) !! C Combo (351) !! No Combo (336)&lt;br /&gt;
|-&lt;br /&gt;
| S Score (496) || 893 || 878|| 862|| 847 || 832&lt;br /&gt;
|-&lt;br /&gt;
| A Score (477) || 874 || 859 || 841 || 826 || 811&lt;br /&gt;
|-&lt;br /&gt;
| B Score (458) || 855 || 840 || 824 || 809 || 794&lt;br /&gt;
|-&lt;br /&gt;
| C Score (439) || 836 || 821 || 805 || 790 || 775&lt;br /&gt;
|-&lt;br /&gt;
| No Score () ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of Events ==&lt;br /&gt;
# Kessei! Seinaru Yoru no Dance Party-hen Gakuen Moriage-tai&lt;br /&gt;
# [[Event:Miko_New_Year|Kessei! Miko ga Kanaderu Shinnen no Onbu-hen Gakuen Moriage-tai]]&lt;br /&gt;
# [[Event:Girls' Wonderland|Kessei! Fushigi no Kuni no Gaaru-hen Gakuen Moriage-tai]]&lt;br /&gt;
# [[Event:Setsubun 2016|Kessei! Zettai Oujya Ootori Uta-in Koukou to Mamemaki-hen Gakuen Moriage-tai]]&lt;br /&gt;
# [[Event:Valentine's 2016|Kessei! Koi Suru Otome no Valentine-hen Gakuen Moriage-tai]]&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=Template:Events&amp;diff=2888</id>
		<title>Template:Events</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=Template:Events&amp;diff=2888"/>
				<updated>2016-02-12T12:19:05Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{main|Event:Current}}&lt;br /&gt;
This is where current event information will be summarized to be placed onto the main page. Make sure to edit the [[Template:Events | event template]]! Detailed event pages will have their own page on the wiki. For more information on the current events, visit the [[Event:Current | current events]] page.&lt;br /&gt;
=== Card Game Event ===&lt;br /&gt;
&amp;lt;center&amp;gt;[[Event:February Story 2016 | &amp;lt;img src=&amp;quot;https://wiki.gfkari.com/images/1/16/February_Story_Banner.png&amp;quot; style=&amp;quot;max-width:100%;height:auto;width:auto;&amp;quot;&amp;gt;]]&amp;lt;br&amp;gt;&lt;br /&gt;
Currently ongoing raid event, [[Event:February Raid 2016 | 「たすけて！マイ❤︎ヒーロー～大節分会編～」]], &amp;lt;br /&amp;gt;&lt;br /&gt;
first half lasts from 01/31 21:00 till 02/07 22:00, JST.&amp;lt;br /&amp;gt;&lt;br /&gt;
second half lasts from 02/07 21:00 till 02/13 22:00, JST.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;countdown time=&amp;quot;02/07/2016 10:00 PM UTC+0900&amp;quot;&amp;gt; There are '''&amp;lt;D&amp;gt; days, &amp;lt;H&amp;gt; hours, &amp;lt;M&amp;gt; minutes, &amp;lt;S&amp;gt; seconds''' till the end of the event's first half. &amp;lt;/countdown&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;countdown time=&amp;quot;02/13/2016 10:00 PM UTC+0900&amp;quot;&amp;gt; There are '''&amp;lt;D&amp;gt; days, &amp;lt;H&amp;gt; hours, &amp;lt;M&amp;gt; minutes, &amp;lt;S&amp;gt; seconds''' till the end of the event. &amp;lt;/countdown&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Rhythm Game Event ===&lt;br /&gt;
&amp;lt;center&amp;gt;The current event, [[Event:Valentine's 2016 | 結成!!学園盛り上げ隊♪♪-恋する乙女のバレンタイン編-]], lasts from 2/10 15:00 till 2/18 14:59, JST.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;countdown time=&amp;quot;2/18/2016 2:59 PM UTC+0900&amp;quot;&amp;gt; There are '''&amp;lt;D&amp;gt; days,  &amp;lt;H&amp;gt; hours, &amp;lt;M&amp;gt; minutes, &amp;lt;S&amp;gt; seconds''' till the end of the event. &amp;lt;/countdown&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=Event:Current&amp;diff=2887</id>
		<title>Event:Current</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=Event:Current&amp;diff=2887"/>
				<updated>2016-02-12T12:18:34Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page contains the currently ongoing events in the various Girlfriend Kari games. &lt;br /&gt;
&lt;br /&gt;
Wiki Note: Although the use of level 1 headers is generally discouraged, I wasn't able to think of a better way to structure this page. Suggestions would be appreciated!&lt;br /&gt;
= Card Game =&lt;br /&gt;
&amp;lt;center&amp;gt;[[Event:January Hunter 2016 | &amp;lt;img src=&amp;quot;https://wiki.gfkari.com/images/3/3f/JanuaryHunterEventBanner.png&amp;quot; style=&amp;quot;max-width:100%;height:auto;width:auto;&amp;quot;&amp;gt;]]&amp;lt;br&amp;gt;&lt;br /&gt;
Currently ongoing raid event, [[Event:January Hunter 2016 | おねがい♡ハンターズ～冬のゆきまる捕獲大合戦～]], lasts from 1/16 10:00 till 01/23 22:00, JST.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;countdown time=&amp;quot;1/23/2016 10:00 PM UTC+0900&amp;quot;&amp;gt; There are '''&amp;lt;D&amp;gt; days, &amp;lt;H&amp;gt; hours, &amp;lt;M&amp;gt; minutes, &amp;lt;S&amp;gt; seconds''' till the end of the event. &amp;lt;/countdown&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
= Rhythm Game =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;The current event, [[Event:Valentine's 2016 | 結成!!学園盛り上げ隊♪♪-恋する乙女のバレンタイン編-]], lasts from 2/10 15:00 till 2/18 14:59, JST.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;countdown time=&amp;quot;2/18/2016 2:59 PM UTC+0900&amp;quot;&amp;gt; There are '''&amp;lt;D&amp;gt; days,  &amp;lt;H&amp;gt; hours, &amp;lt;M&amp;gt; minutes, &amp;lt;S&amp;gt; seconds''' till the end of the event. &amp;lt;/countdown&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=Event:Valentine%27s_2016&amp;diff=2886</id>
		<title>Event:Valentine's 2016</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=Event:Valentine%27s_2016&amp;diff=2886"/>
				<updated>2016-02-12T12:17:35Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: Correcting dates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;((Insert image here))&amp;lt;br&amp;gt;&lt;br /&gt;
Fifth Event of Girlfriend (♪) : 結成!!学園盛り上げ隊♪♪-恋する乙女のバレンタイン編- start from 2016/2/10 15:00 until 2016/2/18 14:59 JST&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Basic Gameplay==&lt;br /&gt;
&lt;br /&gt;
Start the event by clicking the event button on your home screen.&lt;br /&gt;
The game will prompt you to select the difficulty between easy/normal/hard/very hard and start a random song from the roulette.&lt;br /&gt;
Clear the song to gain points and unlock rewards!&lt;br /&gt;
&lt;br /&gt;
You will be ranked according to how many event points you have! This is now the only way to get a third copy of the event SR, which may or may not reduce how much you have to actually grind.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
===Card===&lt;br /&gt;
====[Valentine] [[Kei Asami|Asami Kei]][SR] | 【バレンタイン】浅見景【SR】====&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
((Insert image here))&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Max Performance''' - 4467&lt;br /&gt;
*'''Max Stamina''' - 496&lt;br /&gt;
*'''Skill''':　甘くならないように　- Every 11 seconds, 47% chance of increasing Very Good timing window for 4 seconds&lt;br /&gt;
*'''Lead skill''': Pink performance boosted by medium amount.&lt;br /&gt;
&lt;br /&gt;
Obtained by reaching:&lt;br /&gt;
*35,000 points&lt;br /&gt;
*70,000 points&lt;br /&gt;
*Event Ranking 7500 or better&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[Valentine] [[Saeko Arisugawa|Arisugawa Saeko]][R] | 【バレンタイン】有栖川小枝子【R】====&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
((Insert image here))&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Max Performance''' - 2974&lt;br /&gt;
*'''Max Stamina''' - 351&lt;br /&gt;
*'''Skill''':　 - Every 10 seconds, 46% chance of score + 330 &lt;br /&gt;
*'''Lead skill: '''Blue performance boosted by small amount.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Obtained by reaching:&lt;br /&gt;
*3,000 points&lt;br /&gt;
*10,000 points&lt;br /&gt;
*30,000 points&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Costume===&lt;br /&gt;
&lt;br /&gt;
====Valentine Chef Shoes | バレンタインシェフシューズ====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
((Insert image here))&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  || Performance || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| MAX level ||||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtained by reaching:&lt;br /&gt;
*20,000 points&lt;br /&gt;
&lt;br /&gt;
====Valentine Chef Cap | バレンタインシェフ帽子====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
((Insert image here))&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  || Performance || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| MAX level ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtained by reaching:&lt;br /&gt;
*40,000 points&lt;br /&gt;
&lt;br /&gt;
==== Valentine Chef Overalls | バレンタインシェフサロペット====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
((Insert image here))&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  || Performance || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| MAX level ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtained by reaching:&lt;br /&gt;
*100,000 points&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=User:7thspacevelocity&amp;diff=2885</id>
		<title>User:7thspacevelocity</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=User:7thspacevelocity&amp;diff=2885"/>
				<updated>2016-02-11T01:21:30Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello! I'm a newbie to the series who got interested because the rhythm game came out and I am firmly entrenched in (idol) rhythm hell. &lt;br /&gt;
&lt;br /&gt;
I'm learning Japanese and took it upon myself to start translating parts of the game for the aid of others, and I am glad to contribute what I can to a more centralized repository of information.&lt;br /&gt;
&lt;br /&gt;
If you'd like to add me as a friend in the rhythm game, my ID is 369083207. If you do send a request, please comment on my user discussion page so that I'm made aware and can accept (in the event that I've got a free slot).&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=Event:Valentine%27s_2016&amp;diff=2884</id>
		<title>Event:Valentine's 2016</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=Event:Valentine%27s_2016&amp;diff=2884"/>
				<updated>2016-02-10T12:43:28Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: Base version of new event info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;((Insert image here))&amp;lt;br&amp;gt;&lt;br /&gt;
Fifth Event of Girlfriend (♪) : 結成!!学園盛り上げ隊♪♪-恋する乙女のバレンタイン編- start from 2016/1/31 15:00 until 2016/2/08 14:59 JST&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Basic Gameplay==&lt;br /&gt;
&lt;br /&gt;
Start the event by clicking the event button on your home screen.&lt;br /&gt;
The game will prompt you to select the difficulty between easy/normal/hard/very hard and start a random song from the roulette.&lt;br /&gt;
Clear the song to gain points and unlock rewards!&lt;br /&gt;
&lt;br /&gt;
You will be ranked according to how many event points you have! This is now the only way to get a third copy of the event SR, which may or may not reduce how much you have to actually grind.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
===Card===&lt;br /&gt;
====[Valentine] [[Kei Asami|Asami Kei]][SR] | 【バレンタイン】浅見景【SR】====&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
((Insert image here))&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Max Performance''' - 4467&lt;br /&gt;
*'''Max Stamina''' - 496&lt;br /&gt;
*'''Skill''':　甘くならないように　- Every 11 seconds, 47% chance of increasing Very Good timing window for 4 seconds&lt;br /&gt;
*'''Lead skill''': Pink performance boosted by medium amount.&lt;br /&gt;
&lt;br /&gt;
Obtained by reaching:&lt;br /&gt;
*35,000 points&lt;br /&gt;
*70,000 points&lt;br /&gt;
*Event Ranking 7500 or better&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[Valentine] [[Saeko Arisugawa|Arisugawa Saeko]][R] | 【バレンタイン】有栖川小枝子【R】====&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
((Insert image here))&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Max Performance''' - 2974&lt;br /&gt;
*'''Max Stamina''' - 351&lt;br /&gt;
*'''Skill''':　 - Every 10 seconds, 46% chance of score + 330 &lt;br /&gt;
*'''Lead skill: '''Blue performance boosted by small amount.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Obtained by reaching:&lt;br /&gt;
*3,000 points&lt;br /&gt;
*10,000 points&lt;br /&gt;
*30,000 points&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Costume===&lt;br /&gt;
&lt;br /&gt;
====Valentine Chef Shoes | バレンタインシェフシューズ====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
((Insert image here))&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  || Performance || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| MAX level ||||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtained by reaching:&lt;br /&gt;
*20,000 points&lt;br /&gt;
&lt;br /&gt;
====Valentine Chef Cap | バレンタインシェフ帽子====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
((Insert image here))&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  || Performance || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| MAX level ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtained by reaching:&lt;br /&gt;
*40,000 points&lt;br /&gt;
&lt;br /&gt;
==== Valentine Chef Overalls | バレンタインシェフサロペット====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
((Insert image here))&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  || Performance || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| MAX level ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtained by reaching:&lt;br /&gt;
*100,000 points&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=Rhythm:Play&amp;diff=2881</id>
		<title>Rhythm:Play</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=Rhythm:Play&amp;diff=2881"/>
				<updated>2016-02-09T22:30:58Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: Clarification on favourability mechanic&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Play section is the rhythm part of the rhythm game. If you're not (just) here for the cute girls, you're here to tap along to the beat of some catchy songs!&lt;br /&gt;
&lt;br /&gt;
For the most part, navigating your way through is pretty straightforward, but here's a more exact rundown of the steps you take to play through a song.&lt;br /&gt;
&lt;br /&gt;
== Prior to Song ==&lt;br /&gt;
Upon entering the Play menu, you'll be presented with this screen:&lt;br /&gt;
[[File:Play-1.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
By default, you will be presented with the [[Rhythm:Side-A Songs|Side-A Songs]]; you can switch to browsing the [[Rhythm:Side-B Songs|Side-B Songs]] and [[Rhythm:Special Songs|Special Songs]] at any time by tapping the button on top to the left of your player level a few times (cycling is a little irregular for the time being). You can swipe up and down in the main part of the screen to browse through all the songs available on a difficulty. You can switch the level of difficulty you're browsing with the tabs at the bottom of the scren (the circles display how many songs of that difficulty you haven't played yet), or you can switch by using the buttons in the center: [^ ^] for Easy, [- -] for Normal, [* *] for Hard ([&amp;gt; &amp;lt;] for Expert, but this is accessed only at the bottom for Expert Side-A songs).&lt;br /&gt;
&lt;br /&gt;
The left side of the screen displays the cover art for the song, with your highest Play Goal rank achieved for Score/Combo/Clear on the left (and the icon reading 振付 at the top-right of the art appears to indicate if a song has dance choreography). Below the art are buttons for Song Information and for score ranking (on the ranking screen, the first tab shows your place and those around you in the ranking; the second tab shows the overall top scores; and the third tab seems to show friend scores).&lt;br /&gt;
&lt;br /&gt;
The right side of the screen has more information:&lt;br /&gt;
* Song color&lt;br /&gt;
* Title&lt;br /&gt;
* Vocal credit&lt;br /&gt;
* Difficulty (stars 1-4: yellow; 5-7: orange; 8-10: red)&lt;br /&gt;
* Stamina cost and EXP gained (Easy: 5/13; Normal: 10/29; Hard: 15/51; Expert: 20/73)&lt;br /&gt;
* Difficulty toggles&lt;br /&gt;
* Play Goals button (shows your progress on Score, Combo, and Clear ranks)&lt;br /&gt;
* Heart/Mist rewards (the best type of matching-colored heart you can obtain and/or the Power Mist type you can get from playing the song)&lt;br /&gt;
* 2x Gal indicator (Not guaranteed to be on all songs - text reads &amp;quot;今だけ2倍!&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
At the bottom-right, the big pink button is what you press once you've made your decision!&lt;br /&gt;
&lt;br /&gt;
=== Support Member Selection ===&lt;br /&gt;
[[File:Play-2.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
Following that, you're given a choice of Support Members to choose from; at the top of the list will be users from your friends list, and after that, a random selection of users. Support Members provide two benefits. Firstly, they will boost your Performance, allowing you to score higher on songs! You'll want to match the color of the support member to the color of the song you're playing (displayed at the bottom of the screen) and usually you'll want to choose one offering a large boost.&lt;br /&gt;
小UP is a small boost; 中UP is a medium boost; and 大UP is a large boost, so try to pick support members with a support skill that has &amp;quot;大UP&amp;quot; at the end (see the middle column of the list, in case you're lost here). Secondly, you get Friendship Points from playing songs with support members - 10 points for using someone on your friends list, and 5 points for a non-friend support.&lt;br /&gt;
&lt;br /&gt;
=== Center Girl Selection ===&lt;br /&gt;
[[File:Play-3.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
This screen only comes up if you have more than one [[Rhythm:Center Girl|Center Girl]]. Here, you're shown all the Center Girls you're managing, and their clothing boost is listed at the bottom of their icon. You'll want to pick the Center Girl providing the best bonus in order to score higher on the song! Fortunately, certain girls provide +10% bonus on certain songs, which is shown through the bonus text being displayed in yellow, and the little pink speech bubble indicating that the song is that Center Girl's specialty.&lt;br /&gt;
&lt;br /&gt;
=== Unit Selection ===&lt;br /&gt;
[[File:Play-4.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
Finally, you'll see a screen like this one. This is where you choose the [[Rhythm:Unit|unit]] you'll be playing the song with. The rectangular sign at the top-left will either display the name of your unit (if you assembled the unit yourself and gave it a name), or the text &amp;quot;こ曲のおすすめ!&amp;quot;, which indicates an on-the-fly unit recommended for use for the song, complete with recommended clothing items.&lt;br /&gt;
&lt;br /&gt;
The information in the big box here displays:&lt;br /&gt;
&lt;br /&gt;
* Stamina total for the unit, and Performance Power (the higher this is, the better!)&lt;br /&gt;
* The roster of girls for the unit, with primary member displayed at the leftmost position here&lt;br /&gt;
* Leader skill of the primary member&lt;br /&gt;
* Support skill of the chosen support member&lt;br /&gt;
* Appeals - the selected clothing items' abilities, up to two, will be available for you to activate during gameplay. The gray button to the right lets you select which clothing items you want active, and the text reading &amp;quot;自動発動&amp;quot; is where you toggle automatic activation of abilities on/off.&lt;br /&gt;
&lt;br /&gt;
When you're finally ready, hit the big pink START! button at the bottom-right, and get playing!&lt;br /&gt;
== During Song ==&lt;br /&gt;
&lt;br /&gt;
Here's where you put your rhythm skills to the test!&lt;br /&gt;
[[File:Playd-1.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
Above is an example of what you'll see after the &amp;quot;Ready, GO!&amp;quot; sound clip plays and the song credit disappears. At the top is the bar showing your score progress, with actual score at the top-left. The different score rank grades will be at different points on this bar depending on difficulty. At top-right is your stamina indicator - don't let this run out, or you'll fail the song!&lt;br /&gt;
&lt;br /&gt;
Heart-shaped notes will travel from the pulsing center heart out to their tap zones, which appear only when there's something to tap.&lt;br /&gt;
&lt;br /&gt;
There are single notes, double notes (which are more shaded than the single notes, and have two smaller hearts inside), and hold notes (which you have to keep pressed, and release on time).&lt;br /&gt;
&lt;br /&gt;
Occasionally, you'll see other textual elements on screen - at the top near the pulsing heart, you'll see note timing indicators, score/combo rank milestones, and your current combo total. There'll also be little bits of text that scroll across the screen to indicate cards' skills activating.&lt;br /&gt;
&lt;br /&gt;
At bottom-left and bottom-right, there are two buttons that you can tap to activate a clothing skill - just be careful not to break combo when you're activating the skill!&lt;br /&gt;
&lt;br /&gt;
At the very bottom, once your combo is high enough, you'll see the disco ball for Mirror Bonus pop up. Swipe it to keep it spinning in order to score higher!&lt;br /&gt;
&lt;br /&gt;
Songs can end in 3 ways - a Full Combo Clear, a regular Clear, or (sadly) a Game Over. Aim for the former as much as you can!&lt;br /&gt;
&lt;br /&gt;
== After Song ==&lt;br /&gt;
&lt;br /&gt;
After successfully clearing a song, you'll be presented with a series of screens detailing your results.&lt;br /&gt;
&lt;br /&gt;
=== Song Results ===&lt;br /&gt;
[[File:Playr-1.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
First off, your Center Girl will have a little something to say, based on your score rank obtained during the song. Next to the big score rank indicator will be your score for that play of the song in question, and below that, if applicable, your current high score on the song. Below that on the left is a breakdown of how many of each note judgments you hit - try to get as few of the last three as possible! On the right will be your highest combo for that play of the song, your highest combo over all plays, and the Mirror Bonus percentage you were able to obtain during that play. To the lower right is a reminder of the song you just played.&lt;br /&gt;
&lt;br /&gt;
=== Event Results ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
[[File:Playr-2.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
This screen only comes up after playing a song from an event. The top part displays how many points you've earned overall from that play, broken down into points gained from score rank on the left, and combo rank on the right. Below will be your overall total of event points, and an indicator of the next reward you will be able to receive from gaining more points.&lt;br /&gt;
[[File:Playr-3.png|centre|frameless|600x600px]]&lt;br /&gt;
&lt;br /&gt;
If you gain enough points to net you one or more rewards, there will also be a popup detailing what point milestones you met, and the corresponding rewards. Pick these up from your present box!&lt;br /&gt;
&lt;br /&gt;
=== Song Rewards ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
[[File:Playr-4.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
Here's where the game details what you've earned as a result of your performance. At the top, it shows your current level as a result of EXP gained from playing the song, with progress bar and another indicator of just how much EXP you earned. Below that will be displayed your Song Goal ranks earned for that particular play (for Score and Combo), and the change in Gal/Friendship Points. The last part shows the prizes you get - you might get N cards, trainer cards, hearts, or even Power Mists! Drop by your present box to accept them.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[File:Playr-5.png|centre|frameless|600x600px]]&lt;br /&gt;
|[[File:Playr-6.png|centre|frameless|600x600px]]&lt;br /&gt;
|-&lt;br /&gt;
|Bonus(es) gained from leveling up&lt;br /&gt;
|Indicator for new story chapter&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you do level up, you will be shown popups detailing bonuses gained (more Stamina to play songs, another friend list slot, another Center Girl slot) and, if applicable, a notice of the new story chapter you can view.&lt;br /&gt;
&lt;br /&gt;
=== Favourability ===&lt;br /&gt;
[[File:Playr-7.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
Finally, you'll be shown how much favourability was earned overall from your performance. The two numbers detail your maximum combo from that play and the amount of favourability earned as a result of that combo. For each girl in your unit, there will either be a little balloon indicating how much of the earned favourability went to that girl, or the text &amp;quot;MAX!&amp;quot; if she is already at maximum favourability. Note that if all of your girls are at maximum, the overall favourability gained will be displayed as 0, and if you gain more favourability than it takes to raise one or all of your girls to maximum, only that exact amount of favourability gained will be shown. (That is, if you were to have earned 83 points of favourability, but you had one girl not at max who needed 51 to get to maximum and the rest were at maximum going into the song, you'd only see 51 displayed). &lt;br /&gt;
&lt;br /&gt;
Favourability is a function of your maximum combo only. The formula is the same calculation used per combo string in School Idol Festival, which, explicitly, is:&lt;br /&gt;
&lt;br /&gt;
'''Favourability = (combo / 10) + [4 * (combo / 50)] + [5 * (combo / 100)] + [(combo - 200) / 10] - [(combo - 200) / 50]'''&lt;br /&gt;
&lt;br /&gt;
All division operations are done in integer division.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[File:Playr-8.png|centre|frameless|600x600px]]&lt;br /&gt;
|[[File:Playr-9.png|centre|frameless|600x600px]]&lt;br /&gt;
|-&lt;br /&gt;
|Progress on Play Goals&lt;br /&gt;
|Rewards gained from meeting Play Goals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Additionally, this is where the game will also note the rewards you get from meeting Play Goals. The first popup shows your progress on each goal type (Score, Combo, Clears), and the second lets you know exactly what you've earned. These rewards are also picked up from your present box.&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=Rhythm:Play&amp;diff=2880</id>
		<title>Rhythm:Play</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=Rhythm:Play&amp;diff=2880"/>
				<updated>2016-02-09T22:25:59Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: Noting that song selection switching can be done for Special Songs as well&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Play section is the rhythm part of the rhythm game. If you're not (just) here for the cute girls, you're here to tap along to the beat of some catchy songs!&lt;br /&gt;
&lt;br /&gt;
For the most part, navigating your way through is pretty straightforward, but here's a more exact rundown of the steps you take to play through a song.&lt;br /&gt;
&lt;br /&gt;
== Prior to Song ==&lt;br /&gt;
Upon entering the Play menu, you'll be presented with this screen:&lt;br /&gt;
[[File:Play-1.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
By default, you will be presented with the [[Rhythm:Side-A Songs|Side-A Songs]]; you can switch to browsing the [[Rhythm:Side-B Songs|Side-B Songs]] and [[Rhythm:Special Songs|Special Songs]] at any time by tapping the button on top to the left of your player level a few times (cycling is a little irregular for the time being). You can swipe up and down in the main part of the screen to browse through all the songs available on a difficulty. You can switch the level of difficulty you're browsing with the tabs at the bottom of the scren (the circles display how many songs of that difficulty you haven't played yet), or you can switch by using the buttons in the center: [^ ^] for Easy, [- -] for Normal, [* *] for Hard ([&amp;gt; &amp;lt;] for Expert, but this is accessed only at the bottom for Expert Side-A songs).&lt;br /&gt;
&lt;br /&gt;
The left side of the screen displays the cover art for the song, with your highest Play Goal rank achieved for Score/Combo/Clear on the left (and the icon reading 振付 at the top-right of the art appears to indicate if a song has dance choreography). Below the art are buttons for Song Information and for score ranking (on the ranking screen, the first tab shows your place and those around you in the ranking; the second tab shows the overall top scores; and the third tab seems to show friend scores).&lt;br /&gt;
&lt;br /&gt;
The right side of the screen has more information:&lt;br /&gt;
* Song color&lt;br /&gt;
* Title&lt;br /&gt;
* Vocal credit&lt;br /&gt;
* Difficulty (stars 1-4: yellow; 5-7: orange; 8-10: red)&lt;br /&gt;
* Stamina cost and EXP gained (Easy: 5/13; Normal: 10/29; Hard: 15/51; Expert: 20/73)&lt;br /&gt;
* Difficulty toggles&lt;br /&gt;
* Play Goals button (shows your progress on Score, Combo, and Clear ranks)&lt;br /&gt;
* Heart/Mist rewards (the best type of matching-colored heart you can obtain and/or the Power Mist type you can get from playing the song)&lt;br /&gt;
* 2x Gal indicator (Not guaranteed to be on all songs - text reads &amp;quot;今だけ2倍!&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
At the bottom-right, the big pink button is what you press once you've made your decision!&lt;br /&gt;
&lt;br /&gt;
=== Support Member Selection ===&lt;br /&gt;
[[File:Play-2.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
Following that, you're given a choice of Support Members to choose from; at the top of the list will be users from your friends list, and after that, a random selection of users. Support Members provide two benefits. Firstly, they will boost your Performance, allowing you to score higher on songs! You'll want to match the color of the support member to the color of the song you're playing (displayed at the bottom of the screen) and usually you'll want to choose one offering a large boost.&lt;br /&gt;
小UP is a small boost; 中UP is a medium boost; and 大UP is a large boost, so try to pick support members with a support skill that has &amp;quot;大UP&amp;quot; at the end (see the middle column of the list, in case you're lost here). Secondly, you get Friendship Points from playing songs with support members - 10 points for using someone on your friends list, and 5 points for a non-friend support.&lt;br /&gt;
&lt;br /&gt;
=== Center Girl Selection ===&lt;br /&gt;
[[File:Play-3.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
This screen only comes up if you have more than one [[Rhythm:Center Girl|Center Girl]]. Here, you're shown all the Center Girls you're managing, and their clothing boost is listed at the bottom of their icon. You'll want to pick the Center Girl providing the best bonus in order to score higher on the song! Fortunately, certain girls provide +10% bonus on certain songs, which is shown through the bonus text being displayed in yellow, and the little pink speech bubble indicating that the song is that Center Girl's specialty.&lt;br /&gt;
&lt;br /&gt;
=== Unit Selection ===&lt;br /&gt;
[[File:Play-4.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
Finally, you'll see a screen like this one. This is where you choose the [[Rhythm:Unit|unit]] you'll be playing the song with. The rectangular sign at the top-left will either display the name of your unit (if you assembled the unit yourself and gave it a name), or the text &amp;quot;こ曲のおすすめ!&amp;quot;, which indicates an on-the-fly unit recommended for use for the song, complete with recommended clothing items.&lt;br /&gt;
&lt;br /&gt;
The information in the big box here displays:&lt;br /&gt;
&lt;br /&gt;
* Stamina total for the unit, and Performance Power (the higher this is, the better!)&lt;br /&gt;
* The roster of girls for the unit, with primary member displayed at the leftmost position here&lt;br /&gt;
* Leader skill of the primary member&lt;br /&gt;
* Support skill of the chosen support member&lt;br /&gt;
* Appeals - the selected clothing items' abilities, up to two, will be available for you to activate during gameplay. The gray button to the right lets you select which clothing items you want active, and the text reading &amp;quot;自動発動&amp;quot; is where you toggle automatic activation of abilities on/off.&lt;br /&gt;
&lt;br /&gt;
When you're finally ready, hit the big pink START! button at the bottom-right, and get playing!&lt;br /&gt;
== During Song ==&lt;br /&gt;
&lt;br /&gt;
Here's where you put your rhythm skills to the test!&lt;br /&gt;
[[File:Playd-1.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
Above is an example of what you'll see after the &amp;quot;Ready, GO!&amp;quot; sound clip plays and the song credit disappears. At the top is the bar showing your score progress, with actual score at the top-left. The different score rank grades will be at different points on this bar depending on difficulty. At top-right is your stamina indicator - don't let this run out, or you'll fail the song!&lt;br /&gt;
&lt;br /&gt;
Heart-shaped notes will travel from the pulsing center heart out to their tap zones, which appear only when there's something to tap.&lt;br /&gt;
&lt;br /&gt;
There are single notes, double notes (which are more shaded than the single notes, and have two smaller hearts inside), and hold notes (which you have to keep pressed, and release on time).&lt;br /&gt;
&lt;br /&gt;
Occasionally, you'll see other textual elements on screen - at the top near the pulsing heart, you'll see note timing indicators, score/combo rank milestones, and your current combo total. There'll also be little bits of text that scroll across the screen to indicate cards' skills activating.&lt;br /&gt;
&lt;br /&gt;
At bottom-left and bottom-right, there are two buttons that you can tap to activate a clothing skill - just be careful not to break combo when you're activating the skill!&lt;br /&gt;
&lt;br /&gt;
At the very bottom, once your combo is high enough, you'll see the disco ball for Mirror Bonus pop up. Swipe it to keep it spinning in order to score higher!&lt;br /&gt;
&lt;br /&gt;
Songs can end in 3 ways - a Full Combo Clear, a regular Clear, or (sadly) a Game Over. Aim for the former as much as you can!&lt;br /&gt;
&lt;br /&gt;
== After Song ==&lt;br /&gt;
&lt;br /&gt;
After successfully clearing a song, you'll be presented with a series of screens detailing your results.&lt;br /&gt;
&lt;br /&gt;
=== Song Results ===&lt;br /&gt;
[[File:Playr-1.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
First off, your Center Girl will have a little something to say, based on your score rank obtained during the song. Next to the big score rank indicator will be your score for that play of the song in question, and below that, if applicable, your current high score on the song. Below that on the left is a breakdown of how many of each note judgments you hit - try to get as few of the last three as possible! On the right will be your highest combo for that play of the song, your highest combo over all plays, and the Mirror Bonus percentage you were able to obtain during that play. To the lower right is a reminder of the song you just played.&lt;br /&gt;
&lt;br /&gt;
=== Event Results ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
[[File:Playr-2.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
This screen only comes up after playing a song from an event. The top part displays how many points you've earned overall from that play, broken down into points gained from score rank on the left, and combo rank on the right. Below will be your overall total of event points, and an indicator of the next reward you will be able to receive from gaining more points.&lt;br /&gt;
[[File:Playr-3.png|centre|frameless|600x600px]]&lt;br /&gt;
&lt;br /&gt;
If you gain enough points to net you one or more rewards, there will also be a popup detailing what point milestones you met, and the corresponding rewards. Pick these up from your present box!&lt;br /&gt;
&lt;br /&gt;
=== Song Rewards ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
[[File:Playr-4.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
Here's where the game details what you've earned as a result of your performance. At the top, it shows your current level as a result of EXP gained from playing the song, with progress bar and another indicator of just how much EXP you earned. Below that will be displayed your Song Goal ranks earned for that particular play (for Score and Combo), and the change in Gal/Friendship Points. The last part shows the prizes you get - you might get N cards, trainer cards, hearts, or even Power Mists! Drop by your present box to accept them.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[File:Playr-5.png|centre|frameless|600x600px]]&lt;br /&gt;
|[[File:Playr-6.png|centre|frameless|600x600px]]&lt;br /&gt;
|-&lt;br /&gt;
|Bonus(es) gained from leveling up&lt;br /&gt;
|Indicator for new story chapter&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you do level up, you will be shown popups detailing bonuses gained (more Stamina to play songs, another friend list slot, another Center Girl slot) and, if applicable, a notice of the new story chapter you can view.&lt;br /&gt;
&lt;br /&gt;
=== Favourability ===&lt;br /&gt;
[[File:Playr-7.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
Finally, you'll be shown how much favourability was earned overall from your performance. The two numbers detail your maximum combo from that play and the amount of favourability earned as a result of that combo. For each girl in your unit, there will either be a little balloon indicating how much of the earned favourability went to that girl, or the text &amp;quot;MAX!&amp;quot; if she is already at maximum favourability. Note that if all of your girls are at maximum, the overall favourability gained will be displayed as 0. &lt;br /&gt;
&lt;br /&gt;
Favourability is a function of your maximum combo only. The formula is the same calculation used per combo string in School Idol Festival, which, explicitly, is:&lt;br /&gt;
&lt;br /&gt;
'''Favourability = (combo / 10) + [4 * (combo / 50)] + [5 * (combo / 100)] + [(combo - 200) / 10] - [(combo - 200) / 50]'''&lt;br /&gt;
&lt;br /&gt;
All division operations are done in integer division.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[File:Playr-8.png|centre|frameless|600x600px]]&lt;br /&gt;
|[[File:Playr-9.png|centre|frameless|600x600px]]&lt;br /&gt;
|-&lt;br /&gt;
|Progress on Play Goals&lt;br /&gt;
|Rewards gained from meeting Play Goals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Additionally, this is where the game will also note the rewards you get from meeting Play Goals. The first popup shows your progress on each goal type (Score, Combo, Clears), and the second lets you know exactly what you've earned. These rewards are also picked up from your present box.&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=Template:Rhythm_Game_Mechanics&amp;diff=2873</id>
		<title>Template:Rhythm Game Mechanics</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=Template:Rhythm_Game_Mechanics&amp;diff=2873"/>
				<updated>2016-02-08T17:07:11Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: Graduation mechanic doesn't seem like it should merit its own page; eliminating that and inserting a slot for the Special Songs page for consistency's sake&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;Add links like this: &amp;lt;nowiki&amp;gt;[[page title | text displayed]]&amp;lt;/nowiki&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
* [[Girlfriend Note | About]]&lt;br /&gt;
* [[Rhythm:Gameplay | Gameplay]]&lt;br /&gt;
* [[Rhythm:Main UI | Main UI]]&lt;br /&gt;
* [[Rhythm:Play | Play]]&lt;br /&gt;
* [[Rhythm:Side-A Songs | Side-A Songs]]&lt;br /&gt;
* [[Rhythm:Side-B Songs | Side-B Songs]]&lt;br /&gt;
* [[Rhythm:Special Songs | Special Songs]]&lt;br /&gt;
* [[Rhythm:Unit | Unit]]&lt;br /&gt;
* [[Rhythm:Cupid | Cupid]]&lt;br /&gt;
* [[Rhythm:Stones | Stones]]&lt;br /&gt;
* [[Rhythm:Lesson | Lesson]]&lt;br /&gt;
* [[Rhythm:Evolve | Evolve]]&lt;br /&gt;
* [[Rhythm:Clothes | Clothes]]&lt;br /&gt;
* [[Rhythm:Profile | Profile]]&lt;br /&gt;
* [[Rhythm:Story | Story]]&lt;br /&gt;
* [[Rhythm:Center Girl | Center Girl]]&lt;br /&gt;
* [[Rhythm:Events | Events Tutorial]]&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=Rhythm:Events&amp;diff=2872</id>
		<title>Rhythm:Events</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=Rhythm:Events&amp;diff=2872"/>
				<updated>2016-02-08T13:42:15Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: Preparing for upcoming event&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mechanics ==&lt;br /&gt;
So far, there has only been one event type observed. In order to participate, tap the &amp;quot;Event&amp;quot; button that appears above the Mission button on your home screen. The pink button launches a menu that has you select the difficulty you want to play; after confirming your difficulty selection, you are taken to a roulette of songs, and can either wait for the roulette to finish spinning, or try and tap on one of the songs yourself. After getting your song from the roulette, play as normal, and in the post-song results, you will receive points based on your performance!&lt;br /&gt;
&lt;br /&gt;
As of the Setsubun 2016 event, players are now ranked according to their total amount of event points. Ranking is updated very frequently, and the current reward tiers seem to correspond to:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Ranking span&lt;br /&gt;
!Rewards&lt;br /&gt;
|-&lt;br /&gt;
|1-1000&lt;br /&gt;
|1x event SR&lt;br /&gt;
2x Ema Fukami trainer card, same color as event SR&lt;br /&gt;
&lt;br /&gt;
1x SR Appeal Power Mist&lt;br /&gt;
&lt;br /&gt;
500 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|1001-3000&lt;br /&gt;
|1x event SR&lt;br /&gt;
1x Ema Fukami trainer card, same color as event SR&lt;br /&gt;
&lt;br /&gt;
1x SR Appeal Power Mist&lt;br /&gt;
&lt;br /&gt;
250 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|3001-7500&lt;br /&gt;
|1x event SR&lt;br /&gt;
1x Ema Fukami trainer card, same color as event SR&lt;br /&gt;
&lt;br /&gt;
200 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|7501-15000&lt;br /&gt;
|150 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|15001-30000&lt;br /&gt;
|100 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|30001-50000&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== In-depth Details ===&lt;br /&gt;
&lt;br /&gt;
From tapping the button from the home screen, you will come to the event splash screen:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:eventsplash.PNG]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All relevant event-related gameplay elements on the splash screen have been labeled.&lt;br /&gt;
&lt;br /&gt;
Prizes that can be earned include increasing amounts of money, Friendship Points, Rack Stones, N/R trainer cards, Power Mists, clothing items of the event set, and R/SR event cards!&lt;br /&gt;
&lt;br /&gt;
==== Points Earned ====&lt;br /&gt;
&lt;br /&gt;
Points earned per song play depend independently on your Combo rank and your Score rank.&lt;br /&gt;
Blank boxes indicate unrecorded data. If you have relevant values, please feel free to input them!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Easy !! S Combo (84) !! A Combo (83) !! B Combo (82) !! C Combo () !! No Combo ()&lt;br /&gt;
|-&lt;br /&gt;
| S Score (104) || 188 || 187 || 186 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| A Score () ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| B Score ()  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C Score () ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| No Score () ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Normal !! S Combo (175) !! A Combo () !! B Combo (167) !! C Combo (166) !! No Combo (162)&lt;br /&gt;
|-&lt;br /&gt;
| S Score (219) || 394 ||  || 386 || 385 || 381&lt;br /&gt;
|-&lt;br /&gt;
| A Score () ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| B Score ()  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C Score () ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| No Score () ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Hard !! S Combo (276) !! A Combo (269) !! B Combo (261) !! C Combo (254) !! No Combo (246)&lt;br /&gt;
|-&lt;br /&gt;
| S Score (345) || 621 || 614 || 606 || 599 || 591&lt;br /&gt;
|-&lt;br /&gt;
| A Score (336) || 612 || 605 || 597 || 590 || 582&lt;br /&gt;
|-&lt;br /&gt;
| B Score (326) || 602 || 595 || 587 || 580 || 572&lt;br /&gt;
|-&lt;br /&gt;
| C Score (317) || 593 || 586 || 578 || 571 || 563&lt;br /&gt;
|-&lt;br /&gt;
| No Score () ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Very Hard !! S Combo (397) !! A Combo (382) !! B Combo (366) !! C Combo (351) !! No Combo (336)&lt;br /&gt;
|-&lt;br /&gt;
| S Score (496) || 893 || 878|| 862|| 847 || 832&lt;br /&gt;
|-&lt;br /&gt;
| A Score (477) || 874 || 859 || 841 || 826 || 811&lt;br /&gt;
|-&lt;br /&gt;
| B Score (458) || 855 || 840 || 824 || 809 || 794&lt;br /&gt;
|-&lt;br /&gt;
| C Score (439) || 836 || 821 || 805 || 790 || 775&lt;br /&gt;
|-&lt;br /&gt;
| No Score () ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of Events ==&lt;br /&gt;
# Kessei! Seinaru Yoru no Dance Party-hen Gakuen Moriage-tai&lt;br /&gt;
# [[Event:Miko_New_Year|Kessei! Miko ga Kanaderu Shinnen no Onbu-hen Gakuen Moriage-tai]]&lt;br /&gt;
# [[Event:Girls' Wonderland|Kessei! Fushigi no Kuni no Gaaru-hen Gakuen Moriage-tai]]&lt;br /&gt;
# [[Event:Setsubun 2016|Kessei! Zettai Oujya Ootori Uta-in Koukou to Mamemaki-hen Gakuen Moriage-tai]]&lt;br /&gt;
# [[Event:Valentine's 2016|Kessei! Koi Suru Otome no Valentine-hen Gakuen Moriage-tai]]&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=Rhythm:Events&amp;diff=2821</id>
		<title>Rhythm:Events</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=Rhythm:Events&amp;diff=2821"/>
				<updated>2016-02-03T18:46:24Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: Noting changes as of Setsubun 2016 event&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mechanics ==&lt;br /&gt;
So far, there has only been one event type observed. In order to participate, tap the &amp;quot;Event&amp;quot; button that appears above the Mission button on your home screen. The pink button launches a menu that has you select the difficulty you want to play; after confirming your difficulty selection, you are taken to a roulette of songs, and can either wait for the roulette to finish spinning, or try and tap on one of the songs yourself. After getting your song from the roulette, play as normal, and in the post-song results, you will receive points based on your performance!&lt;br /&gt;
&lt;br /&gt;
As of the Setsubun 2016 event, players are now ranked according to their total amount of event points. Ranking is updated very frequently, and the current reward tiers seem to correspond to:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Ranking span&lt;br /&gt;
!Rewards&lt;br /&gt;
|-&lt;br /&gt;
|1-1000&lt;br /&gt;
|1x event SR&lt;br /&gt;
2x Ema Fukami trainer card, same color as event SR&lt;br /&gt;
&lt;br /&gt;
1x SR Appeal Power Mist&lt;br /&gt;
&lt;br /&gt;
500 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|1001-3000&lt;br /&gt;
|1x event SR&lt;br /&gt;
1x Ema Fukami trainer card, same color as event SR&lt;br /&gt;
&lt;br /&gt;
1x SR Appeal Power Mist&lt;br /&gt;
&lt;br /&gt;
250 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|3001-7500&lt;br /&gt;
|1x event SR&lt;br /&gt;
1x Ema Fukami trainer card, same color as event SR&lt;br /&gt;
&lt;br /&gt;
200 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|7501-15000&lt;br /&gt;
|150 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|15001-30000&lt;br /&gt;
|100 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|30001-50000&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== In-depth Details ===&lt;br /&gt;
&lt;br /&gt;
From tapping the button from the home screen, you will come to the event splash screen:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:eventsplash.PNG]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All relevant event-related gameplay elements on the splash screen have been labeled.&lt;br /&gt;
&lt;br /&gt;
Prizes that can be earned include increasing amounts of money, Friendship Points, Rack Stones, N/R trainer cards, Power Mists, clothing items of the event set, and R/SR event cards!&lt;br /&gt;
&lt;br /&gt;
==== Points Earned ====&lt;br /&gt;
&lt;br /&gt;
Points earned per song play depend independently on your Combo rank and your Score rank.&lt;br /&gt;
Blank boxes indicate unrecorded data. If you have relevant values, please feel free to input them!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Easy !! S Combo (84) !! A Combo (83) !! B Combo (82) !! C Combo () !! No Combo ()&lt;br /&gt;
|-&lt;br /&gt;
| S Score (104) || 188 || 187 || 186 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| A Score () ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| B Score ()  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C Score () ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| No Score () ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Normal !! S Combo (175) !! A Combo () !! B Combo (167) !! C Combo (166) !! No Combo (162)&lt;br /&gt;
|-&lt;br /&gt;
| S Score (219) || 394 ||  || 386 || 385 || 381&lt;br /&gt;
|-&lt;br /&gt;
| A Score () ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| B Score ()  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C Score () ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| No Score () ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Hard !! S Combo (276) !! A Combo (269) !! B Combo (261) !! C Combo (254) !! No Combo (246)&lt;br /&gt;
|-&lt;br /&gt;
| S Score (345) || 621 || 614 || 606 || 599 || 591&lt;br /&gt;
|-&lt;br /&gt;
| A Score (336) || 612 || 605 || 597 || 590 || 582&lt;br /&gt;
|-&lt;br /&gt;
| B Score (326) || 602 || 595 || 587 || 580 || 572&lt;br /&gt;
|-&lt;br /&gt;
| C Score (317) || 593 || 586 || 578 || 571 || 563&lt;br /&gt;
|-&lt;br /&gt;
| No Score () ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Very Hard !! S Combo (397) !! A Combo (382) !! B Combo (366) !! C Combo (351) !! No Combo (336)&lt;br /&gt;
|-&lt;br /&gt;
| S Score (496) || 893 || 878|| 862|| 847 || 832&lt;br /&gt;
|-&lt;br /&gt;
| A Score (477) || 874 || 859 || 841 || 826 || 811&lt;br /&gt;
|-&lt;br /&gt;
| B Score (458) || 855 || 840 || 824 || 809 || 794&lt;br /&gt;
|-&lt;br /&gt;
| C Score (439) || 836 || 821 || 805 || 790 || 775&lt;br /&gt;
|-&lt;br /&gt;
| No Score () ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of Events ==&lt;br /&gt;
# Kessei! Seinaru Yoru no Dance Party-hen Gakuen Moriage-tai&lt;br /&gt;
# [[Event:Miko_New_Year|Kessei! Miko ga Kanaderu Shinnen no Onbu-hen Gakuen Moriage-tai]]&lt;br /&gt;
# [[Event:Girls' Wonderland|Kessei! Fushigi no Kuni no Gaaru-hen Gakuen Moriage-tai]]&lt;br /&gt;
# [[Event:Setsubun 2016|Kessei! Zettai Oujya Ootori Uta-in Koukou to Mamemaki-tai]]&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=Rhythm:Mission&amp;diff=2819</id>
		<title>Rhythm:Mission</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=Rhythm:Mission&amp;diff=2819"/>
				<updated>2016-02-02T18:10:12Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: Regular missions catalogued&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Missions are tasks that players can complete for rewards like Luck Stones, Gal, Power Mists, and trainer cards. The screen is accessible from the button on the home screen marked　ミミッション.&lt;br /&gt;
&lt;br /&gt;
From this screen, there are three tabs: Normal (ノーマル), Total Record (通算レコード), and Achieved (達成済み), where the last tab permits you to review missions you've completed whose rewards you've collected. You can also tap on a mission in the list to get a longer description of the task (translations for these coming... eventually...).&lt;br /&gt;
&lt;br /&gt;
==Normal Missions==&lt;br /&gt;
&lt;br /&gt;
These missions usually give a Luck Stone reward for completing a fixed task in-game.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Mission Text  (Japanese)&lt;br /&gt;
! Mission Text (English Translation)&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
|特別練驟雨をクリアしよう&lt;br /&gt;
|Let's clear a special practice!&lt;br /&gt;
|150 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 本命ガールを設定しよう&lt;br /&gt;
| Let's set a favorite girl!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| センターガールのなかよしＬｖをＵＰしよう&lt;br /&gt;
| Let's raise your Center Girl's Good Friend Level!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| センターガールのなかよしランクをＵＰしよう&lt;br /&gt;
| Let's raise your Center Girl's Good Friend Rank!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 衣装アピールを使おう&lt;br /&gt;
| Let's use a clothing appeal!&lt;br /&gt;
(Activate an appeal while playing a song)&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| カラーで自動編成してみよう&lt;br /&gt;
| Let's try an automatic formation!&lt;br /&gt;
&lt;br /&gt;
(Automatically compose a unit)&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|日替わり曲のいずれか１曲おクリアしよう&lt;br /&gt;
|Let's clear one of the Side-B Songs!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 無料でフレンド勧誘しよう&lt;br /&gt;
| Let's do a free Friend Invitation!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| フレンドptを使ってフレンド勧誘をしよう&lt;br /&gt;
| Let's use Friend Points to do a Friend Invitation!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 「NPMな彼女デス」をクリアしよう&lt;br /&gt;
| Let's clear &amp;quot;NPM na Kanojo Desu&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 定番曲の内いずれか１曲を全難易度クリアしよう&lt;br /&gt;
|Let's clear all difficulties of a Side-A Song!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| ストーリーのｓｔａｇｅ１を読もう&lt;br /&gt;
|Let's read stage1's story!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| センターガールの２人目を勧誘できるようにしよう&lt;br /&gt;
| Let's earn a second Center Girl slot!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| ガールとの仲を進展させよう&lt;br /&gt;
| Let's [[Rhythm:Evolve|evolve]] a girl once!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|「楽しきトキメキ」をクリアしよう&lt;br /&gt;
|Let's clear &amp;quot;Tanoshiki Tokimeki&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 「楽しきトキメキ」の難易度ムズカシイをクリアしよう&lt;br /&gt;
| Let's clear &amp;quot;Tanoshiki Tokimeki&amp;quot; on Hard!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 「全力ヒロイン！」をフルコンボでクリアしよう&lt;br /&gt;
| Let's full combo &amp;quot;Zenryoku Heroine!&amp;quot;!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 「NPMな彼女デス」をフルコンボでクリアしよう&lt;br /&gt;
| Let's full combo &amp;quot;NPM na Kanojo Desu&amp;quot;!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 「Ｓｅｗｉｎｇ　Ｍｙ　ＭＯＤＥ」をクリアしよう&lt;br /&gt;
| Let's clear &amp;quot;Sewing My MODE&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| ガールとの仲を最終進展させよう&lt;br /&gt;
| Let's evolve a girl fully!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| センターガールの着せ替えをしよう&lt;br /&gt;
|Let's accessorize your Center Girl!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|センターガールを勧誘できるようにしよう&lt;br /&gt;
|Let's invite a Center Girl!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|センターガールの３人目を勧誘できるようにしよう&lt;br /&gt;
|Let's earn a third Center Girl slot!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|最初に選んだセンターガール以外でもＰＬＡＹしてみよう&lt;br /&gt;
|Let's play a song with a new Center Girl!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|センターガールの得意な曲をＰＬＡＹしよう&lt;br /&gt;
|Let's play a Center Girl's specialty song!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|日替わり曲のいずれか１曲全難易度クリアしよう&lt;br /&gt;
|Let's clear all difficulties of a Side-B Song!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|「未来Episode」をクリアしよう&lt;br /&gt;
|Let's clear &amp;quot;Mirai Episode&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|フレンド申請をしてみよう&lt;br /&gt;
|Let's send a friend request!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|ガールをレッスンしよう&lt;br /&gt;
|Let's try a lesson with a girl!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|「Smile Day]をクリアしよう&lt;br /&gt;
|Let's clear &amp;quot;Smile Day&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|「全力ヒロイン！」の難易度ムズカシイをクリアしよう&lt;br /&gt;
|Let's full combo &amp;quot;Zenryoku Heroine!&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|「NPMな彼女デス」の難易度ムズカシイをクリアしよう&lt;br /&gt;
|Let's full combo &amp;quot;NPM na Kanojo Desu&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|ガールのかけ声LvをUPしよう&lt;br /&gt;
|Let's level up a girl's skill!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|衣装をおしゃれ革命しよう&lt;br /&gt;
|Let's evolve an article of clothing once!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Total Record Missions==&lt;br /&gt;
&lt;br /&gt;
These are awarded for increasing the total score from the songs you've played.&lt;br /&gt;
&lt;br /&gt;
((add table here: collapsible/scrollable?))&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=Rhythm:Mission&amp;diff=2813</id>
		<title>Rhythm:Mission</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=Rhythm:Mission&amp;diff=2813"/>
				<updated>2016-02-02T14:16:52Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Missions are tasks that players can complete for rewards like Luck Stones, Gal, Power Mists, and trainer cards. The screen is accessible from the button on the home screen marked　ミミッション.&lt;br /&gt;
&lt;br /&gt;
From this screen, there are three tabs: Normal (ノーマル), Total Record (通算レコード), and Achieved (達成済み), where the last tab permits you to review missions you've completed whose rewards you've collected. You can also tap on a mission in the list to get a longer description of the task (translations for these coming... eventually...).&lt;br /&gt;
&lt;br /&gt;
==Normal Missions==&lt;br /&gt;
&lt;br /&gt;
These missions usually give a Luck Stone reward for completing a fixed task in-game.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Mission Text  (Japanese)&lt;br /&gt;
! Mission Text (English Translation&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
| 本命ガールを設定しよう&lt;br /&gt;
| Let's set a favorite girl!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| センターガールのなかよしＬｖをＵＰしよう&lt;br /&gt;
| Let's raise your Center Girl's Good Friend Level!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| センターガールのなかよしランクをＵＰしよう&lt;br /&gt;
| Let's raise your Center Girl's Good Friend Rank!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 衣装アピールを使おう&lt;br /&gt;
| Let's use a clothing appeal!&lt;br /&gt;
(Activate an appeal while playing a song)&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| カラーで自動編成してみよう&lt;br /&gt;
| Let's try an automatic formation!&lt;br /&gt;
&lt;br /&gt;
(Automatically compose a unit)&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
|日替わり曲のいずれか１曲おクリアしよう&lt;br /&gt;
|Let's clear one of the Side-B Songs!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 無料でフレンド勧誘しよう&lt;br /&gt;
| Let's do a free Friend Invitation!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| フレンドptを使ってフレンド勧誘をしよう&lt;br /&gt;
| Let's use Friend Points to do a Friend Invitation!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 「NPMな彼女デス」をクリアしよう&lt;br /&gt;
| Let's clear &amp;quot;NPM na Kanojo Desu&amp;quot;!&lt;br /&gt;
|50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
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|}&lt;br /&gt;
&lt;br /&gt;
==Total Record Missions==&lt;br /&gt;
&lt;br /&gt;
These are awarded for increasing the total score from the songs you've played.&lt;br /&gt;
&lt;br /&gt;
((add table here: collapsible/scrollable?))&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=Rhythm_talk:Cupid&amp;diff=2812</id>
		<title>Rhythm talk:Cupid</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=Rhythm_talk:Cupid&amp;diff=2812"/>
				<updated>2016-02-02T14:10:05Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: Corrected romanization of kanji&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'm just wondering, why is the &amp;quot;cupid&amp;quot; system for Girlfriend Note being translated as &amp;quot;Solicitation&amp;quot;? I've only ever heard this word being used in a negative sense, so I feel like a different word might be better here...&lt;br /&gt;
&lt;br /&gt;
The term in the menu is &amp;quot;勧誘&amp;quot;/'kanyuu', which Jisho translates [http://jisho.org/word/%E5%8B%A7%E8%AA%98 here] as &amp;quot;invitation; solicitation; canvassing; canvasing; inducement; persuasion; encouragement&amp;quot;. When I was making my guide I went with Invitation, but if Cupid is the term from the original mobage, maybe we can just unify the term to that? [[User:7thspacevelocity|7thspacevelocity]] ([[User talk:7thspacevelocity|talk]]) 18:17, 8 January 2016 (EST)&lt;br /&gt;
&lt;br /&gt;
The original mobage actually just used the katakana for &amp;quot;cupid&amp;quot; as the system, so translating this directly to cupid might not be the best idea... I'm not sure what's the best here. I've just always been hearing Solicitation in a negative sense, so Invitation would probably work better. Something more standard like &amp;quot;Recruitment&amp;quot; might also work. Do you have any personal preference? I'll probably leave the page as is and ask other people for suggestions too [[User:Erina|Erina]] ([[User talk:Erina|talk]]) 18:26, 8 January 2016 (EST)&lt;br /&gt;
&lt;br /&gt;
Invitation/Recruitment could be good if we want to avoid terms that might have negative connotations. Scouting or even Gacha could be suggestions too, if we want to use terms from, say, SIF/SS respectively that communicate the same idea. I'd like to hear what other users prefer too. [[User:7thspacevelocity|7thspacevelocity]] ([[User talk:7thspacevelocity|talk]]) 18:34, 8 January 2016 (EST)&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=Rhythm:Mission&amp;diff=2811</id>
		<title>Rhythm:Mission</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=Rhythm:Mission&amp;diff=2811"/>
				<updated>2016-02-02T14:01:27Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: Started transcribing missions and translations thereof&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Missions are tasks that players can complete for rewards like Luck Stones, Gal, Power Mists, and trainer cards. The screen is accessible from the button on the home screen marked　ミミッション.&lt;br /&gt;
&lt;br /&gt;
From this screen, there are three tabs: Normal (ノーマル), Total Record (通算レコード), and Achieved (達成済み), where the last tab permits you to review missions you've completed whose rewards you've collected. You can also tap on a mission in the list to get a longer description of the task (translations for these coming... eventually...).&lt;br /&gt;
&lt;br /&gt;
==Normal Missions==&lt;br /&gt;
&lt;br /&gt;
These missions usually give a Luck Stone reward for completing a fixed task in-game.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Mission Text  (Japanese)&lt;br /&gt;
! Mission Text (English Translation&lt;br /&gt;
! Reward&lt;br /&gt;
|-&lt;br /&gt;
| 本命ガールを設定しよう&lt;br /&gt;
| Let's set a favorite girl!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| センターガールのなかよしＬｖをＵＰしよう&lt;br /&gt;
| Let's raise your Center Girl's Good Friend Level!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| センターガールのなかよしランクをＵＰしよう&lt;br /&gt;
| Let's raise your Center Girl's Good Friend Rank!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| 衣装アピールを使おう&lt;br /&gt;
| Let's use a clothing appeal!&lt;br /&gt;
| 50 Luck Stones&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
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|}&lt;br /&gt;
&lt;br /&gt;
==Total Record Missions==&lt;br /&gt;
&lt;br /&gt;
These are awarded for increasing the total score from the songs you've played.&lt;br /&gt;
&lt;br /&gt;
((add table here: collapsible/scrollable?))&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=Subaru_Makise&amp;diff=2804</id>
		<title>Subaru Makise</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=Subaru_Makise&amp;diff=2804"/>
				<updated>2016-01-31T23:16:11Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: Adding school name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Girls Infobox&lt;br /&gt;
|ImageName=Subaru 1.png&lt;br /&gt;
|ImageSize=300&lt;br /&gt;
|GirlNameKanji=牧瀬昴&lt;br /&gt;
|GirlName=Subaru Makise&lt;br /&gt;
|Type=POP&lt;br /&gt;
|Authority=Students&lt;br /&gt;
|Year=Second&lt;br /&gt;
|Age=16&lt;br /&gt;
|Birthday=January 7&lt;br /&gt;
|Horoscope= Capricorn&lt;br /&gt;
|BloodType=AB&lt;br /&gt;
|Height=154cm&lt;br /&gt;
|Weight=39kg&lt;br /&gt;
|ThreeSizes= 78cm/55cm/82cm&lt;br /&gt;
|FavoriteSubject= Music&lt;br /&gt;
|Extracurricular= Other&lt;br /&gt;
|Hobbies=Decorating Accessories&lt;br /&gt;
|FavoriteFood=Donuts&lt;br /&gt;
|HatedFood=Bitter Gourd&lt;br /&gt;
|CV=Koiwai Kotori}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
A 2nd Year student from Ootori Music Institute Senior High.&lt;br /&gt;
&lt;br /&gt;
==Cards==&lt;br /&gt;
===Subaru Makise (SR) -&amp;gt; [Nova Pleiades] (SSR)===&lt;br /&gt;
&amp;lt;gallery widths=160px heights=200px &amp;gt;&lt;br /&gt;
File:Subaru 1-1.jpg&lt;br /&gt;
File:Subaru 1-3.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=Event:Setsubun_2016&amp;diff=2803</id>
		<title>Event:Setsubun 2016</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=Event:Setsubun_2016&amp;diff=2803"/>
				<updated>2016-01-31T22:21:43Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: Created page with &amp;quot;&amp;lt;center&amp;gt;((Insert image here))&amp;lt;br&amp;gt; Fourth Event of Girlfriend (♪) : 結成!!学園盛り上げ隊♪♪-絶対王者　鳳歌院高校と豆まき編- start from 2016/1/31 15...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;((Insert image here))&amp;lt;br&amp;gt;&lt;br /&gt;
Fourth Event of Girlfriend (♪) : 結成!!学園盛り上げ隊♪♪-絶対王者　鳳歌院高校と豆まき編- start from 2016/1/31 15:00 until 2016/2/08 14:59 JST&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Basic Gameplay==&lt;br /&gt;
&lt;br /&gt;
Start the event by clicking the event button on your home screen.&lt;br /&gt;
The game will prompt you to select the difficulty between easy/normal/hard/very hard and start a random song from the roulette.&lt;br /&gt;
Clear the song to gain points and unlock rewards!&lt;br /&gt;
&lt;br /&gt;
NEW this event: You will be ranked according to how many event points you have! This is now the only way to get a third copy of the event SR, which may or may not reduce how much you have to actually grind. Additionally, the amounts needed for the first two copies of the SR have been lowered to 35k and 70k points from 50k and 115k points, respectively. Acquiring the event dress item has also been made easier by 50k points. There has, however, been a reduction in the amount of total prizes offered in terms of point-level rewards.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
===Card===&lt;br /&gt;
====[Setsubun] [[Miyabi Kunishiro|Kunishiro Miyabi]][SR] | 【節分】久仁城雅【SR】====&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
((Insert image here))&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Max Performance''' - 4464 &lt;br /&gt;
*'''Max Stamina''' - 497&lt;br /&gt;
*'''Skill''':　まだ気を抜くな　- Every 23 seconds, 48% chance of increasing Very Good timing window for 4 seconds&lt;br /&gt;
*'''Lead skill''': Green performance boosted by medium amount.&lt;br /&gt;
&lt;br /&gt;
Obtained by reaching:&lt;br /&gt;
*35,000 points&lt;br /&gt;
*70,000 points&lt;br /&gt;
*Event Ranking 7500 or better&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[Setsubun] [[Subaru Makise|Makise Subaru]][R] | 【節分】牧瀬昴【R】====&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
((Insert image here))&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Max Performance''' - 2996&lt;br /&gt;
*'''Max Stamina''' - 348&lt;br /&gt;
*'''Skill''':　取りかえしましょう - Every 11 seconds, 46% chance of score + 330 &lt;br /&gt;
*'''Lead skill: '''Orange performance boosted by small amount.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Obtained by reaching:&lt;br /&gt;
*3,000 points&lt;br /&gt;
*10,000 points&lt;br /&gt;
*30,000 points&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Costume===&lt;br /&gt;
&lt;br /&gt;
====Narikiri Oni-san Boots | なりきりオニさんブッツ====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
((Insert image here))&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  || Performance || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| MAX level ||||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtained by reaching:&lt;br /&gt;
*20,000 points&lt;br /&gt;
&lt;br /&gt;
====Narikiri Oni-san Hairband| なりきりオニさんカチューシャ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
((Insert image here))&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  || Performance || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| MAX level ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtained by reaching:&lt;br /&gt;
*40,000 points&lt;br /&gt;
&lt;br /&gt;
==== Narikiri Oni-san Bare Top | なりきりオニさんベアトップ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
((Insert image here))&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  || Performance || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| MAX level ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtained by reaching:&lt;br /&gt;
*100,000 points&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=Rhythm:Events&amp;diff=2802</id>
		<title>Rhythm:Events</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=Rhythm:Events&amp;diff=2802"/>
				<updated>2016-01-31T20:51:00Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: New event&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mechanics ==&lt;br /&gt;
So far, there has only been one event type observed. In order to participate, tap the &amp;quot;Event&amp;quot; button that appears above the Mission button on your home screen. The pink button launches a menu that has you select the difficulty you want to play; after confirming your difficulty selection, you are taken to a roulette of songs, and can either wait for the roulette to finish spinning, or try and tap on one of the songs yourself. After getting your song from the roulette, play as normal, and in the post-song results, you will receive points based on your performance!&lt;br /&gt;
&lt;br /&gt;
=== In-depth Details ===&lt;br /&gt;
&lt;br /&gt;
From tapping the button from the home screen, you will come to the event splash screen:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:eventsplash.PNG]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All relevant event-related gameplay elements on the splash screen have been labeled.&lt;br /&gt;
&lt;br /&gt;
Prizes that can be earned include increasing amounts of money, Friendship Points, Rack Stones, N/R trainer cards, Power Mists, clothing items of the event set, and R/SR event cards!&lt;br /&gt;
&lt;br /&gt;
==== Points Earned ====&lt;br /&gt;
&lt;br /&gt;
Points earned per song play depend independently on your Combo rank and your Score rank.&lt;br /&gt;
Blank boxes indicate unrecorded data. If you have relevant values, please feel free to input them!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Easy !! S Combo (84) !! A Combo (83) !! B Combo (82) !! C Combo () !! No Combo ()&lt;br /&gt;
|-&lt;br /&gt;
| S Score (104) || 188 || 187 || 186 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| A Score () ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| B Score ()  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C Score () ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| No Score () ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Normal !! S Combo (175) !! A Combo () !! B Combo (167) !! C Combo (166) !! No Combo (162)&lt;br /&gt;
|-&lt;br /&gt;
| S Score (219) || 394 ||  || 386 || 385 || 381&lt;br /&gt;
|-&lt;br /&gt;
| A Score () ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| B Score ()  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C Score () ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| No Score () ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Hard !! S Combo (276) !! A Combo (269) !! B Combo (261) !! C Combo (254) !! No Combo (246)&lt;br /&gt;
|-&lt;br /&gt;
| S Score (345) || 621 || 614 || 606 || 599 || 591&lt;br /&gt;
|-&lt;br /&gt;
| A Score (336) || 612 || 605 || 597 || 590 || 582&lt;br /&gt;
|-&lt;br /&gt;
| B Score (326) || 602 || 595 || 587 || 580 || 572&lt;br /&gt;
|-&lt;br /&gt;
| C Score (317) || 593 || 586 || 578 || 571 || 563&lt;br /&gt;
|-&lt;br /&gt;
| No Score () ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Very Hard !! S Combo (397) !! A Combo (382) !! B Combo (366) !! C Combo (351) !! No Combo (336)&lt;br /&gt;
|-&lt;br /&gt;
| S Score (496) || 893 || 878|| 862|| 847 || 832&lt;br /&gt;
|-&lt;br /&gt;
| A Score (477) || 874 || 859 || 841 || 826 || 811&lt;br /&gt;
|-&lt;br /&gt;
| B Score (458) || 855 || 840 || 824 || 809 || 794&lt;br /&gt;
|-&lt;br /&gt;
| C Score (439) || 836 || 821 || 805 || 790 || 775&lt;br /&gt;
|-&lt;br /&gt;
| No Score () ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of Events ==&lt;br /&gt;
# Kessei! Seinaru Yoru no Dance Party-hen Gakuen Moriage-tai&lt;br /&gt;
# [[Event:Miko_New_Year|Kessei! Miko ga Kanaderu Shinnen no Onbu-hen Gakuen Moriage-tai]]&lt;br /&gt;
# [[Event:Girls' Wonderland|Kessei! Fushigi no Kuni no Gaaru-hen Gakuen Moriage-tai]]&lt;br /&gt;
# [[Event:Setsubun 2016|Kessei! Zettai Oujya Ootori Uta-in Koukou to Mamemaki-tai]]&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=Rhythm:Clothes&amp;diff=2796</id>
		<title>Rhythm:Clothes</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=Rhythm:Clothes&amp;diff=2796"/>
				<updated>2016-01-31T11:07:32Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: Detailing new 'Revolution' mechanic for improving clothing items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[file:chloecostume.jpg|thumb|400px|right|Example of costume set]]&lt;br /&gt;
Clothes will increase the performance of your unit and alter the appearance of center girl in 3D mode. Like the girls card, clothing items also separated by color and will boost the color performance.&lt;br /&gt;
&lt;br /&gt;
Clothing item separated into 3 category: hat, body and leg. Each part will have it's own appeal that you can choose and activate during gameplay (only 2 may choosen for play). You can obtain clothes from Miracle Solicitation or event. To level the clothes Power Mist or other clothing item is required, Power Mist can be obtained by playing Expert level song or Friend Solicitation. Power Mists can also be obtained as rewards from events; at higher point levels, Appeal Power Mists can also be obtained, which (presumably) increase the appeal stat of clothing items.&lt;br /&gt;
&lt;br /&gt;
== Revolution ==&lt;br /&gt;
Revolution is a new mechanic that was introduced in the January 31, 2016 update. As of this update, you now have a chance to earn colored stars from playing songs. Just like the hearts used for center girls, there are 3 types of star for each color, referred to as 'Miracle Sense'. Miracle Sense can be used to evolve your clothing through the Revolution process, now the second option in the Clothing Room. Like evolving a girl's card, there are three stages to each article of clothing, costing more Miracle Sense and Gal in order to improve the limits of the clothing item's stats.&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=Template:Events&amp;diff=2795</id>
		<title>Template:Events</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=Template:Events&amp;diff=2795"/>
				<updated>2016-01-31T09:55:01Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{main|Event:Current}}&lt;br /&gt;
This is where current event information will be summarized to be placed onto the main page. Make sure to edit the [[Template:Events | event template]]! Detailed event pages will have their own page on the wiki. For more information on the current events, visit the [[Event:Current | current events]] page.&lt;br /&gt;
=== Card Game Event ===&lt;br /&gt;
&amp;lt;center&amp;gt;[[Event:January Story 2016 | &amp;lt;img src=&amp;quot;https://wiki.gfkari.com/images/3/31/JanuaryStoryBanner.png&amp;quot; style=&amp;quot;max-width:100%;height:auto;width:auto;&amp;quot;&amp;gt;]]&amp;lt;br&amp;gt;&lt;br /&gt;
Currently ongoing story event, [[Event:January Story 2016 | 聖櫻学園物語～るいちゃん応援大作戦～]], lasts from 01/28 22:00 till 01/31 18:00, JST.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;countdown time=&amp;quot;1/31/2016 6:00 PM UTC+0900&amp;quot;&amp;gt; There are '''&amp;lt;D&amp;gt; days, &amp;lt;H&amp;gt; hours, &amp;lt;M&amp;gt; minutes, &amp;lt;S&amp;gt; seconds''' till the end of the event. &amp;lt;/countdown&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For information about the previous cup club event, please click [[Event:January Club Cup 2016 | here!]].&lt;br /&gt;
&lt;br /&gt;
=== Rhythm Game Event ===&lt;br /&gt;
&amp;lt;center&amp;gt;The current event, [[Event:Setsubun 2016 | 結成!!学園盛り上げ隊♪♪-絶対王者　鳳歌院高校と豆まき編-]], lasts from 1/31 13:00 till 2/8 14:59, JST.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;countdown time=&amp;quot;2/8/2016 2:59 PM UTC+0900&amp;quot;&amp;gt; There are '''&amp;lt;D&amp;gt; days,  &amp;lt;H&amp;gt; hours, &amp;lt;M&amp;gt; minutes, &amp;lt;S&amp;gt; seconds''' till the end of the event. &amp;lt;/countdown&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=Event:Current&amp;diff=2794</id>
		<title>Event:Current</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=Event:Current&amp;diff=2794"/>
				<updated>2016-01-31T09:54:37Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page contains the currently ongoing events in the various Girlfriend Kari games. &lt;br /&gt;
&lt;br /&gt;
Wiki Note: Although the use of level 1 headers is generally discouraged, I wasn't able to think of a better way to structure this page. Suggestions would be appreciated!&lt;br /&gt;
= Card Game =&lt;br /&gt;
&amp;lt;center&amp;gt;[[Event:January Hunter 2016 | &amp;lt;img src=&amp;quot;https://wiki.gfkari.com/images/3/3f/JanuaryHunterEventBanner.png&amp;quot; style=&amp;quot;max-width:100%;height:auto;width:auto;&amp;quot;&amp;gt;]]&amp;lt;br&amp;gt;&lt;br /&gt;
Currently ongoing raid event, [[Event:January Hunter 2016 | おねがい♡ハンターズ～冬のゆきまる捕獲大合戦～]], lasts from 1/16 10:00 till 01/23 22:00, JST.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;countdown time=&amp;quot;1/23/2016 10:00 PM UTC+0900&amp;quot;&amp;gt; There are '''&amp;lt;D&amp;gt; days, &amp;lt;H&amp;gt; hours, &amp;lt;M&amp;gt; minutes, &amp;lt;S&amp;gt; seconds''' till the end of the event. &amp;lt;/countdown&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
= Rhythm Game =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;The current event, [[Event:Setsubun 2016 | 結成!!学園盛り上げ隊♪♪-絶対王者　鳳歌院高校と豆まき編-]], lasts from 1/31 13:00 till 2/8 14:59, JST.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;countdown time=&amp;quot;2/8/2016 2:59 PM UTC+0900&amp;quot;&amp;gt; There are '''&amp;lt;D&amp;gt; days,  &amp;lt;H&amp;gt; hours, &amp;lt;M&amp;gt; minutes, &amp;lt;S&amp;gt; seconds''' till the end of the event. &amp;lt;/countdown&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=Rhythm:Mission&amp;diff=2791</id>
		<title>Rhythm:Mission</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=Rhythm:Mission&amp;diff=2791"/>
				<updated>2016-01-31T02:00:54Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: Creating shell for Missions documentation page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Missions are tasks that players can complete for rewards like Luck Stones, Gal, Power Mists, and trainer cards. The screen is accessible from the button on the home screen marked　ミミッション.&lt;br /&gt;
&lt;br /&gt;
From this screen, there are three tabs: Normal (ノーマル), Total Record (通算レコード), and Achieved (達成済み), where the last tab permits you to review missions you've completed whose rewards you've collected. You can also tap on a mission in the list to get a longer description of the task (translations for these coming... eventually...).&lt;br /&gt;
&lt;br /&gt;
==Normal Missions==&lt;br /&gt;
&lt;br /&gt;
These missions usually give a Luck Stone reward for completing a fixed task in-game.&lt;br /&gt;
&lt;br /&gt;
((add table here))&lt;br /&gt;
&lt;br /&gt;
==Total Record Missions==&lt;br /&gt;
&lt;br /&gt;
These are awarded for increasing the total score from the songs you've played.&lt;br /&gt;
&lt;br /&gt;
((add table here: collapsible/scrollable?))&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=Rhythm:Main_UI&amp;diff=2790</id>
		<title>Rhythm:Main UI</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=Rhythm:Main_UI&amp;diff=2790"/>
				<updated>2016-01-31T01:43:08Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: Setup for new Missions page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Home Screen==&lt;br /&gt;
&lt;br /&gt;
This is the home screen that appears when you start the game.&lt;br /&gt;
[[file:home_note.png|450px|thumb|right|Home screen]]&lt;br /&gt;
# Level&lt;br /&gt;
# Money&lt;br /&gt;
# Luck Stones&lt;br /&gt;
# Current EXP/EXP required to next lvl&lt;br /&gt;
# Stamina&lt;br /&gt;
# Shop button&lt;br /&gt;
# Event&lt;br /&gt;
# [[Rhythm:Mission|Mission]]&lt;br /&gt;
# [[Rhythm:Play|Play]]&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Menu==&lt;br /&gt;
[[file:note_menu_tl.png|250px|thumb|right|Menu Screen]]&lt;br /&gt;
&lt;br /&gt;
[[Rhythm:Play|Play]] - Go to the song selection menu&lt;br /&gt;
&lt;br /&gt;
[[Rhythm:Cupid|Solicitation]] - Go to the gacha screen&lt;br /&gt;
&lt;br /&gt;
[[Rhythm:Unit|Unit Setting]] - Set your unit.&lt;br /&gt;
&lt;br /&gt;
Girls - You can do lesson/evolve or graduate the girls on this menu.&lt;br /&gt;
&lt;br /&gt;
Dressing Room - Level up or sell your clothes on this menu.&lt;br /&gt;
&lt;br /&gt;
Center Girl - Communicate and level up the closeness of your center girls on this menu.&lt;br /&gt;
&lt;br /&gt;
Shop - Refill stamina/increase the card slot and purchase Luck Stones on this menu.&lt;br /&gt;
&lt;br /&gt;
Friend - Check/add/accept friend on this menu.&lt;br /&gt;
&lt;br /&gt;
[[Rhythm:Profile|Profile]] - Check your profile on this menu.&lt;br /&gt;
&lt;br /&gt;
Other - You can get the transfer code on this menu.&lt;br /&gt;
&lt;br /&gt;
House button - go to the home screen.&lt;br /&gt;
&lt;br /&gt;
Gift box - receive presents here.&lt;br /&gt;
&lt;br /&gt;
(i) - latest information and updates.&lt;br /&gt;
&lt;br /&gt;
Gear button - Change the settings.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Setting==&lt;br /&gt;
&lt;br /&gt;
===Audio Setting===&lt;br /&gt;
[[File:Audio setting.jpg|450px|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
Audio settings affect the whole game.&lt;br /&gt;
* Text speed display : Slow/Medium/Fast &lt;br /&gt;
* BGM Volume&lt;br /&gt;
* Sound Effect volume&lt;br /&gt;
* Voice volume&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Graphic Setting===&lt;br /&gt;
[[File:graphic_setting.jpg|450px|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
Graphic settings will only affect the song gameplay.&lt;br /&gt;
&lt;br /&gt;
*Quality - let the game adjust the setting for you, this will not affect the graphic quality.&lt;br /&gt;
*Shout cut-in - enable/disable character cut-in when skill is activated.&lt;br /&gt;
*Appeal cut-in - enable/disable cut-in when costume appeal is activated.&lt;br /&gt;
*3D - Use 3D while performing/playing songs (does not affect home/center girls/etc)&lt;br /&gt;
*Hit Letter position - Adjust whether the hit accuracy (Perfect/Great/...) shows at the top of the screen or the bottom.&lt;br /&gt;
*Effects - Small/Medium/Large&lt;br /&gt;
*Tap Timing - adjust the timing for button tap. This is pretty much timing calibration.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Notification===&lt;br /&gt;
[[File:notif_note.jpg|450px|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
This will affect the notifications that the app will show you.&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=Template:Events&amp;diff=2736</id>
		<title>Template:Events</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=Template:Events&amp;diff=2736"/>
				<updated>2016-01-20T04:45:16Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: Updating rhythm section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{main|Event:Current}}&lt;br /&gt;
This is where current event information will be summarized to be placed onto the main page. Make sure to edit the [[Template:Events | event template]]! Detailed event pages will have their own page on the wiki. For more information on the current events, visit the [[Event:Current | current events]] page.&lt;br /&gt;
=== Card Game Event ===&lt;br /&gt;
&amp;lt;center&amp;gt;[[Event:January Hunter 2016 | &amp;lt;img src=&amp;quot;https://wiki.gfkari.com/images/3/3f/JanuaryHunterEventBanner.png&amp;quot; style=&amp;quot;max-width:100%;height:auto;width:auto;&amp;quot;&amp;gt;]]&amp;lt;br&amp;gt;&lt;br /&gt;
Currently ongoing raid event, [[Event:January Hunter 2016 | おねがい♡ハンターズ～冬のゆきまる捕獲大合戦～]], lasts from 1/16 10:00 till 01/23 22:00, JST.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;countdown time=&amp;quot;1/23/2016 10:00 PM UTC+0900&amp;quot;&amp;gt; There are '''&amp;lt;D&amp;gt; days, &amp;lt;H&amp;gt; hours, &amp;lt;M&amp;gt; minutes, &amp;lt;S&amp;gt; seconds''' till the end of the event. &amp;lt;/countdown&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
=== Rhythm Game Event ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;The current event, [[Event:Girls' Wonderland | 結成!!学園盛り上げ隊♪♪-不思議の国のガール-編-]], lasts from 1/18 13:00 till 1/27 14:59, JST.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;countdown time=&amp;quot;1/27/2016 2:59 PM UTC+0900&amp;quot;&amp;gt; There are '''&amp;lt;D&amp;gt; days,  &amp;lt;H&amp;gt; hours, &amp;lt;M&amp;gt; minutes, &amp;lt;S&amp;gt; seconds''' till the end of the event. &amp;lt;/countdown&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=Event:Current&amp;diff=2735</id>
		<title>Event:Current</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=Event:Current&amp;diff=2735"/>
				<updated>2016-01-20T04:44:18Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: Updating rhythm section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page contains the currently ongoing events in the various Girlfriend Kari games. &lt;br /&gt;
&lt;br /&gt;
Wiki Note: Although the use of level 1 headers is generally discouraged, I wasn't able to think of a better way to structure this page. Suggestions would be appreciated!&lt;br /&gt;
= Card Game =&lt;br /&gt;
&amp;lt;center&amp;gt;[[Event:January Hunter 2016 | &amp;lt;img src=&amp;quot;https://wiki.gfkari.com/images/3/3f/JanuaryHunterEventBanner.png&amp;quot; style=&amp;quot;max-width:100%;height:auto;width:auto;&amp;quot;&amp;gt;]]&amp;lt;br&amp;gt;&lt;br /&gt;
Currently ongoing raid event, [[Event:January Hunter 2016 | おねがい♡ハンターズ～冬のゆきまる捕獲大合戦～]], lasts from 1/16 10:00 till 01/23 22:00, JST.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;countdown time=&amp;quot;1/23/2016 10:00 PM UTC+0900&amp;quot;&amp;gt; There are '''&amp;lt;D&amp;gt; days, &amp;lt;H&amp;gt; hours, &amp;lt;M&amp;gt; minutes, &amp;lt;S&amp;gt; seconds''' till the end of the event. &amp;lt;/countdown&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
= Rhythm Game =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;The current event, [[Event:Girls' Wonderland | 結成!!学園盛り上げ隊♪♪-不思議の国のガール-編-]], lasts from 1/18 13:00 till 1/27 14:59, JST.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;countdown time=&amp;quot;1/27/2016 2:59 PM UTC+0900&amp;quot;&amp;gt; There are '''&amp;lt;D&amp;gt; days,  &amp;lt;H&amp;gt; hours, &amp;lt;M&amp;gt; minutes, &amp;lt;S&amp;gt; seconds''' till the end of the event. &amp;lt;/countdown&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=Event:Girls%27_Wonderland&amp;diff=2726</id>
		<title>Event:Girls' Wonderland</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=Event:Girls%27_Wonderland&amp;diff=2726"/>
				<updated>2016-01-18T07:55:15Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: Textual data for event cards and clothes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;((Insert image here))&amp;lt;br&amp;gt;&lt;br /&gt;
Third Event of Girlfriend (♪) : 結成!!学園盛り上げ隊♪♪-不思議の国のガール-編- start from 2016/1/18 13:00 until 2016/1/27 14:59 JST&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Basic Gameplay==&lt;br /&gt;
&lt;br /&gt;
Start the event by clicking the event button on your home screen.&lt;br /&gt;
The game will prompt you to select the difficulty between easy/normal/hard/very hard and start a random song from the roulette.&lt;br /&gt;
Clear the song to gain points and unlock rewards!&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
===Card===&lt;br /&gt;
====[Wonderland] [[Risa Shinomiya|Shinomiya Risa]] [SR] | 【不思議の国】篠宮りさ【SR】====&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
((Insert image here))&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Max Performance''' - 4438 &lt;br /&gt;
*'''Max Stamina''' - 501 &lt;br /&gt;
*'''Skill''':　周りに注意しましょ　- Every 14 seconds, 49% chance of increasing Very Good timing window for 4.5 seconds&lt;br /&gt;
*'''Lead skill''': Orange performance boosted by medium amount.&lt;br /&gt;
&lt;br /&gt;
Obtained by reaching:&lt;br /&gt;
*50,000 point&lt;br /&gt;
*115,000 point&lt;br /&gt;
*215,000 point&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[Wonderland] [[Tsugumi Harumiya|Harumiya Tsugumi]] [R] | 【不思議の国】春宮つぐみ【R】====&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
((Insert image here))&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Max Performance''' - 2984 &lt;br /&gt;
*'''Max Stamina''' - 350 &lt;br /&gt;
*'''Skill''': お祭りだね - Every 10 seconds, 46% chance of score + 300 &lt;br /&gt;
*'''Lead skill: '''Pink performance boosted by small amount.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Obtained by reaching:&lt;br /&gt;
*3,000 point&lt;br /&gt;
*10,000 point&lt;br /&gt;
*30,000 point&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Costume===&lt;br /&gt;
&lt;br /&gt;
====Cheshire Cat Headband | チェシャ猫カチューシャ====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
((Insert image here))&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  || Performance || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| MAX level ||||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtained by reaching:&lt;br /&gt;
*20,000 point&lt;br /&gt;
&lt;br /&gt;
====Cheshire Cat Kneehighs | チェシャ猫ニーハイ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
((Insert image here))&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  || Performance || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| MAX level ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtained by reaching:&lt;br /&gt;
*40,000 points&lt;br /&gt;
&lt;br /&gt;
==== Cheshire Cat Dress | チェシャ猫ドレス ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
((Insert image here))&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  || Performance || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| MAX level ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtained by reaching:&lt;br /&gt;
*150,000 points&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=Rhythm:Events&amp;diff=2725</id>
		<title>Rhythm:Events</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=Rhythm:Events&amp;diff=2725"/>
				<updated>2016-01-17T15:06:13Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: Linked to new event page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mechanics ==&lt;br /&gt;
So far, there has only been one event type observed. In order to participate, tap the &amp;quot;Event&amp;quot; button that appears above the Mission button on your home screen. The pink button launches a menu that has you select the difficulty you want to play; after confirming your difficulty selection, you are taken to a roulette of songs, and can either wait for the roulette to finish spinning, or try and tap on one of the songs yourself. After getting your song from the roulette, play as normal, and in the post-song results, you will receive points based on your performance!&lt;br /&gt;
&lt;br /&gt;
=== In-depth Details ===&lt;br /&gt;
&lt;br /&gt;
From tapping the button from the home screen, you will come to the event splash screen:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:eventsplash.PNG]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All relevant event-related gameplay elements on the splash screen have been labeled.&lt;br /&gt;
&lt;br /&gt;
Prizes that can be earned include increasing amounts of money, Friendship Points, Rack Stones, N/R trainer cards, Power Mists, clothing items of the event set, and R/SR event cards!&lt;br /&gt;
&lt;br /&gt;
==== Points Earned ====&lt;br /&gt;
&lt;br /&gt;
Points earned per song play depend independently on your Combo rank and your Score rank.&lt;br /&gt;
Blank boxes indicate unrecorded data. If you have relevant values, please feel free to input them!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Easy !! S Combo (84) !! A Combo (83) !! B Combo (82) !! C Combo () !! No Combo ()&lt;br /&gt;
|-&lt;br /&gt;
| S Score (104) || 188 || 187 || 186 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| A Score () ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| B Score ()  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C Score () ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| No Score () ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Normal !! S Combo (175) !! A Combo () !! B Combo (167) !! C Combo (166) !! No Combo (162)&lt;br /&gt;
|-&lt;br /&gt;
| S Score (219) || 394 ||  || 386 || 385 || 381&lt;br /&gt;
|-&lt;br /&gt;
| A Score () ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| B Score ()  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C Score () ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| No Score () ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Hard !! S Combo (276) !! A Combo (269) !! B Combo (261) !! C Combo (254) !! No Combo (246)&lt;br /&gt;
|-&lt;br /&gt;
| S Score (345) || 621 || 614 || 606 || 599 || 591&lt;br /&gt;
|-&lt;br /&gt;
| A Score (336) || 612 || 605 || 597 || 590 || 582&lt;br /&gt;
|-&lt;br /&gt;
| B Score (326) || 602 || 595 || 587 || 580 || 572&lt;br /&gt;
|-&lt;br /&gt;
| C Score (317) || 593 || 586 || 578 || 571 || 563&lt;br /&gt;
|-&lt;br /&gt;
| No Score () ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Very Hard !! S Combo (397) !! A Combo (382) !! B Combo (366) !! C Combo (351) !! No Combo (336)&lt;br /&gt;
|-&lt;br /&gt;
| S Score (496) || 893 || 878|| 862|| 847 || 832&lt;br /&gt;
|-&lt;br /&gt;
| A Score (477) || 874 || 859 || 841 || 826 || 811&lt;br /&gt;
|-&lt;br /&gt;
| B Score (458) || 855 || 840 || 824 || 809 || 794&lt;br /&gt;
|-&lt;br /&gt;
| C Score (439) || 836 || 821 || 805 || 790 || 775&lt;br /&gt;
|-&lt;br /&gt;
| No Score () ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of Events ==&lt;br /&gt;
# Kessei! Seinaru Yoru no Dance Party-hen Gakuen Moriage-tai&lt;br /&gt;
# [[Event:Miko_New_Year|Kessei! Miko ga Kanaderu Shinnen no Onbu-hen Gakuen Moriage-tai]]&lt;br /&gt;
# [[Event:Girls' Wonderland|Kessei! Fushigi no Kuni no Gaaru-hen Gakuen Moriage-tai]]&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=Event:Girls%27_Wonderland&amp;diff=2724</id>
		<title>Event:Girls' Wonderland</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=Event:Girls%27_Wonderland&amp;diff=2724"/>
				<updated>2016-01-17T15:05:05Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: Creating shell for third event page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;((Insert image here))&amp;lt;br&amp;gt;&lt;br /&gt;
Third Event of Girlfriend (♪) : 結成!!学園盛り上げ隊♪♪-不思議の国のガール-編- start from 2016/1/18 :00 until 2016/?/? ?:59 JST&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Basic Gameplay==&lt;br /&gt;
&lt;br /&gt;
Start the event by clicking the event button on your home screen.&lt;br /&gt;
The game will prompt you to select the difficulty between easy/normal/hard/very hard and start a random song from the roulette.&lt;br /&gt;
Clear the song to gain points and unlock rewards!&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
===Card===&lt;br /&gt;
====SR Card====&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
((Insert image here))&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Max Performance''' - &lt;br /&gt;
*'''Max Stamina''' - &lt;br /&gt;
*'''Skill''':&lt;br /&gt;
*'''Lead skill''': ??? performance boosted by medium amount.&lt;br /&gt;
&lt;br /&gt;
Obtained by reaching:&lt;br /&gt;
*?,000 point&lt;br /&gt;
*?,000 point&lt;br /&gt;
*?,000 point&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====R Card====&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
((Insert image here))&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*'''Max Performance''' - &lt;br /&gt;
*'''Max Stamina''' - &lt;br /&gt;
*'''Skill''': &lt;br /&gt;
*'''Lead skill''': ??? performance boosted by small amount.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Obtained by reaching:&lt;br /&gt;
*?,000 point&lt;br /&gt;
*?,000 point&lt;br /&gt;
*?,000 point&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Costume===&lt;br /&gt;
&lt;br /&gt;
====Head Slot Item====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
((Insert image here))&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  || Performance || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| MAX level || 5027|| 424&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtained by reaching:&lt;br /&gt;
*?,000 point&lt;br /&gt;
&lt;br /&gt;
====Body Slot Item====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
((Insert image here))&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  || Performance || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| MAX level ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtained by reaching:&lt;br /&gt;
*?,000 points&lt;br /&gt;
&lt;br /&gt;
==== Leg Slot Item ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
((Insert image here))&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  || Performance || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| MAX level ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtained by reaching:&lt;br /&gt;
*?,000 points&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=Rhythm:Events&amp;diff=2723</id>
		<title>Rhythm:Events</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=Rhythm:Events&amp;diff=2723"/>
				<updated>2016-01-17T14:56:48Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: Adding new event to list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mechanics ==&lt;br /&gt;
So far, there has only been one event type observed. In order to participate, tap the &amp;quot;Event&amp;quot; button that appears above the Mission button on your home screen. The pink button launches a menu that has you select the difficulty you want to play; after confirming your difficulty selection, you are taken to a roulette of songs, and can either wait for the roulette to finish spinning, or try and tap on one of the songs yourself. After getting your song from the roulette, play as normal, and in the post-song results, you will receive points based on your performance!&lt;br /&gt;
&lt;br /&gt;
=== In-depth Details ===&lt;br /&gt;
&lt;br /&gt;
From tapping the button from the home screen, you will come to the event splash screen:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[File:eventsplash.PNG]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All relevant event-related gameplay elements on the splash screen have been labeled.&lt;br /&gt;
&lt;br /&gt;
Prizes that can be earned include increasing amounts of money, Friendship Points, Rack Stones, N/R trainer cards, Power Mists, clothing items of the event set, and R/SR event cards!&lt;br /&gt;
&lt;br /&gt;
==== Points Earned ====&lt;br /&gt;
&lt;br /&gt;
Points earned per song play depend independently on your Combo rank and your Score rank.&lt;br /&gt;
Blank boxes indicate unrecorded data. If you have relevant values, please feel free to input them!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Easy !! S Combo (84) !! A Combo (83) !! B Combo (82) !! C Combo () !! No Combo ()&lt;br /&gt;
|-&lt;br /&gt;
| S Score (104) || 188 || 187 || 186 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| A Score () ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| B Score ()  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C Score () ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| No Score () ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Normal !! S Combo (175) !! A Combo () !! B Combo (167) !! C Combo (166) !! No Combo (162)&lt;br /&gt;
|-&lt;br /&gt;
| S Score (219) || 394 ||  || 386 || 385 || 381&lt;br /&gt;
|-&lt;br /&gt;
| A Score () ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| B Score ()  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C Score () ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| No Score () ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Hard !! S Combo (276) !! A Combo (269) !! B Combo (261) !! C Combo (254) !! No Combo (246)&lt;br /&gt;
|-&lt;br /&gt;
| S Score (345) || 621 || 614 || 606 || 599 || 591&lt;br /&gt;
|-&lt;br /&gt;
| A Score (336) || 612 || 605 || 597 || 590 || 582&lt;br /&gt;
|-&lt;br /&gt;
| B Score (326) || 602 || 595 || 587 || 580 || 572&lt;br /&gt;
|-&lt;br /&gt;
| C Score (317) || 593 || 586 || 578 || 571 || 563&lt;br /&gt;
|-&lt;br /&gt;
| No Score () ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Very Hard !! S Combo (397) !! A Combo (382) !! B Combo (366) !! C Combo (351) !! No Combo (336)&lt;br /&gt;
|-&lt;br /&gt;
| S Score (496) || 893 || 878|| 862|| 847 || 832&lt;br /&gt;
|-&lt;br /&gt;
| A Score (477) || 874 || 859 || 841 || 826 || 811&lt;br /&gt;
|-&lt;br /&gt;
| B Score (458) || 855 || 840 || 824 || 809 || 794&lt;br /&gt;
|-&lt;br /&gt;
| C Score (439) || 836 || 821 || 805 || 790 || 775&lt;br /&gt;
|-&lt;br /&gt;
| No Score () ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of Events ==&lt;br /&gt;
# Kessei! Seinaru Yoru no Dance Party-hen Gakuen Moriage-tai&lt;br /&gt;
# [[Event:Miko_New_Year|Kessei! Miko ga Kanaderu Shinnen no Onbu-hen Gakuen Moriage-tai]]&lt;br /&gt;
# [[Kessei! Fushigi no Kuni no Gaaru-hen Gakuen Moriage-tai]]&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=User:7thspacevelocity&amp;diff=2721</id>
		<title>User:7thspacevelocity</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=User:7thspacevelocity&amp;diff=2721"/>
				<updated>2016-01-15T13:05:07Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello! I'm a newbie to the series who got interested because the rhythm game came out and I am firmly entrenched in (idol) rhythm hell. &lt;br /&gt;
&lt;br /&gt;
I'm learning Japanese and took it upon myself to start translating parts of the game for the aid of others, and I am glad to contribute what I can to a more centralized repository of information.&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=Rhythm:Play&amp;diff=2720</id>
		<title>Rhythm:Play</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=Rhythm:Play&amp;diff=2720"/>
				<updated>2016-01-15T09:35:18Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: After external review, formula pointed out to be same as that used in SIF. Thanks to Oblivion590 @ SA for noticing!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Play section is the rhythm part of the rhythm game. If you're not (just) here for the cute girls, you're here to tap along to the beat of some catchy songs!&lt;br /&gt;
&lt;br /&gt;
For the most part, navigating your way through is pretty straightforward, but here's a more exact rundown of the steps you take to play through a song.&lt;br /&gt;
&lt;br /&gt;
== Prior to Song ==&lt;br /&gt;
Upon entering the Play menu, you'll be presented with this screen:&lt;br /&gt;
[[File:Play-1.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
By default, you will be presented with the [[Rhythm:Side-A Songs|Side-A Songs]]; you can switch to browsing the [[Rhythm:Side-B Songs|Side-B Songs]] at any time by tapping the button on top to the left of your player level, and vice versa. You can swipe up and down in the main part of the screen to browse through all the songs available on a difficulty. You can switch the level of difficulty you're browsing with the tabs at the bottom of the scren (the circles display how many songs of that difficulty you haven't played yet), or you can switch by using the buttons in the center: [^ ^] for Easy, [- -] for Normal, [* *] for Hard ([&amp;gt; &amp;lt;] for Expert, but this is accessed only at the bottom for Expert Side-A songs).&lt;br /&gt;
&lt;br /&gt;
The left side of the screen displays the cover art for the song, with your highest Play Goal rank achieved for Score/Combo/Clear on the left (and the icon reading 振付 at the top-right of the art appears to indicate if a song has dance choreography). Below the art are buttons for Song Information and for score ranking (on the ranking screen, the first tab shows your place and those around you in the ranking; the second tab shows the overall top scores; and the third tab seems to show friend scores).&lt;br /&gt;
&lt;br /&gt;
The right side of the screen has more information:&lt;br /&gt;
* Song color&lt;br /&gt;
* Title&lt;br /&gt;
* Vocal credit&lt;br /&gt;
* Difficulty (stars 1-4: yellow; 5-7: orange; 8-10: red)&lt;br /&gt;
* Stamina cost and EXP gained (Easy: 5/13; Normal: 10/29; Hard: 15/51; Expert: 20/73)&lt;br /&gt;
* Difficulty toggles&lt;br /&gt;
* Play Goals button (shows your progress on Score, Combo, and Clear ranks)&lt;br /&gt;
* Heart/Mist rewards (the best type of matching-colored heart you can obtain and/or the Power Mist type you can get from playing the song)&lt;br /&gt;
* 2x Gal indicator (Not guaranteed to be on all songs - text reads &amp;quot;今だけ2倍!&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
At the bottom-right, the big pink button is what you press once you've made your decision!&lt;br /&gt;
&lt;br /&gt;
=== Support Member Selection ===&lt;br /&gt;
[[File:Play-2.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
Following that, you're given a choice of Support Members to choose from; at the top of the list will be users from your friends list, and after that, a random selection of users. Support Members provide two benefits. Firstly, they will boost your Performance, allowing you to score higher on songs! You'll want to match the color of the support member to the color of the song you're playing (displayed at the bottom of the screen) and usually you'll want to choose one offering a large boost.&lt;br /&gt;
小UP is a small boost; 中UP is a medium boost; and 大UP is a large boost, so try to pick support members with a support skill that has &amp;quot;大UP&amp;quot; at the end (see the middle column of the list, in case you're lost here). Secondly, you get Friendship Points from playing songs with support members - 10 points for using someone on your friends list, and 5 points for a non-friend support.&lt;br /&gt;
&lt;br /&gt;
=== Center Girl Selection ===&lt;br /&gt;
[[File:Play-3.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
This screen only comes up if you have more than one [[Rhythm:Center Girl|Center Girl]]. Here, you're shown all the Center Girls you're managing, and their clothing boost is listed at the bottom of their icon. You'll want to pick the Center Girl providing the best bonus in order to score higher on the song! Fortunately, certain girls provide +10% bonus on certain songs, which is shown through the bonus text being displayed in yellow, and the little pink speech bubble indicating that the song is that Center Girl's specialty.&lt;br /&gt;
&lt;br /&gt;
=== Unit Selection ===&lt;br /&gt;
[[File:Play-4.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
Finally, you'll see a screen like this one. This is where you choose the [[Rhythm:Unit|unit]] you'll be playing the song with. The rectangular sign at the top-left will either display the name of your unit (if you assembled the unit yourself and gave it a name), or the text &amp;quot;こ曲のおすすめ!&amp;quot;, which indicates an on-the-fly unit recommended for use for the song, complete with recommended clothing items.&lt;br /&gt;
&lt;br /&gt;
The information in the big box here displays:&lt;br /&gt;
&lt;br /&gt;
* Stamina total for the unit, and Performance Power (the higher this is, the better!)&lt;br /&gt;
* The roster of girls for the unit, with primary member displayed at the leftmost position here&lt;br /&gt;
* Leader skill of the primary member&lt;br /&gt;
* Support skill of the chosen support member&lt;br /&gt;
* Appeals - the selected clothing items' abilities, up to two, will be available for you to activate during gameplay. The gray button to the right lets you select which clothing items you want active, and the text reading &amp;quot;自動発動&amp;quot; is where you toggle automatic activation of abilities on/off.&lt;br /&gt;
&lt;br /&gt;
When you're finally ready, hit the big pink START! button at the bottom-right, and get playing!&lt;br /&gt;
== During Song ==&lt;br /&gt;
&lt;br /&gt;
Here's where you put your rhythm skills to the test!&lt;br /&gt;
[[File:Playd-1.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
Above is an example of what you'll see after the &amp;quot;Ready, GO!&amp;quot; sound clip plays and the song credit disappears. At the top is the bar showing your score progress, with actual score at the top-left. The different score rank grades will be at different points on this bar depending on difficulty. At top-right is your stamina indicator - don't let this run out, or you'll fail the song!&lt;br /&gt;
&lt;br /&gt;
Heart-shaped notes will travel from the pulsing center heart out to their tap zones, which appear only when there's something to tap.&lt;br /&gt;
&lt;br /&gt;
There are single notes, double notes (which are more shaded than the single notes, and have two smaller hearts inside), and hold notes (which you have to keep pressed, and release on time).&lt;br /&gt;
&lt;br /&gt;
Occasionally, you'll see other textual elements on screen - at the top near the pulsing heart, you'll see note timing indicators, score/combo rank milestones, and your current combo total. There'll also be little bits of text that scroll across the screen to indicate cards' skills activating.&lt;br /&gt;
&lt;br /&gt;
At bottom-left and bottom-right, there are two buttons that you can tap to activate a clothing skill - just be careful not to break combo when you're activating the skill!&lt;br /&gt;
&lt;br /&gt;
At the very bottom, once your combo is high enough, you'll see the disco ball for Mirror Bonus pop up. Swipe it to keep it spinning in order to score higher!&lt;br /&gt;
&lt;br /&gt;
Songs can end in 3 ways - a Full Combo Clear, a regular Clear, or (sadly) a Game Over. Aim for the former as much as you can!&lt;br /&gt;
&lt;br /&gt;
== After Song ==&lt;br /&gt;
&lt;br /&gt;
After successfully clearing a song, you'll be presented with a series of screens detailing your results.&lt;br /&gt;
&lt;br /&gt;
=== Song Results ===&lt;br /&gt;
[[File:Playr-1.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
First off, your Center Girl will have a little something to say, based on your score rank obtained during the song. Next to the big score rank indicator will be your score for that play of the song in question, and below that, if applicable, your current high score on the song. Below that on the left is a breakdown of how many of each note judgments you hit - try to get as few of the last three as possible! On the right will be your highest combo for that play of the song, your highest combo over all plays, and the Mirror Bonus percentage you were able to obtain during that play. To the lower right is a reminder of the song you just played.&lt;br /&gt;
&lt;br /&gt;
=== Event Results ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
[[File:Playr-2.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
This screen only comes up after playing a song from an event. The top part displays how many points you've earned overall from that play, broken down into points gained from score rank on the left, and combo rank on the right. Below will be your overall total of event points, and an indicator of the next reward you will be able to receive from gaining more points.&lt;br /&gt;
[[File:Playr-3.png|centre|frameless|600x600px]]&lt;br /&gt;
&lt;br /&gt;
If you gain enough points to net you one or more rewards, there will also be a popup detailing what point milestones you met, and the corresponding rewards. Pick these up from your present box!&lt;br /&gt;
&lt;br /&gt;
=== Song Rewards ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
[[File:Playr-4.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
Here's where the game details what you've earned as a result of your performance. At the top, it shows your current level as a result of EXP gained from playing the song, with progress bar and another indicator of just how much EXP you earned. Below that will be displayed your Song Goal ranks earned for that particular play (for Score and Combo), and the change in Gal/Friendship Points. The last part shows the prizes you get - you might get N cards, trainer cards, hearts, or even Power Mists! Drop by your present box to accept them.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[File:Playr-5.png|centre|frameless|600x600px]]&lt;br /&gt;
|[[File:Playr-6.png|centre|frameless|600x600px]]&lt;br /&gt;
|-&lt;br /&gt;
|Bonus(es) gained from leveling up&lt;br /&gt;
|Indicator for new story chapter&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you do level up, you will be shown popups detailing bonuses gained (more Stamina to play songs, another friend list slot, another Center Girl slot) and, if applicable, a notice of the new story chapter you can view.&lt;br /&gt;
&lt;br /&gt;
=== Favourability ===&lt;br /&gt;
[[File:Playr-7.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
Finally, you'll be shown how much favourability was earned overall from your performance. The two numbers detail your maximum combo from that play and the amount of favourability earned as a result of that combo. For each girl in your unit, there will either be a little balloon indicating how much of the earned favourability went to that girl, or the text &amp;quot;MAX!&amp;quot; if she is already at maximum favourability. Note that if all of your girls are at maximum, the overall favourability gained will be displayed as 0. &lt;br /&gt;
&lt;br /&gt;
Favourability is a function of your maximum combo only. The formula is the same calculation used per combo string in School Idol Festival, which, explicitly, is:&lt;br /&gt;
&lt;br /&gt;
'''Favourability = (combo / 10) + [4 * (combo / 50)] + [5 * (combo / 100)] + [(combo - 200) / 10] - [(combo - 200) / 50]'''&lt;br /&gt;
&lt;br /&gt;
All division operations are done in integer division.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[File:Playr-8.png|centre|frameless|600x600px]]&lt;br /&gt;
|[[File:Playr-9.png|centre|frameless|600x600px]]&lt;br /&gt;
|-&lt;br /&gt;
|Progress on Play Goals&lt;br /&gt;
|Rewards gained from meeting Play Goals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Additionally, this is where the game will also note the rewards you get from meeting Play Goals. The first popup shows your progress on each goal type (Score, Combo, Clears), and the second lets you know exactly what you've earned. These rewards are also picked up from your present box.&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=Rhythm:Play&amp;diff=2719</id>
		<title>Rhythm:Play</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=Rhythm:Play&amp;diff=2719"/>
				<updated>2016-01-15T09:21:12Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: Updated equation chart for [200,499] range&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Play section is the rhythm part of the rhythm game. If you're not (just) here for the cute girls, you're here to tap along to the beat of some catchy songs!&lt;br /&gt;
&lt;br /&gt;
For the most part, navigating your way through is pretty straightforward, but here's a more exact rundown of the steps you take to play through a song.&lt;br /&gt;
&lt;br /&gt;
== Prior to Song ==&lt;br /&gt;
Upon entering the Play menu, you'll be presented with this screen:&lt;br /&gt;
[[File:Play-1.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
By default, you will be presented with the [[Rhythm:Side-A Songs|Side-A Songs]]; you can switch to browsing the [[Rhythm:Side-B Songs|Side-B Songs]] at any time by tapping the button on top to the left of your player level, and vice versa. You can swipe up and down in the main part of the screen to browse through all the songs available on a difficulty. You can switch the level of difficulty you're browsing with the tabs at the bottom of the scren (the circles display how many songs of that difficulty you haven't played yet), or you can switch by using the buttons in the center: [^ ^] for Easy, [- -] for Normal, [* *] for Hard ([&amp;gt; &amp;lt;] for Expert, but this is accessed only at the bottom for Expert Side-A songs).&lt;br /&gt;
&lt;br /&gt;
The left side of the screen displays the cover art for the song, with your highest Play Goal rank achieved for Score/Combo/Clear on the left (and the icon reading 振付 at the top-right of the art appears to indicate if a song has dance choreography). Below the art are buttons for Song Information and for score ranking (on the ranking screen, the first tab shows your place and those around you in the ranking; the second tab shows the overall top scores; and the third tab seems to show friend scores).&lt;br /&gt;
&lt;br /&gt;
The right side of the screen has more information:&lt;br /&gt;
* Song color&lt;br /&gt;
* Title&lt;br /&gt;
* Vocal credit&lt;br /&gt;
* Difficulty (stars 1-4: yellow; 5-7: orange; 8-10: red)&lt;br /&gt;
* Stamina cost and EXP gained (Easy: 5/13; Normal: 10/29; Hard: 15/51; Expert: 20/73)&lt;br /&gt;
* Difficulty toggles&lt;br /&gt;
* Play Goals button (shows your progress on Score, Combo, and Clear ranks)&lt;br /&gt;
* Heart/Mist rewards (the best type of matching-colored heart you can obtain and/or the Power Mist type you can get from playing the song)&lt;br /&gt;
* 2x Gal indicator (Not guaranteed to be on all songs - text reads &amp;quot;今だけ2倍!&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
At the bottom-right, the big pink button is what you press once you've made your decision!&lt;br /&gt;
&lt;br /&gt;
=== Support Member Selection ===&lt;br /&gt;
[[File:Play-2.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
Following that, you're given a choice of Support Members to choose from; at the top of the list will be users from your friends list, and after that, a random selection of users. Support Members provide two benefits. Firstly, they will boost your Performance, allowing you to score higher on songs! You'll want to match the color of the support member to the color of the song you're playing (displayed at the bottom of the screen) and usually you'll want to choose one offering a large boost.&lt;br /&gt;
小UP is a small boost; 中UP is a medium boost; and 大UP is a large boost, so try to pick support members with a support skill that has &amp;quot;大UP&amp;quot; at the end (see the middle column of the list, in case you're lost here). Secondly, you get Friendship Points from playing songs with support members - 10 points for using someone on your friends list, and 5 points for a non-friend support.&lt;br /&gt;
&lt;br /&gt;
=== Center Girl Selection ===&lt;br /&gt;
[[File:Play-3.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
This screen only comes up if you have more than one [[Rhythm:Center Girl|Center Girl]]. Here, you're shown all the Center Girls you're managing, and their clothing boost is listed at the bottom of their icon. You'll want to pick the Center Girl providing the best bonus in order to score higher on the song! Fortunately, certain girls provide +10% bonus on certain songs, which is shown through the bonus text being displayed in yellow, and the little pink speech bubble indicating that the song is that Center Girl's specialty.&lt;br /&gt;
&lt;br /&gt;
=== Unit Selection ===&lt;br /&gt;
[[File:Play-4.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
Finally, you'll see a screen like this one. This is where you choose the [[Rhythm:Unit|unit]] you'll be playing the song with. The rectangular sign at the top-left will either display the name of your unit (if you assembled the unit yourself and gave it a name), or the text &amp;quot;こ曲のおすすめ!&amp;quot;, which indicates an on-the-fly unit recommended for use for the song, complete with recommended clothing items.&lt;br /&gt;
&lt;br /&gt;
The information in the big box here displays:&lt;br /&gt;
&lt;br /&gt;
* Stamina total for the unit, and Performance Power (the higher this is, the better!)&lt;br /&gt;
* The roster of girls for the unit, with primary member displayed at the leftmost position here&lt;br /&gt;
* Leader skill of the primary member&lt;br /&gt;
* Support skill of the chosen support member&lt;br /&gt;
* Appeals - the selected clothing items' abilities, up to two, will be available for you to activate during gameplay. The gray button to the right lets you select which clothing items you want active, and the text reading &amp;quot;自動発動&amp;quot; is where you toggle automatic activation of abilities on/off.&lt;br /&gt;
&lt;br /&gt;
When you're finally ready, hit the big pink START! button at the bottom-right, and get playing!&lt;br /&gt;
== During Song ==&lt;br /&gt;
&lt;br /&gt;
Here's where you put your rhythm skills to the test!&lt;br /&gt;
[[File:Playd-1.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
Above is an example of what you'll see after the &amp;quot;Ready, GO!&amp;quot; sound clip plays and the song credit disappears. At the top is the bar showing your score progress, with actual score at the top-left. The different score rank grades will be at different points on this bar depending on difficulty. At top-right is your stamina indicator - don't let this run out, or you'll fail the song!&lt;br /&gt;
&lt;br /&gt;
Heart-shaped notes will travel from the pulsing center heart out to their tap zones, which appear only when there's something to tap.&lt;br /&gt;
&lt;br /&gt;
There are single notes, double notes (which are more shaded than the single notes, and have two smaller hearts inside), and hold notes (which you have to keep pressed, and release on time).&lt;br /&gt;
&lt;br /&gt;
Occasionally, you'll see other textual elements on screen - at the top near the pulsing heart, you'll see note timing indicators, score/combo rank milestones, and your current combo total. There'll also be little bits of text that scroll across the screen to indicate cards' skills activating.&lt;br /&gt;
&lt;br /&gt;
At bottom-left and bottom-right, there are two buttons that you can tap to activate a clothing skill - just be careful not to break combo when you're activating the skill!&lt;br /&gt;
&lt;br /&gt;
At the very bottom, once your combo is high enough, you'll see the disco ball for Mirror Bonus pop up. Swipe it to keep it spinning in order to score higher!&lt;br /&gt;
&lt;br /&gt;
Songs can end in 3 ways - a Full Combo Clear, a regular Clear, or (sadly) a Game Over. Aim for the former as much as you can!&lt;br /&gt;
&lt;br /&gt;
== After Song ==&lt;br /&gt;
&lt;br /&gt;
After successfully clearing a song, you'll be presented with a series of screens detailing your results.&lt;br /&gt;
&lt;br /&gt;
=== Song Results ===&lt;br /&gt;
[[File:Playr-1.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
First off, your Center Girl will have a little something to say, based on your score rank obtained during the song. Next to the big score rank indicator will be your score for that play of the song in question, and below that, if applicable, your current high score on the song. Below that on the left is a breakdown of how many of each note judgments you hit - try to get as few of the last three as possible! On the right will be your highest combo for that play of the song, your highest combo over all plays, and the Mirror Bonus percentage you were able to obtain during that play. To the lower right is a reminder of the song you just played.&lt;br /&gt;
&lt;br /&gt;
=== Event Results ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
[[File:Playr-2.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
This screen only comes up after playing a song from an event. The top part displays how many points you've earned overall from that play, broken down into points gained from score rank on the left, and combo rank on the right. Below will be your overall total of event points, and an indicator of the next reward you will be able to receive from gaining more points.&lt;br /&gt;
[[File:Playr-3.png|centre|frameless|600x600px]]&lt;br /&gt;
&lt;br /&gt;
If you gain enough points to net you one or more rewards, there will also be a popup detailing what point milestones you met, and the corresponding rewards. Pick these up from your present box!&lt;br /&gt;
&lt;br /&gt;
=== Song Rewards ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
[[File:Playr-4.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
Here's where the game details what you've earned as a result of your performance. At the top, it shows your current level as a result of EXP gained from playing the song, with progress bar and another indicator of just how much EXP you earned. Below that will be displayed your Song Goal ranks earned for that particular play (for Score and Combo), and the change in Gal/Friendship Points. The last part shows the prizes you get - you might get N cards, trainer cards, hearts, or even Power Mists! Drop by your present box to accept them.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[File:Playr-5.png|centre|frameless|600x600px]]&lt;br /&gt;
|[[File:Playr-6.png|centre|frameless|600x600px]]&lt;br /&gt;
|-&lt;br /&gt;
|Bonus(es) gained from leveling up&lt;br /&gt;
|Indicator for new story chapter&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you do level up, you will be shown popups detailing bonuses gained (more Stamina to play songs, another friend list slot, another Center Girl slot) and, if applicable, a notice of the new story chapter you can view.&lt;br /&gt;
&lt;br /&gt;
=== Favourability ===&lt;br /&gt;
[[File:Playr-7.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
Finally, you'll be shown how much favourability was earned overall from your performance. The two numbers detail your maximum combo from that play and the amount of favourability earned as a result of that combo. For each girl in your unit, there will either be a little balloon indicating how much of the earned favourability went to that girl, or the text &amp;quot;MAX!&amp;quot; if she is already at maximum favourability. Note that if all of your girls are at maximum, the overall favourability gained will be displayed as 0. &lt;br /&gt;
&lt;br /&gt;
As of now, favourability seems to be a function purely of maximum combo; more data is being collected to determine the formula. A partial formula chart is as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Combo Length Range (Inclusive)&lt;br /&gt;
!Equation Determining Favourability&lt;br /&gt;
!Favourability Value Range&lt;br /&gt;
|-&lt;br /&gt;
|0 - 99&lt;br /&gt;
|F = combo / 10 + (4 if combo &amp;gt; 50)&lt;br /&gt;
|0 - 13&lt;br /&gt;
|-&lt;br /&gt;
|100 - 199&lt;br /&gt;
|F = 23 + (combo - 100) / 10 + (4 if combo &amp;gt; 150)&lt;br /&gt;
|23 - 36&lt;br /&gt;
|-&lt;br /&gt;
|200 - 299&lt;br /&gt;
|F = 46 + 2[(combo - 200) / 10] + (3 if combo &amp;gt; 250)&lt;br /&gt;
|46 - 67&lt;br /&gt;
|-&lt;br /&gt;
|300 - 399&lt;br /&gt;
|F = 77 + 2[(combo - 300) / 10] + (3 if combo &amp;gt; 350)&lt;br /&gt;
|77 - 98&lt;br /&gt;
|-&lt;br /&gt;
|400 - 499&lt;br /&gt;
|F = 108 + 2[(combo - 400) / 10] + (3 if combo &amp;gt; 450)&lt;br /&gt;
|108 - 129&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[File:Playr-8.png|centre|frameless|600x600px]]&lt;br /&gt;
|[[File:Playr-9.png|centre|frameless|600x600px]]&lt;br /&gt;
|-&lt;br /&gt;
|Progress on Play Goals&lt;br /&gt;
|Rewards gained from meeting Play Goals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Additionally, this is where the game will also note the rewards you get from meeting Play Goals. The first popup shows your progress on each goal type (Score, Combo, Clears), and the second lets you know exactly what you've earned. These rewards are also picked up from your present box.&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=Rhythm:Play&amp;diff=2717</id>
		<title>Rhythm:Play</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=Rhythm:Play&amp;diff=2717"/>
				<updated>2016-01-15T01:53:58Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: Adding equations determining favourability gained from combo values - last section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Play section is the rhythm part of the rhythm game. If you're not (just) here for the cute girls, you're here to tap along to the beat of some catchy songs!&lt;br /&gt;
&lt;br /&gt;
For the most part, navigating your way through is pretty straightforward, but here's a more exact rundown of the steps you take to play through a song.&lt;br /&gt;
&lt;br /&gt;
== Prior to Song ==&lt;br /&gt;
Upon entering the Play menu, you'll be presented with this screen:&lt;br /&gt;
[[File:Play-1.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
By default, you will be presented with the [[Rhythm:Side-A Songs|Side-A Songs]]; you can switch to browsing the [[Rhythm:Side-B Songs|Side-B Songs]] at any time by tapping the button on top to the left of your player level, and vice versa. You can swipe up and down in the main part of the screen to browse through all the songs available on a difficulty. You can switch the level of difficulty you're browsing with the tabs at the bottom of the scren (the circles display how many songs of that difficulty you haven't played yet), or you can switch by using the buttons in the center: [^ ^] for Easy, [- -] for Normal, [* *] for Hard ([&amp;gt; &amp;lt;] for Expert, but this is accessed only at the bottom for Expert Side-A songs).&lt;br /&gt;
&lt;br /&gt;
The left side of the screen displays the cover art for the song, with your highest Play Goal rank achieved for Score/Combo/Clear on the left (and the icon reading 振付 at the top-right of the art appears to indicate if a song has dance choreography). Below the art are buttons for Song Information and for score ranking (on the ranking screen, the first tab shows your place and those around you in the ranking; the second tab shows the overall top scores; and the third tab seems to show friend scores).&lt;br /&gt;
&lt;br /&gt;
The right side of the screen has more information:&lt;br /&gt;
* Song color&lt;br /&gt;
* Title&lt;br /&gt;
* Vocal credit&lt;br /&gt;
* Difficulty (stars 1-4: yellow; 5-7: orange; 8-10: red)&lt;br /&gt;
* Stamina cost and EXP gained (Easy: 5/13; Normal: 10/29; Hard: 15/51; Expert: 20/73)&lt;br /&gt;
* Difficulty toggles&lt;br /&gt;
* Play Goals button (shows your progress on Score, Combo, and Clear ranks)&lt;br /&gt;
* Heart/Mist rewards (the best type of matching-colored heart you can obtain and/or the Power Mist type you can get from playing the song)&lt;br /&gt;
* 2x Gal indicator (Not guaranteed to be on all songs - text reads &amp;quot;今だけ2倍!&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
At the bottom-right, the big pink button is what you press once you've made your decision!&lt;br /&gt;
&lt;br /&gt;
=== Support Member Selection ===&lt;br /&gt;
[[File:Play-2.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
Following that, you're given a choice of Support Members to choose from; at the top of the list will be users from your friends list, and after that, a random selection of users. Support Members provide two benefits. Firstly, they will boost your Performance, allowing you to score higher on songs! You'll want to match the color of the support member to the color of the song you're playing (displayed at the bottom of the screen) and usually you'll want to choose one offering a large boost.&lt;br /&gt;
小UP is a small boost; 中UP is a medium boost; and 大UP is a large boost, so try to pick support members with a support skill that has &amp;quot;大UP&amp;quot; at the end (see the middle column of the list, in case you're lost here). Secondly, you get Friendship Points from playing songs with support members - 10 points for using someone on your friends list, and 5 points for a non-friend support.&lt;br /&gt;
&lt;br /&gt;
=== Center Girl Selection ===&lt;br /&gt;
[[File:Play-3.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
This screen only comes up if you have more than one [[Rhythm:Center Girl|Center Girl]]. Here, you're shown all the Center Girls you're managing, and their clothing boost is listed at the bottom of their icon. You'll want to pick the Center Girl providing the best bonus in order to score higher on the song! Fortunately, certain girls provide +10% bonus on certain songs, which is shown through the bonus text being displayed in yellow, and the little pink speech bubble indicating that the song is that Center Girl's specialty.&lt;br /&gt;
&lt;br /&gt;
=== Unit Selection ===&lt;br /&gt;
[[File:Play-4.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
Finally, you'll see a screen like this one. This is where you choose the [[Rhythm:Unit|unit]] you'll be playing the song with. The rectangular sign at the top-left will either display the name of your unit (if you assembled the unit yourself and gave it a name), or the text &amp;quot;こ曲のおすすめ!&amp;quot;, which indicates an on-the-fly unit recommended for use for the song, complete with recommended clothing items.&lt;br /&gt;
&lt;br /&gt;
The information in the big box here displays:&lt;br /&gt;
&lt;br /&gt;
* Stamina total for the unit, and Performance Power (the higher this is, the better!)&lt;br /&gt;
* The roster of girls for the unit, with primary member displayed at the leftmost position here&lt;br /&gt;
* Leader skill of the primary member&lt;br /&gt;
* Support skill of the chosen support member&lt;br /&gt;
* Appeals - the selected clothing items' abilities, up to two, will be available for you to activate during gameplay. The gray button to the right lets you select which clothing items you want active, and the text reading &amp;quot;自動発動&amp;quot; is where you toggle automatic activation of abilities on/off.&lt;br /&gt;
&lt;br /&gt;
When you're finally ready, hit the big pink START! button at the bottom-right, and get playing!&lt;br /&gt;
== During Song ==&lt;br /&gt;
&lt;br /&gt;
Here's where you put your rhythm skills to the test!&lt;br /&gt;
[[File:Playd-1.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
Above is an example of what you'll see after the &amp;quot;Ready, GO!&amp;quot; sound clip plays and the song credit disappears. At the top is the bar showing your score progress, with actual score at the top-left. The different score rank grades will be at different points on this bar depending on difficulty. At top-right is your stamina indicator - don't let this run out, or you'll fail the song!&lt;br /&gt;
&lt;br /&gt;
Heart-shaped notes will travel from the pulsing center heart out to their tap zones, which appear only when there's something to tap.&lt;br /&gt;
&lt;br /&gt;
There are single notes, double notes (which are more shaded than the single notes, and have two smaller hearts inside), and hold notes (which you have to keep pressed, and release on time).&lt;br /&gt;
&lt;br /&gt;
Occasionally, you'll see other textual elements on screen - at the top near the pulsing heart, you'll see note timing indicators, score/combo rank milestones, and your current combo total. There'll also be little bits of text that scroll across the screen to indicate cards' skills activating.&lt;br /&gt;
&lt;br /&gt;
At bottom-left and bottom-right, there are two buttons that you can tap to activate a clothing skill - just be careful not to break combo when you're activating the skill!&lt;br /&gt;
&lt;br /&gt;
At the very bottom, once your combo is high enough, you'll see the disco ball for Mirror Bonus pop up. Swipe it to keep it spinning in order to score higher!&lt;br /&gt;
&lt;br /&gt;
Songs can end in 3 ways - a Full Combo Clear, a regular Clear, or (sadly) a Game Over. Aim for the former as much as you can!&lt;br /&gt;
&lt;br /&gt;
== After Song ==&lt;br /&gt;
&lt;br /&gt;
After successfully clearing a song, you'll be presented with a series of screens detailing your results.&lt;br /&gt;
&lt;br /&gt;
=== Song Results ===&lt;br /&gt;
[[File:Playr-1.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
First off, your Center Girl will have a little something to say, based on your score rank obtained during the song. Next to the big score rank indicator will be your score for that play of the song in question, and below that, if applicable, your current high score on the song. Below that on the left is a breakdown of how many of each note judgments you hit - try to get as few of the last three as possible! On the right will be your highest combo for that play of the song, your highest combo over all plays, and the Mirror Bonus percentage you were able to obtain during that play. To the lower right is a reminder of the song you just played.&lt;br /&gt;
&lt;br /&gt;
=== Event Results ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
[[File:Playr-2.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
This screen only comes up after playing a song from an event. The top part displays how many points you've earned overall from that play, broken down into points gained from score rank on the left, and combo rank on the right. Below will be your overall total of event points, and an indicator of the next reward you will be able to receive from gaining more points.&lt;br /&gt;
[[File:Playr-3.png|centre|frameless|600x600px]]&lt;br /&gt;
&lt;br /&gt;
If you gain enough points to net you one or more rewards, there will also be a popup detailing what point milestones you met, and the corresponding rewards. Pick these up from your present box!&lt;br /&gt;
&lt;br /&gt;
=== Song Rewards ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
[[File:Playr-4.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
Here's where the game details what you've earned as a result of your performance. At the top, it shows your current level as a result of EXP gained from playing the song, with progress bar and another indicator of just how much EXP you earned. Below that will be displayed your Song Goal ranks earned for that particular play (for Score and Combo), and the change in Gal/Friendship Points. The last part shows the prizes you get - you might get N cards, trainer cards, hearts, or even Power Mists! Drop by your present box to accept them.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[File:Playr-5.png|centre|frameless|600x600px]]&lt;br /&gt;
|[[File:Playr-6.png|centre|frameless|600x600px]]&lt;br /&gt;
|-&lt;br /&gt;
|Bonus(es) gained from leveling up&lt;br /&gt;
|Indicator for new story chapter&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you do level up, you will be shown popups detailing bonuses gained (more Stamina to play songs, another friend list slot, another Center Girl slot) and, if applicable, a notice of the new story chapter you can view.&lt;br /&gt;
&lt;br /&gt;
=== Favourability ===&lt;br /&gt;
[[File:Playr-7.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
Finally, you'll be shown how much favourability was earned overall from your performance. The two numbers detail your maximum combo from that play and the amount of favourability earned as a result of that combo. For each girl in your unit, there will either be a little balloon indicating how much of the earned favourability went to that girl, or the text &amp;quot;MAX!&amp;quot; if she is already at maximum favourability. Note that if all of your girls are at maximum, the overall favourability gained will be displayed as 0. &lt;br /&gt;
&lt;br /&gt;
As of now, favourability seems to be a function purely of maximum combo; more data is being collected to determine the formula. A partial formula chart is as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Combo Length Range (Inclusive)&lt;br /&gt;
!Equation Determining Favourability&lt;br /&gt;
!Favourability Value Range&lt;br /&gt;
|-&lt;br /&gt;
|0 - 99&lt;br /&gt;
|F = combo / 10 + (4 if combo &amp;gt; 50)&lt;br /&gt;
|0 - 13&lt;br /&gt;
|-&lt;br /&gt;
|100 - 199&lt;br /&gt;
|F = 23 + (combo - 100) / 10 + (4 if combo &amp;gt; 150)&lt;br /&gt;
|23 - 36&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[File:Playr-8.png|centre|frameless|600x600px]]&lt;br /&gt;
|[[File:Playr-9.png|centre|frameless|600x600px]]&lt;br /&gt;
|-&lt;br /&gt;
|Progress on Play Goals&lt;br /&gt;
|Rewards gained from meeting Play Goals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Additionally, this is where the game will also note the rewards you get from meeting Play Goals. The first popup shows your progress on each goal type (Score, Combo, Clears), and the second lets you know exactly what you've earned. These rewards are also picked up from your present box.&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=User:7thspacevelocity&amp;diff=2715</id>
		<title>User:7thspacevelocity</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=User:7thspacevelocity&amp;diff=2715"/>
				<updated>2016-01-14T13:42:23Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello! I'm a newbie to the series who got interested because the rhythm game came out and I am firmly entrenched in (idol) rhythm hell. I'm learning Japanese and took it upon myself to start translating parts of the game for the aid of others, and I am glad to contribute what I can to a more centralized repository of information.&lt;br /&gt;
&lt;br /&gt;
My primary goal at the moment is to try and understand the under-the-hood numerical mechanics of the rhythm game, in particular the formula for determining favourability as a function of combo.&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=Rhythm_talk:Play&amp;diff=2704</id>
		<title>Rhythm talk:Play</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=Rhythm_talk:Play&amp;diff=2704"/>
				<updated>2016-01-12T17:56:37Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is pretty much the same content for the [[Rhythm:Gameplay|gameplay]]... Should you divide the contents? [[User:WLeonhart1339|WLeonhart1339]] ([[User talk:WLeonhart1339|talk]])&lt;br /&gt;
&lt;br /&gt;
I'm just filling in the page in terms of what's found in that section of the game; to me, I feel like the gameplay page could cover other factors besides just the core rhythm portion, but that's only my stance. The gameplay page isn't even filled in yet, though, so it could be a course of action to just take everything in this page, pop it into the Gameplay page, and set a redirect from Play to Gameplay (or to a section of Gameplay, if that becomes an option). [[User:7thspacevelocity|7thspacevelocity]] ([[User talk:7thspacevelocity|talk]]) 12:56, 12 January 2016 (EST)&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=Rhythm:Play&amp;diff=2700</id>
		<title>Rhythm:Play</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=Rhythm:Play&amp;diff=2700"/>
				<updated>2016-01-12T14:41:20Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: Some detail to During Song section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Play section is the rhythm part of the rhythm game. If you're not (just) here for the cute girls, you're here to tap along to the beat of some catchy songs!&lt;br /&gt;
&lt;br /&gt;
For the most part, navigating your way through is pretty straightforward, but here's a more exact rundown of the steps you take to play through a song.&lt;br /&gt;
&lt;br /&gt;
== Prior to Song ==&lt;br /&gt;
Upon entering the Play menu, you'll be presented with this screen:&lt;br /&gt;
[[File:Play-1.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
By default, you will be presented with the [[Rhythm:Side-A Songs|Side-A Songs]]; you can switch to browsing the [[Rhythm:Side-B Songs|Side-B Songs]] at any time by tapping the button on top to the left of your player level, and vice versa. You can swipe up and down in the main part of the screen to browse through all the songs available on a difficulty. You can switch the level of difficulty you're browsing with the tabs at the bottom of the scren (the circles display how many songs of that difficulty you haven't played yet), or you can switch by using the buttons in the center: [^ ^] for Easy, [- -] for Normal, [* *] for Hard ([&amp;gt; &amp;lt;] for Expert, but this is accessed only at the bottom for Expert Side-A songs).&lt;br /&gt;
&lt;br /&gt;
The left side of the screen displays the cover art for the song, with your highest Play Goal rank achieved for Score/Combo/Clear on the left (and the icon reading 振付 at the top-right of the art appears to indicate if a song has dance choreography). Below the art are buttons for Song Information and for score ranking (on the ranking screen, the first tab shows your place and those around you in the ranking; the second tab shows the overall top scores; and the third tab seems to show friend scores).&lt;br /&gt;
&lt;br /&gt;
The right side of the screen has more information:&lt;br /&gt;
* Song color&lt;br /&gt;
* Title&lt;br /&gt;
* Vocal credit&lt;br /&gt;
* Difficulty (stars 1-4: yellow; 5-7: orange; 8-10: red)&lt;br /&gt;
* Stamina cost and EXP gained (Easy: 5/13; Normal: 10/29; Hard: 15/51; Expert: 20/73)&lt;br /&gt;
* Difficulty toggles&lt;br /&gt;
* Play Goals button (shows your progress on Score, Combo, and Clear ranks)&lt;br /&gt;
* Heart/Mist rewards (the best type of matching-colored heart you can obtain and/or the Power Mist type you can get from playing the song)&lt;br /&gt;
* 2x Gal indicator (Not guaranteed to be on all songs - text reads &amp;quot;今だけ2倍!&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
At the bottom-right, the big pink button is what you press once you've made your decision!&lt;br /&gt;
&lt;br /&gt;
=== Support Member Selection ===&lt;br /&gt;
[[File:Play-2.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
Following that, you're given a choice of Support Members to choose from; at the top of the list will be users from your friends list, and after that, a random selection of users. Support Members provide two benefits. Firstly, they will boost your Performance, allowing you to score higher on songs! You'll want to match the color of the support member to the color of the song you're playing (displayed at the bottom of the screen) and usually you'll want to choose one offering a large boost.&lt;br /&gt;
小UP is a small boost; 中UP is a medium boost; and 大UP is a large boost, so try to pick support members with a support skill that has &amp;quot;大UP&amp;quot; at the end (see the middle column of the list, in case you're lost here). Secondly, you get Friendship Points from playing songs with support members - 10 points for using someone on your friends list, and 5 points for a non-friend support.&lt;br /&gt;
&lt;br /&gt;
=== Center Girl Selection ===&lt;br /&gt;
[[File:Play-3.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
This screen only comes up if you have more than one [[Rhythm:Center Girl|Center Girl]]. Here, you're shown all the Center Girls you're managing, and their clothing boost is listed at the bottom of their icon. You'll want to pick the Center Girl providing the best bonus in order to score higher on the song! Fortunately, certain girls provide +10% bonus on certain songs, which is shown through the bonus text being displayed in yellow, and the little pink speech bubble indicating that the song is that Center Girl's specialty.&lt;br /&gt;
&lt;br /&gt;
=== Unit Selection ===&lt;br /&gt;
[[File:Play-4.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
Finally, you'll see a screen like this one. This is where you choose the [[Rhythm:Unit|unit]] you'll be playing the song with. The rectangular sign at the top-left will either display the name of your unit (if you assembled the unit yourself and gave it a name), or the text &amp;quot;こ曲のおすすめ!&amp;quot;, which indicates an on-the-fly unit recommended for use for the song, complete with recommended clothing items.&lt;br /&gt;
&lt;br /&gt;
The information in the big box here displays:&lt;br /&gt;
&lt;br /&gt;
* Stamina total for the unit, and Performance Power (the higher this is, the better!)&lt;br /&gt;
* The roster of girls for the unit, with primary member displayed at the leftmost position here&lt;br /&gt;
* Leader skill of the primary member&lt;br /&gt;
* Support skill of the chosen support member&lt;br /&gt;
* Appeals - the selected clothing items' abilities, up to two, will be available for you to activate during gameplay. The gray button to the right lets you select which clothing items you want active, and the text reading &amp;quot;自動発動&amp;quot; is where you toggle automatic activation of abilities on/off.&lt;br /&gt;
&lt;br /&gt;
When you're finally ready, hit the big pink START! button at the bottom-right, and get playing!&lt;br /&gt;
== During Song ==&lt;br /&gt;
&lt;br /&gt;
Here's where you put your rhythm skills to the test!&lt;br /&gt;
[[File:Playd-1.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
Above is an example of what you'll see after the &amp;quot;Ready, GO!&amp;quot; sound clip plays and the song credit disappears. At the top is the bar showing your score progress, with actual score at the top-left. The different score rank grades will be at different points on this bar depending on difficulty. At top-right is your stamina indicator - don't let this run out, or you'll fail the song!&lt;br /&gt;
&lt;br /&gt;
Heart-shaped notes will travel from the pulsing center heart out to their tap zones, which appear only when there's something to tap.&lt;br /&gt;
&lt;br /&gt;
There are single notes, double notes (which are more shaded than the single notes, and have two smaller hearts inside), and hold notes (which you have to keep pressed, and release on time).&lt;br /&gt;
&lt;br /&gt;
Occasionally, you'll see other textual elements on screen - at the top near the pulsing heart, you'll see note timing indicators, score/combo rank milestones, and your current combo total. There'll also be little bits of text that scroll across the screen to indicate cards' skills activating.&lt;br /&gt;
&lt;br /&gt;
At bottom-left and bottom-right, there are two buttons that you can tap to activate a clothing skill - just be careful not to break combo when you're activating the skill!&lt;br /&gt;
&lt;br /&gt;
At the very bottom, once your combo is high enough, you'll see the disco ball for Mirror Bonus pop up. Swipe it to keep it spinning in order to score higher!&lt;br /&gt;
&lt;br /&gt;
Songs can end in 3 ways - a Full Combo Clear, a regular Clear, or (sadly) a Game Over. Aim for the former as much as you can!&lt;br /&gt;
&lt;br /&gt;
== After Song ==&lt;br /&gt;
&lt;br /&gt;
After successfully clearing a song, you'll be presented with a series of screens detailing your results.&lt;br /&gt;
&lt;br /&gt;
=== Song Results ===&lt;br /&gt;
[[File:Playr-1.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
First off, your Center Girl will have a little something to say, based on your score rank obtained during the song. Next to the big score rank indicator will be your score for that play of the song in question, and below that, if applicable, your current high score on the song. Below that on the left is a breakdown of how many of each note judgments you hit - try to get as few of the last three as possible! On the right will be your highest combo for that play of the song, your highest combo over all plays, and the Mirror Bonus percentage you were able to obtain during that play. To the lower right is a reminder of the song you just played.&lt;br /&gt;
&lt;br /&gt;
=== Event Results ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
[[File:Playr-2.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
This screen only comes up after playing a song from an event. The top part displays how many points you've earned overall from that play, broken down into points gained from score rank on the left, and combo rank on the right. Below will be your overall total of event points, and an indicator of the next reward you will be able to receive from gaining more points.&lt;br /&gt;
[[File:Playr-3.png|centre|frameless|600x600px]]&lt;br /&gt;
&lt;br /&gt;
If you gain enough points to net you one or more rewards, there will also be a popup detailing what point milestones you met, and the corresponding rewards. Pick these up from your present box!&lt;br /&gt;
&lt;br /&gt;
=== Song Rewards ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
[[File:Playr-4.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
Here's where the game details what you've earned as a result of your performance. At the top, it shows your current level as a result of EXP gained from playing the song, with progress bar and another indicator of just how much EXP you earned. Below that will be displayed your Song Goal ranks earned for that particular play (for Score and Combo), and the change in Gal/Friendship Points. The last part shows the prizes you get - you might get N cards, trainer cards, hearts, or even Power Mists! Drop by your present box to accept them.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[File:Playr-5.png|centre|frameless|600x600px]]&lt;br /&gt;
|[[File:Playr-6.png|centre|frameless|600x600px]]&lt;br /&gt;
|-&lt;br /&gt;
|Bonus(es) gained from leveling up&lt;br /&gt;
|Indicator for new story chapter&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you do level up, you will be shown popups detailing bonuses gained (more Stamina to play songs, another friend list slot, another Center Girl slot) and, if applicable, a notice of the new story chapter you can view.&lt;br /&gt;
&lt;br /&gt;
=== Favourability ===&lt;br /&gt;
[[File:Playr-7.png|centre|frameless|900x900px]]&lt;br /&gt;
&lt;br /&gt;
Finally, you'll be shown how much favourability was earned overall from your performance. The two numbers detail your maximum combo from that play and the amount of favourability earned as a result of that combo. For each girl in your unit, there will either be a little balloon indicating how much of the earned favourability went to that girl, or the text &amp;quot;MAX!&amp;quot; if she is already at maximum favourability. Note that if all of your girls are at maximum, the overall favourability gained will be displayed as 0. As of now, favourability seems to be a function purely of maximum combo; more data is being collected to determine the formula.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[File:Playr-8.png|centre|frameless|600x600px]]&lt;br /&gt;
|[[File:Playr-9.png|centre|frameless|600x600px]]&lt;br /&gt;
|-&lt;br /&gt;
|Progress on Play Goals&lt;br /&gt;
|Rewards gained from meeting Play Goals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Additionally, this is where the game will also note the rewards you get from meeting Play Goals. The first popup shows your progress on each goal type (Score, Combo, Clears), and the second lets you know exactly what you've earned. These rewards are also picked up from your present box.&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

	<entry>
		<id>http://wiki.gfkari.com/index.php?title=File:Playd-1.png&amp;diff=2699</id>
		<title>File:Playd-1.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.gfkari.com/index.php?title=File:Playd-1.png&amp;diff=2699"/>
				<updated>2016-01-12T14:33:29Z</updated>
		
		<summary type="html">&lt;p&gt;7thspacevelocity: Screen elements when beginning to play a song&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Screen elements when beginning to play a song&lt;/div&gt;</summary>
		<author><name>7thspacevelocity</name></author>	</entry>

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